Player Matchup

Sol
Sol
Awayrness
Sol
Level 83
God Stats
12W - 3L
1,653 SR
Queue Stats
389W - 313L
1,560 Elo+
Solo
Chiron
Chiron
DiscoLettuce684
Chiron
Level 110
God Stats
6W - 7L
1,403 SR
Queue Stats
299W - 310L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
NotSpade6351
Gilgamesh
Level 54
God Stats
3W - 4L
1,535 SR
Queue Stats
104W - 158L
1,314 Elo+
Solo
Team Averages
Level 82
1,530 SR
1,453 Elo+

VS

Team Averages
Level 73
1,427 SR
1,343 Elo+
Sol
Sol
AssertedSpy007
Sol
Level 13
God Stats
3W - 12L
1,370 SR
Queue Stats
4W - 12L
1,255 Elo+
Party 1
Bacchus
Bacchus
Kickslapped24
Bacchus
Level 68
God Stats
4W - 4L
1,499 SR
Queue Stats
94W - 160L
1,285 Elo+
Party 1
Hachiman
Hachiman
mgarcia13579
Hachiman
Level 137
God Stats
9W - 12L
1,414 SR
Queue Stats
727W - 768L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,842
723
15,155
17,877
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 6
10,971
731
14,726
14,392
6,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NotSpade6351
Gilgamesh
14
2 / 2 / 7
9,936
662
10,972
17,651
13,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,435
629
7,190
14,727
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
0 / 1 / 4
9,923
662
7,974
20,938
31,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
mgarcia13579
Hachiman
15
4 / 3 / 1
10,688
713
19,368
13,312
6,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
5
1
5
7.5
W
4
3
6
2.33
L
Bacchus
0
1
4
2
W
Gilgamesh
NotSpade6351
Gilgamesh
2
2
7
2.75
L
Hachiman
mgarcia13579
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,853
Damage
34,532
49,920
Taken
48,977
28,374
Mitigated
45,086
18,284
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
2,233
0
2,475
14,727
7,132
1,169
3,637
11,090
32,656
3,247
W
15,155
6,696
0
10,086
17,877
8,436
2,434
6,754
11,123
57,813
6,738
W
14,726
6,120
1,332
3,933
14,392
6,572
1,065
3,930
10,462
0
47,833
L
Bacchus
7,974
334
0
1,406
20,938
31,888
240
6,523
14,415
23,930
0
W
Gilgamesh
NotSpade6351
Gilgamesh
10,972
1,834
812
2,121
17,651
13,366
213
5,114
12,537
6
24,196
L
Hachiman
mgarcia13579
Hachiman
19,368
10,552
0
1,063
13,312
6,066
216
3,526
9,786
0
50,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
30,046
189
Minions Killed
156
11
Camps Cleared
2
854,207
Distance Traveled
787,756
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,435
629
70
5
1
224,737
0
W
Sol
10,842
723
85
6
8
264,006
2
W
Chiron
10,971
731
72
5
2
289,599
1
L
Bacchus
9,923
662
17
1
0
295,176
6
W
Gilgamesh
9,936
662
32
2
1
300,602
5
L
Hachiman
10,688
713
69
5
1
267,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role