Player Matchup

Bacchus
Bacchus
FemaleHorse
Bacchus
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
16W - 17L
1,287 Elo+
Party 1
Nemesis
Nemesis
Gillgames
Nemesis
Level 83
God Stats
2W - 2L
1,960 SR
Queue Stats
62W - 65L
1,239 Elo+
Solo
Skadi
Skadi
Gissemann
Skadi
Level 101
God Stats
2W - 4L
1,340 SR
Queue Stats
38W - 46L
1,307 Elo+
Party 1
Hercules
Hercules
MLGBREADBLOKE
Hercules
Level 65
God Stats
3W - 5L
1,612 SR
Queue Stats
177W - 186L
1,458 Elo+
Solo
Eset
Eset
tinag
Eset
Level 111
God Stats
2W - 4L
1,326 SR
Queue Stats
41W - 49L
1,339 Elo+
Party 1
Team Averages
Level 75
1,506 SR
1,326 Elo+

VS

Team Averages
Level 97
1,496 SR
1,383 Elo+
Chang'e
Chang'e
ChaircatMeow
Chang'e
Level 152
God Stats
3W - 2L
1,377 SR
Queue Stats
537W - 591L
1,424 Elo+
Solo
Anubis
Anubis
Davidapolo
Anubis
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
31W - 31L
1,402 Elo+
Solo
Ravana
Ravana
Gerutisss
Ravana
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 32L
1,278 Elo+
Solo
Hachiman
Hachiman
Stalek
Hachiman
Level 121
God Stats
5W - 1L
1,694 SR
Queue Stats
359W - 395L
1,450 Elo+
Solo
Sylvanus
Sylvanus
WilliamF82
Sylvanus
Level 85
God Stats
2W - 3L
1,593 SR
Queue Stats
227W - 253L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FemaleHorse
Bacchus
11
2 / 0 / 2
7,623
508
6,370
9,937
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Gillgames
Nemesis
11
1 / 2 / 1
6,728
449
5,335
10,357
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Gissemann
Skadi
10
1 / 5 / 1
6,256
417
5,775
11,350
4,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MLGBREADBLOKE
Hercules
12
1 / 3 / 0
6,919
461
5,433
13,562
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
tinag
Eset
12
1 / 5 / 0
7,134
476
5,473
8,902
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaircatMeow
Chang'e
15
2 / 1 / 2
8,868
591
7,390
8,164
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Davidapolo
Anubis
14
4 / 1 / 1
8,505
567
7,078
8,937
5,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Gerutisss
Ravana
14
8 / 1 / 0
8,766
584
7,688
5,769
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hachiman
Stalek
Hachiman
11
1 / 2 / 3
6,748
450
8,358
10,613
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
WilliamF82
Sylvanus
11
0 / 1 / 2
7,125
475
4,192
9,438
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
15
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChaircatMeow
Chang'e
2
1
2
3
W
Anubis
Davidapolo
Anubis
4
1
1
4.5
L
Bacchus
FemaleHorse
Bacchus
2
0
2
3
W
Ravana
Gerutisss
Ravana
8
1
0
8
L
Nemesis
Gillgames
Nemesis
1
2
1
0.75
L
Skadi
Gissemann
Skadi
1
5
1
0.3
L
Hercules
MLGBREADBLOKE
Hercules
1
3
0
0.33
W
Hachiman
Stalek
Hachiman
1
2
3
1.25
W
Sylvanus
WilliamF82
Sylvanus
0
1
2
1
L
Eset
tinag
Eset
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
34,706
54,108
Taken
42,921
31,490
Mitigated
25,501
13,881
Healing
24,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChaircatMeow
Chang'e
7,390
383
165
4,923
8,164
5,082
0
0
7,461
58,282
0
W
Anubis
Davidapolo
Anubis
7,078
737
0
6,337
8,937
5,321
564
4,953
3,984
61,024
0
L
Bacchus
FemaleHorse
Bacchus
6,370
855
0
2,083
9,937
10,870
0
2,402
7,535
24,557
0
W
Ravana
Gerutisss
Ravana
7,688
3,271
0
2,587
5,769
3,196
212
337
5,396
0
72,863
L
Nemesis
Gillgames
Nemesis
5,335
2,766
0
4,998
10,357
3,897
0
2,065
8,292
0
41,091
L
Skadi
Gissemann
Skadi
5,775
1,629
198
1,163
11,350
4,368
78
1,094
10,256
0
42,406
L
Hercules
MLGBREADBLOKE
Hercules
5,433
2,007
0
3,950
13,562
9,561
0
6,832
6,172
0
42,600
W
Hachiman
Stalek
Hachiman
8,358
4,794
0
2,802
10,613
4,076
108
3,494
7,119
0
46,819
W
Sylvanus
WilliamF82
Sylvanus
4,192
1,615
3,373
4,043
9,438
7,826
0
3,059
6,379
23,290
0
L
Eset
tinag
Eset
5,473
311
0
1,489
8,902
2,794
1,272
5,709
3,193
47,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
40,012
316
Minions Killed
437
0
Camps Cleared
0
1,316,586
Distance Traveled
1,267,973
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,868
591
121
8
0
274,618
0
W
Anubis
8,505
567
99
7
0
232,730
5
L
Bacchus
7,623
508
39
3
0
305,458
1
W
Ravana
8,766
584
106
7
0
285,452
2
L
Nemesis
6,728
449
66
4
0
283,680
0
L
Skadi
6,256
417
66
4
0
219,933
1
L
Hercules
6,919
461
69
5
0
264,540
0
W
Hachiman
6,748
450
73
5
0
250,213
6
W
Sylvanus
7,125
475
38
3
0
224,960
6
L
Eset
7,134
476
76
5
0
242,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role