Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
TheRealShahab167
Mercury
Level 129
God Stats
5W - 1L
1,659 SR
Queue Stats
183W - 154L
1,536 Elo+
Party 1
Hachiman
Hachiman
xGowon
Hachiman
Level 123
God Stats
6W - 5L
1,663 SR
Queue Stats
91W - 82L
1,582 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,524 Elo+

VS

Team Averages
Level 140
1,493 SR
1,531 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
XxhuterzxX
Ishtar
Level 121
God Stats
2W - 8L
1,055 SR
Queue Stats
412W - 414L
1,565 Elo+
Party 3
Susano
Susano
jaydervlc
Susano
Level 160
God Stats
198W - 159L
1,607 SR
Queue Stats
357W - 349L
1,542 Elo+
Party 2
Mercury
Mercury
miguel_334
Mercury
Level 159
God Stats
9W - 4L
1,639 SR
Queue Stats
187W - 177L
1,557 Elo+
Solo
Atlas
Atlas
primpheonix742
Atlas
Level 102
God Stats
4W - 3L
1,665 SR
Queue Stats
225W - 218L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 0
6,056
551
3,576
8,497
6,738
Heavy Mace

Heavy Mace

+30
Physical Power

Hades
 
Hades
10
0 / 1 / 1
5,782
526
2,197
6,600
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
8
3 / 3 / 5
5,516
501
2,294
7,427
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,863
533
3,910
8,029
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xGowon
Hachiman
10
6 / 1 / 3
6,528
593
8,318
8,161
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
5,904
537
2,607
2,204
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
XxhuterzxX
Ishtar
8
3 / 5 / 1
5,601
509
6,280
7,666
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
jaydervlc
Susano
11
0 / 1 / 0
6,146
559
6,015
5,760
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
miguel_334
Mercury
10
2 / 1 / 3
6,027
548
3,816
6,443
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 4
4,628
421
2,795
10,305
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
5
6
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
W
Hades
 
Hades
0
1
1
0.5
W
Kuzenbo
 
Kuzenbo
3
3
5
1.83
L
Merlin
 
Merlin
0
0
1
0.5
W
2
1
1
2.5
L
Ishtar
XxhuterzxX
Ishtar
3
5
1
0.7
L
Susano
jaydervlc
Susano
0
1
0
0
L
Mercury
miguel_334
Mercury
2
1
3
3.5
L
0
5
4
0.4
W
Hachiman
xGowon
Hachiman
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
21,513
38,714
Taken
32,378
21,915
Mitigated
14,592
13,784
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,576
695
0
3,318
8,497
6,738
0
0
8,497
0
41,971
W
Hades
 
Hades
2,197
134
160
3,866
6,600
2,924
84
2,479
4,121
39,958
0
W
Kuzenbo
 
Kuzenbo
2,294
1,299
0
1,060
7,427
6,634
0
1,498
5,929
10,447
2,853
L
Merlin
 
Merlin
2,607
130
0
354
2,204
930
0
1,054
1,150
46,342
0
W
3,910
2,140
0
715
8,029
2,798
0
370
7,659
0
37,001
L
Ishtar
XxhuterzxX
Ishtar
6,280
3,870
0
1,119
7,666
2,443
0
296
7,370
0
29,126
L
Susano
jaydervlc
Susano
6,015
1,993
0
1,716
5,760
3,410
0
122
5,638
0
40,782
L
Mercury
miguel_334
Mercury
3,816
1,743
0
500
6,443
2,434
0
322
6,121
0
42,231
L
2,795
827
149
2,394
10,305
5,375
0
2,436
7,869
14,518
0
W
Hachiman
xGowon
Hachiman
8,318
4,337
0
4,665
8,161
2,821
0
1,055
7,106
0
38,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
28,306
322
Minions Killed
317
0
Camps Cleared
0
1,118,152
Distance Traveled
1,085,245
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,056
551
86
8
0
220,114
2
W
Hades
5,782
526
90
8
0
206,212
3
W
Kuzenbo
5,516
501
15
1
0
215,291
5
L
Merlin
5,904
537
79
7
0
206,392
5
W
Mercury
5,863
533
68
6
0
276,543
0
L
Ishtar
5,601
509
56
5
0
196,900
1
L
Susano
6,146
559
83
8
0
214,386
0
L
Mercury
6,027
548
82
7
0
266,656
3
L
Atlas
4,628
421
17
2
0
200,911
1
W
Hachiman
6,528
593
63
6
0
199,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role