Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrashCasaNovaa
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Chaac
Chaac
Eversti_Rehti
Chaac
Level 105
God Stats
12W - 6L
1,606 SR
Queue Stats
86W - 109L
1,376 Elo+
Party 1
Vamana
Vamana
FINNISHSLYCOOPER
Vamana
Level 87
God Stats
33W - 19L
1,734 SR
Queue Stats
263W - 227L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
brokenfallen
Ah Puch
Level 103
God Stats
8W - 2L
1,621 SR
Queue Stats
236W - 246L
1,474 Elo+
Solo
Fafnir
Fafnir
head hunter 551
Fafnir
Level 117
God Stats
4W - 1L
1,402 SR
Queue Stats
60W - 56L
1,490 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,446 Elo+

VS

Team Averages
Level 110
1,482 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HepCYouLater
Zeus
Level 120
God Stats
2W - 3L
1,602 SR
Queue Stats
69W - 66L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Mielviolet
Heimdallr
Level 102
God Stats
11W - 6L
1,492 SR
Queue Stats
163W - 191L
1,422 Elo+
Solo
Mulan
Mulan
OMNITHOR
Mulan
Level 121
God Stats
2W - 2L
1,318 SR
Queue Stats
75W - 67L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrashCasaNovaa
Ah Muzen Cab
17
2 / 4 / 5
10,708
466
18,759
13,467
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 0 / 2
11,675
508
7,442
16,067
20,700
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 2
12,985
565
15,597
27,218
17,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
brokenfallen
Ah Puch
19
2 / 0 / 6
11,945
519
19,378
14,213
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 9
9,816
427
5,087
27,712
27,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 2 / 5
10,194
443
9,705
22,853
37,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
 
Lancelot
15
2 / 4 / 2
9,551
415
14,318
20,007
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
1 / 5 / 4
10,644
463
10,844
11,505
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Mielviolet
Heimdallr
17
3 / 2 / 3
10,728
466
13,888
18,719
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
OMNITHOR
Mulan
17
0 / 3 / 3
11,012
479
11,794
17,398
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
8
8
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
5
2.25
L
Lancelot
 
Lancelot
2
4
2
0.75
W
Ah Muzen Cab
CrashCasaNovaa
Ah Muzen Cab
2
4
5
1.13
W
4
0
2
5
W
8
2
2
4.5
L
1
5
4
0.6
L
Heimdallr
Mielviolet
Heimdallr
3
2
3
2.25
L
Mulan
OMNITHOR
Mulan
0
3
3
0.5
W
Ah Puch
brokenfallen
Ah Puch
2
0
6
5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,263
Damage
60,549
98,677
Taken
90,482
79,180
Mitigated
80,840
36,539
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,705
4,138
0
6,284
22,853
37,483
134
6,060
16,793
37,816
0
L
Lancelot
 
Lancelot
14,318
2,959
0
4,977
20,007
8,357
0
7,659
12,348
0
82,874
W
Ah Muzen Cab
CrashCasaNovaa
Ah Muzen Cab
18,759
6,849
463
2,360
13,467
6,167
7,742
1,873
11,493
0
110,390
W
7,442
575
107
6,346
16,067
20,700
323
1,820
13,647
0
73,237
W
15,597
8,832
0
7,648
27,218
17,869
2,290
5,095
21,863
0
144,969
L
10,844
1,815
0
1,234
11,505
4,924
30
2,185
9,320
85,064
0
L
Heimdallr
Mielviolet
Heimdallr
13,888
4,870
0
6,176
18,719
9,012
0
5,165
13,554
31
82,565
L
Mulan
OMNITHOR
Mulan
11,794
1,364
0
4,654
17,398
21,064
980
3,396
14,002
98
82,403
W
Ah Puch
brokenfallen
Ah Puch
19,378
1,026
0
4,320
14,213
7,181
1,156
5,312
8,801
116,454
0
W
5,087
391
406
14,889
27,712
27,263
1,121
6,578
21,078
21,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
52,129
703
Minions Killed
624
0
Camps Cleared
0
2,216,289
Distance Traveled
2,131,780
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,194
443
41
2
0
478,110
2
L
Lancelot
9,551
415
117
5
0
487,969
2
W
Ah Muzen Cab
10,708
466
167
7
0
389,379
5
W
Chaac
11,675
508
145
6
0
407,963
5
W
Vamana
12,985
565
185
8
0
489,262
5
L
Zeus
10,644
463
161
7
0
368,217
5
L
Heimdallr
10,728
466
136
6
0
423,203
3
L
Mulan
11,012
479
169
7
0
374,281
6
W
Ah Puch
11,945
519
179
8
0
434,136
3
W
Fafnir
9,816
427
27
1
0
495,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role