Player Matchup

King Arthur
King Arthur
Bxbrz
King Arthur
Level 89
God Stats
6W - 9L
1,355 SR
Queue Stats
299W - 331L
1,508 Elo+
Party 3
Chiron
Chiron
Hultzo
Chiron
Level 146
God Stats
19W - 16L
1,950 SR
Queue Stats
169W - 189L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
MCSKINNYHOG
Yu Huang
Level 81
God Stats
6W - 7L
1,676 SR
Queue Stats
164W - 187L
1,531 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rechtac
Tsukuyomi
Level 124
God Stats
7W - 6L
1,601 SR
Queue Stats
201W - 207L
1,481 Elo+
Party 1
Ymir
Ymir
Screamer182
Ymir
Level 124
God Stats
12W - 7L
1,520 SR
Queue Stats
227W - 260L
1,453 Elo+
Party 1
Team Averages
Level 113
1,621 SR
1,496 Elo+

VS

Team Averages
Level 69
1,515 SR
1,459 Elo+
Nu Wa
Nu Wa
CRIS_SO_O
Nu Wa
Level 62
God Stats
72W - 85L
1,473 SR
Queue Stats
224W - 263L
1,452 Elo+
Solo
Hades
Hades
Sakûro
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Geb
Geb
Sékiro
Geb
Level 89
God Stats
17W - 14L
1,554 SR
Queue Stats
443W - 501L
1,493 Elo+
Party 2
Charybdis
Charybdis
litet_silver
Charybdis
Level 68
God Stats
7W - 9L
1,577 SR
Queue Stats
43W - 59L
1,442 Elo+
Solo
Merlin
Merlin
xoxolleo
Merlin
Level 124
God Stats
71W - 65L
1,472 SR
Queue Stats
353W - 366L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bxbrz
King Arthur
20
7 / 4 / 21
16,307
1,019
23,212
38,780
44,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
Hultzo
Chiron
20
9 / 0 / 25
17,415
1,088
30,168
20,213
9,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
MCSKINNYHOG
Yu Huang
20
10 / 0 / 24
17,227
1,077
34,809
12,765
6,487
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Rechtac
Tsukuyomi
20
7 / 2 / 23
16,258
1,016
25,105
21,323
10,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 2 / 22
16,190
1,012
17,805
29,693
31,089
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CRIS_SO_O
Nu Wa
20
0 / 3 / 6
14,347
897
21,544
12,214
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Sakûro
Hades
20
0 / 13 / 3
13,724
858
14,814
34,665
28,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
20
3 / 8 / 5
16,163
1,010
18,328
37,231
64,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
litet_silver
Charybdis
20
3 / 10 / 4
15,334
958
33,351
30,490
14,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
xoxolleo
Merlin
20
2 / 5 / 6
16,310
1,019
29,528
20,525
10,335
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
32
39
Kills
8
8
Deaths
39
115
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bxbrz
King Arthur
7
4
21
4.38
L
Nu Wa
CRIS_SO_O
Nu Wa
0
3
6
1
W
Chiron
Hultzo
Chiron
9
0
25
21.5
W
Yu Huang
MCSKINNYHOG
Yu Huang
10
0
24
22
W
Tsukuyomi
Rechtac
Tsukuyomi
7
2
23
9.25
L
Hades
Sakûro
Hades
0
13
3
0.12
W
6
2
22
8.5
L
Geb
3
8
5
0.69
L
Charybdis
litet_silver
Charybdis
3
10
4
0.5
L
Merlin
xoxolleo
Merlin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,099
Damage
117,565
122,774
Taken
135,125
102,288
Mitigated
123,217
12,002
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bxbrz
King Arthur
23,212
2,858
0
2,104
38,780
44,002
0
23,771
14,510
0
55,337
L
Nu Wa
CRIS_SO_O
Nu Wa
21,544
7,582
0
2,791
12,214
4,760
0
6,063
6,151
45,222
0
W
Chiron
Hultzo
Chiron
30,168
12,318
3,569
3,014
20,213
9,845
0
15,325
4,540
0
68,420
W
Yu Huang
MCSKINNYHOG
Yu Huang
34,809
890
0
0
12,765
6,487
0
9,867
2,718
73,453
0
W
Tsukuyomi
Rechtac
Tsukuyomi
25,105
7,332
0
2,017
21,323
10,865
0
15,189
5,852
0
58,015
L
Hades
Sakûro
Hades
14,814
2,101
242
2,552
34,665
28,250
0
13,329
21,336
29,955
0
W
17,805
2,724
0
1,298
29,693
31,089
0
18,403
10,940
44,251
0
L
Geb
18,328
2,256
0
1,430
37,231
64,924
0
10,688
26,543
28,313
0
L
Charybdis
litet_silver
Charybdis
33,351
14,453
0
2,016
30,490
14,948
0
14,000
16,490
0
59,162
L
Merlin
xoxolleo
Merlin
29,528
522
491
4,079
20,525
10,335
0
8,534
11,991
94,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,397
Gold Earned
75,878
378
Minions Killed
336
14
Camps Cleared
8
1,477,378
Distance Traveled
1,439,749
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,307
1,019
56
4
0
294,035
0
L
Nu Wa
14,347
897
74
5
1
309,881
7
W
Chiron
17,415
1,088
97
6
0
301,816
0
W
Yu Huang
17,227
1,077
103
6
2
288,127
0
W
Tsukuyomi
16,258
1,016
58
4
6
312,369
0
L
Hades
13,724
858
37
2
1
248,250
0
W
Ymir
16,190
1,012
64
4
6
281,031
2
L
Geb
16,163
1,010
17
1
1
298,075
0
L
Charybdis
15,334
958
52
3
1
268,261
0
L
Merlin
16,310
1,019
156
10
4
315,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role