Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Extew
Ah Muzen Cab
Level 148
God Stats
66W - 20L
1,692 SR
Queue Stats
444W - 334L
1,605 Elo+
Solo
Shiva
Shiva
Isseur
Shiva
Level 112
God Stats
4W - 4L
1,689 SR
Queue Stats
35W - 41L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Nahvolio
Yu Huang
Level 120
God Stats
2W - 5L
1,374 SR
Queue Stats
137W - 165L
1,490 Elo+
Solo
Team Averages
Level 127
1,585 SR
1,520 Elo+

VS

Team Averages
Level 123
1,636 SR
1,788 Elo+
Raijin
Raijin
Calvìn
Raijin
Level 160
God Stats
5W - 0L
1,669 SR
Queue Stats
419W - 103L
1,931 Elo+
Party 1
Apollo
Apollo
chaichaichow
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Σxcel
Cerberus
Level 160
God Stats
14W - 7L
1,738 SR
Queue Stats
428W - 109L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Extew
Ah Muzen Cab
13
4 / 5 / 1
8,516
710
15,739
12,419
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Isseur
Shiva
11
3 / 4 / 2
7,774
648
6,262
14,490
12,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Nahvolio
Yu Huang
12
0 / 4 / 5
7,655
638
9,373
9,848
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Calvìn
Raijin
16
9 / 0 / 4
10,136
845
16,108
12,305
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
2 / 5 / 6
8,457
705
6,876
12,738
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Σxcel
Cerberus
14
2 / 2 / 10
9,781
815
10,093
17,630
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
13
13
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Calvìn
Raijin
9
0
4
11
L
Ah Muzen Cab
Extew
Ah Muzen Cab
4
5
1
0.9
L
Shiva
Isseur
Shiva
3
4
2
1
L
Yu Huang
Nahvolio
Yu Huang
0
4
5
0.63
W
Apollo
2
5
6
1
W
Cerberus
Σxcel
Cerberus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
33,077
36,757
Taken
42,673
20,861
Mitigated
27,364
4,569
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Calvìn
Raijin
16,108
1,840
0
5,109
12,305
5,497
287
3,117
9,188
49,716
0
L
Ah Muzen Cab
Extew
Ah Muzen Cab
15,739
6,154
0
2,408
12,419
4,071
0
10,423
1,996
0
45,514
L
Shiva
Isseur
Shiva
6,262
852
269
1,513
14,490
12,929
12
8,202
6,288
0
14,074
L
Yu Huang
Nahvolio
Yu Huang
9,373
1,020
0
379
9,848
3,861
0
8,033
1,815
23,521
0
W
Apollo
6,876
4,395
0
2,467
12,738
5,407
1,691
3,331
9,407
0
31,103
W
Cerberus
Σxcel
Cerberus
10,093
789
0
7,692
17,630
16,460
0
3,273
14,357
19,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
28,374
126
Minions Killed
181
4
Camps Cleared
7
609,861
Distance Traveled
635,224
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,136
845
96
8
4
207,436
2
L
Ah Muzen Cab
8,516
710
76
6
1
191,079
1
L
Shiva
7,774
648
10
1
1
201,848
2
L
Yu Huang
7,655
638
40
3
2
216,934
2
W
Apollo
8,457
705
60
5
2
200,104
0
W
Cerberus
9,781
815
25
2
1
227,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role