Player Matchup

Thor
Thor
Bodker-89
Thor
Level 118
God Stats
5W - 3L
1,526 SR
Queue Stats
166W - 143L
1,488 Elo+
Solo
King Arthur
King Arthur
DonBosto
King Arthur
Level 32
God Stats
1W - 1L
1,475 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 1
Bastet
Bastet
Jessap
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
fenimal
Gilgamesh
Level 131
God Stats
0W - 2L
1,263 SR
Queue Stats
109W - 129L
1,455 Elo+
Solo
Arachne
Arachne
pandelou
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,405 Elo+

VS

Team Averages
Level 105
1,616 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ESSENCES_hugo
Persephone
Level 104
God Stats
2W - 1L
1,525 SR
Queue Stats
51W - 55L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
GetSomeSkills
Ah Puch
Level 127
God Stats
7W - 1L
1,812 SR
Queue Stats
260W - 270L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
alebleu
Zhong Kui
Level 141
God Stats
4W - 0L
1,743 SR
Queue Stats
52W - 57L
1,446 Elo+
Party 2
Nemesis
Nemesis
xKxJx3437
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
4 / 5 / 8
12,672
667
23,231
22,604
13,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
DonBosto
King Arthur
18
3 / 9 / 4
11,122
585
20,601
31,918
36,196
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Jessap
Bastet
18
0 / 4 / 7
10,192
536
19,832
15,609
8,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
fenimal
Gilgamesh
20
8 / 5 / 6
12,809
674
22,798
24,094
21,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
pandelou
Arachne
16
3 / 8 / 5
11,640
613
16,483
25,384
20,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
10 / 6 / 10
14,562
766
16,481
32,618
46,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
ESSENCES_hugo
Persephone
20
3 / 5 / 17
13,335
702
23,741
19,681
7,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
20
5 / 3 / 21
13,296
700
34,190
22,907
11,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
alebleu
Zhong Kui
20
7 / 1 / 18
13,602
716
21,183
20,948
19,939
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xKxJx3437
Nemesis
20
6 / 3 / 15
14,623
770
12,102
24,049
19,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
18
Kills
31
31
Deaths
18
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
6
10
2.5
L
Thor
4
5
8
1.6
L
King Arthur
DonBosto
King Arthur
3
9
4
0.56
W
Persephone
ESSENCES_hugo
Persephone
3
5
17
2.3
W
Ah Puch
5
3
21
5.17
L
Bastet
Jessap
Bastet
0
4
7
0.88
W
Zhong Kui
alebleu
Zhong Kui
7
1
18
16
L
Gilgamesh
fenimal
Gilgamesh
8
5
6
2.2
L
Arachne
pandelou
Arachne
3
8
5
0.69
W
Nemesis
xKxJx3437
Nemesis
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,945
Damage
107,697
119,609
Taken
120,203
99,853
Mitigated
103,909
29,472
Healing
63,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
16,481
7,222
6,349
10,246
32,618
46,355
1,318
0
32,618
2,479
31,495
L
Thor
23,231
1,572
1,049
6,227
22,604
13,801
0
15,576
7,028
0
56,227
L
King Arthur
DonBosto
King Arthur
20,601
1,917
1,019
3,179
31,918
36,196
24
20,927
10,991
0
34,427
W
Persephone
ESSENCES_hugo
Persephone
23,741
1,015
2,045
6,746
19,681
7,235
935
0
19,676
47,974
0
W
Ah Puch
34,190
1,560
0
10,568
22,907
11,137
141
0
22,907
63,334
0
L
Bastet
Jessap
Bastet
19,832
3,753
2,363
3,619
15,609
8,562
0
10,617
4,992
0
34,044
W
Zhong Kui
alebleu
Zhong Kui
21,183
2,962
4,532
11,275
20,948
19,939
2,512
0
20,948
49,600
0
L
Gilgamesh
fenimal
Gilgamesh
22,798
4,246
1,213
4,252
24,094
21,146
0
14,680
9,414
0
37,974
L
Arachne
pandelou
Arachne
16,483
8,218
1,719
4,832
25,384
20,148
0
18,688
6,696
0
19,056
W
Nemesis
xKxJx3437
Nemesis
12,102
4,345
4,767
7,202
24,049
19,243
2,139
0
24,049
0
26,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,435
Gold Earned
69,418
183
Minions Killed
303
0
Camps Cleared
0
1,671,033
Distance Traveled
1,865,636
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,562
766
57
3
0
369,932
3
L
Thor
12,672
667
74
4
0
318,165
0
L
King Arthur
11,122
585
30
2
0
322,829
0
W
Persephone
13,335
702
64
3
0
363,656
5
W
Ah Puch
13,296
700
80
4
0
374,590
0
L
Bastet
10,192
536
24
1
0
357,507
0
W
Zhong Kui
13,602
716
67
4
0
377,232
1
L
Gilgamesh
12,809
674
38
2
0
360,610
5
L
Arachne
11,640
613
17
1
0
311,922
1
W
Nemesis
14,623
770
35
2
0
380,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role