Player Matchup

Shiva
Shiva
FrogLoverRibbit
Shiva
Level 19
God Stats
12W - 5L
1,706 SR
Queue Stats
142W - 58L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
purpsss
Morgan Le Fay
Level 25
God Stats
6W - 1L
1,929 SR
Queue Stats
164W - 64L
1,718 Elo+
Party 1
Fenrir
Fenrir
waxdabasaurus
Fenrir
Level 158
God Stats
4W - 6L
1,548 SR
Queue Stats
290W - 199L
1,656 Elo+
Party 1
Team Averages
Level 67
1,727 SR
1,725 Elo+

VS

Team Averages
Level 91
1,489 SR
1,388 Elo+
Anubis
Anubis
Adm1ralThrawn
Anubis
Level 156
God Stats
1W - 2L
1,551 SR
Queue Stats
25W - 23L
1,545 Elo+
Party 2
Da Ji
Da Ji
Tr0janman1990
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
iT Be Lt
Chaac
Level 104
God Stats
1W - 2L
1,416 SR
Queue Stats
61W - 140L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,774
777
5,417
9,194
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
purpsss
Morgan Le Fay
12
3 / 1 / 5
7,542
754
9,413
4,425
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 2
7,652
765
6,056
7,745
3,868
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,385
639
4,698
8,492
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 1
6,021
602
4,947
8,720
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
iT Be Lt
Chaac
11
0 / 1 / 2
5,944
594
2,579
7,754
2,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
1
5
4.5
L
1
5
1
0.3
L
Chaac
iT Be Lt
Chaac
0
1
2
1
W
Morgan Le Fay
purpsss
Morgan Le Fay
3
1
5
5.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,886
Damage
12,224
21,364
Taken
24,966
13,349
Mitigated
11,317
4,693
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,698
151
0
2,211
8,492
4,481
0
4,338
4,154
26,535
0
W
5,417
687
96
1,536
9,194
7,737
0
1,749
7,445
0
19,659
L
4,947
1,369
0
26
8,720
3,934
0
2,601
6,119
0
11,994
L
Chaac
iT Be Lt
Chaac
2,579
0
0
2,099
7,754
2,902
0
2,814
4,940
0
11,722
W
Morgan Le Fay
purpsss
Morgan Le Fay
9,413
1,101
70
1,197
4,425
1,744
288
2,017
2,408
32,237
0
W
6,056
2,418
0
1,794
7,745
3,868
420
1,220
6,525
0
15,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,968
Gold Earned
18,350
117
Minions Killed
93
5
Camps Cleared
4
568,760
Distance Traveled
441,849
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,385
639
55
6
3
151,660
1
W
Shiva
7,774
777
36
4
1
203,338
1
L
Da Ji
6,021
602
16
2
1
176,829
1
L
Chaac
5,944
594
22
2
0
113,360
0
W
Morgan Le Fay
7,542
754
61
6
0
180,151
1
W
Fenrir
7,652
765
20
2
4
185,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role