Player Matchup

Guan Yu
Guan Yu
Diamond I
 
Guan Yu
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
KeImic
Hou Yi
Platinum I
Level 124
God Stats
1W - 1L
1,904 SR
Queue Stats
28W - 8L
2,383 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,635 SR
1,794 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,598 SR
2,213 MMR
Ah Puch
Ah Puch
Platinum V
ArchangelFirst
Ah Puch
Platinum V
Level 160
God Stats
1W - 1L
1,709 SR
Queue Stats
89W - 97L
1,934 MMR
Party 1
Ishtar
Ishtar
Platinum II
Rhizuk
Ishtar
Platinum II
Level 157
God Stats
0W - 1L
1,511 SR
Queue Stats
94W - 105L
2,031 MMR
Party 1
Mulan
Mulan
Diamond I
Shad0wk1ng480
Mulan
Diamond I
Level 160
God Stats
5W - 10L
1,573 SR
Queue Stats
223W - 214L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 7
8,587
859
8,216
14,513
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
 
Aphrodite
12
2 / 3 / 8
7,480
748
4,492
6,063
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
KeImic
Hou Yi
13
5 / 0 / 6
8,166
817
13,926
9,858
3,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SobekAh Muzen CabAchillesAtlasThoth

VS

Bans
Baba YagaYu HuangCabrakanCerberusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,635
664
7,527
9,462
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
Rhizuk
Ishtar
11
1 / 1 / 3
6,537
654
6,977
8,908
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 3
6,373
637
6,052
11,767
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
W
Aphrodite
 
Aphrodite
2
3
8
2
L
2
4
1
0.63
W
Hou Yi
KeImic
Hou Yi
5
0
6
8
L
Ishtar
Rhizuk
Ishtar
1
1
3
2.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
20,556
30,434
Taken
30,137
19,892
Mitigated
16,066
14,370
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,216
827
2,068
4,446
14,513
13,570
283
2,942
11,411
0
19,831
W
Aphrodite
 
Aphrodite
4,492
610
3,653
2,546
6,063
2,567
811
2,651
3,300
25,119
0
L
7,527
321
0
1,569
9,462
2,798
0
1,351
8,111
22,856
0
W
Hou Yi
KeImic
Hou Yi
13,926
8,521
0
1,657
9,858
3,755
1,868
2,163
7,470
0
35,321
L
Ishtar
Rhizuk
Ishtar
6,977
3,865
0
2,201
8,908
2,858
0
911
7,997
0
25,146
L
6,052
746
0
1,357
11,767
10,410
0
2,439
9,328
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
19,545
132
Minions Killed
104
6
Camps Cleared
3
575,266
Distance Traveled
492,937
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,587
859
18
2
1
211,609
2
W
Aphrodite
7,480
748
49
5
2
184,524
1
L
Ah Puch
6,635
664
29
3
1
155,555
2
W
Hou Yi
8,166
817
65
7
3
179,133
0
L
Ishtar
6,537
654
55
6
0
175,586
1
L
Mulan
6,373
637
20
2
2
161,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role