Player Matchup

Discordia
Discordia
Mount Dew Man1
Discordia
Level 123
God Stats
1W - 2L
1,555 SR
Queue Stats
119W - 125L
1,535 Elo+
Solo
Mulan
Mulan
TNITO13
Mulan
Level 93
God Stats
4W - 9L
1,432 SR
Queue Stats
73W - 58L
1,513 Elo+
Solo
Sol
Sol
TheJazzy_
Sol
Level 128
God Stats
5W - 6L
1,526 SR
Queue Stats
257W - 236L
1,575 Elo+
Solo
Athena
Athena
Xxkramer24xX
Athena
Level 126
God Stats
15W - 9L
1,678 SR
Queue Stats
469W - 498L
1,498 Elo+
Solo
Ishtar
Ishtar
alexis987
Ishtar
Level 109
God Stats
21W - 24L
1,677 SR
Queue Stats
426W - 411L
1,581 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,541 Elo+

VS

Team Averages
Level 107
1,516 SR
1,544 Elo+
Sobek
Sobek
AppleBoof
Sobek
Level 67
God Stats
3W - 1L
1,391 SR
Queue Stats
181W - 128L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FMonto
Morgan Le Fay
Level 67
God Stats
29W - 21L
1,659 SR
Queue Stats
59W - 59L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
LikeToySoldiers
Kuzenbo
Level 117
God Stats
14W - 25L
1,355 SR
Queue Stats
224W - 237L
1,492 Elo+
Solo
Mercury
Mercury
OneOfaKIND59
Mercury
Level 158
God Stats
7W - 8L
1,612 SR
Queue Stats
439W - 453L
1,582 Elo+
Solo
Artemis
Artemis
PandaBearyCakes
Artemis
Level 128
God Stats
15W - 17L
1,562 SR
Queue Stats
100W - 103L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mount Dew Man1
Discordia
11
0 / 1 / 2
5,692
813
4,803
4,211
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
TNITO13
Mulan
12
1 / 2 / 3
5,780
826
5,825
9,149
5,200
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,722
817
4,895
3,276
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
1 / 3 / 3
5,926
847
3,700
9,235
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
alexis987
Ishtar
10
0 / 2 / 2
5,205
744
5,131
4,125
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AppleBoof
Sobek
11
0 / 2 / 3
5,797
828
3,475
10,631
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FMonto
Morgan Le Fay
12
2 / 0 / 5
5,962
852
6,701
5,492
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 4
5,872
839
4,551
6,980
9,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
OneOfaKIND59
Mercury
13
4 / 0 / 0
6,416
917
3,415
5,298
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 7
5,994
856
4,992
6,100
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
4
Kills
8
8
Deaths
4
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
AppleBoof
Sobek
0
2
3
0.75
W
Morgan Le Fay
FMonto
Morgan Le Fay
2
0
5
4.5
W
1
0
4
3
L
Discordia
Mount Dew Man1
Discordia
0
1
2
1
W
Mercury
OneOfaKIND59
Mercury
4
0
0
4
W
1
2
7
2.25
L
Mulan
TNITO13
Mulan
1
2
3
1.25
L
2
0
1
2.5
L
Athena
1
3
3
0.83
L
Ishtar
alexis987
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
23,134
29,996
Taken
34,501
17,993
Mitigated
25,275
5,614
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AppleBoof
Sobek
3,475
438
0
2,402
10,631
9,105
0
4,008
6,503
13,807
0
W
Morgan Le Fay
FMonto
Morgan Le Fay
6,701
619
0
718
5,492
2,461
0
3,060
2,300
15,112
0
W
4,551
1,202
852
565
6,980
9,095
82
2,698
4,093
12,855
0
L
Discordia
Mount Dew Man1
Discordia
4,803
115
0
112
4,211
1,717
282
2,259
1,952
23,452
0
W
Mercury
OneOfaKIND59
Mercury
3,415
2,285
0
0
5,298
2,119
0
1,424
3,804
0
17,861
W
4,992
1,856
0
1,000
6,100
2,495
1,463
1,601
4,403
0
17,630
L
Mulan
TNITO13
Mulan
5,825
655
0
2,611
9,149
5,200
0
3,335
5,814
0
16,534
L
4,895
2,197
0
1,390
3,276
1,278
0
1,933
1,343
8,989
0
L
Athena
3,700
1,224
0
762
9,235
7,916
0
4,885
4,350
8,976
0
L
Ishtar
alexis987
Ishtar
5,131
2,524
0
739
4,125
1,882
0
2,315
1,810
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
30,041
128
Minions Killed
139
0
Camps Cleared
0
636,228
Distance Traveled
796,047
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,797
828
17
2
0
160,791
0
W
Morgan Le Fay
5,962
852
31
4
0
143,111
0
W
Kuzenbo
5,872
839
23
3
0
158,270
2
L
Discordia
5,692
813
46
7
0
154,380
1
W
Mercury
6,416
917
36
5
0
186,301
1
W
Artemis
5,994
856
32
5
0
147,574
2
L
Mulan
5,780
826
32
5
0
156,577
2
L
Sol
5,722
817
15
2
0
86,760
0
L
Athena
5,926
847
13
2
0
131,866
0
L
Ishtar
5,205
744
22
3
0
106,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role