Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HeyItsJae
Sol
Level 114
God Stats
12W - 11L
1,381 SR
Queue Stats
54W - 57L
1,293 Elo+
Party 3
Arachne
Arachne
OneEyedHaise
Arachne
Level 53
God Stats
25W - 18L
1,587 SR
Queue Stats
114W - 144L
1,249 Elo+
Solo
Hel
Hel
dogface1234680
Hel
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 45L
1,320 Elo+
Party 3
Team Averages
Level 94
1,494 SR
1,372 Elo+

VS

Team Averages
Level 47
1,511 SR
1,427 Elo+
Danzaburou
Danzaburou
Dummi33
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,655 Elo+
Party 2
Nox
Nox
Ether1ous
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,460 Elo+
Party 2
King Arthur
King Arthur
Kilyla_V3
King Arthur
Level 36
God Stats
4W - 6L
1,533 SR
Queue Stats
50W - 78L
1,268 Elo+
Party 1
Sobek
Sobek
The OG Toe
Sobek
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 27L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
Xpot-lter
Erlang Shen
Level 29
God Stats
3W - 6L
1,522 SR
Queue Stats
170W - 205L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 1
7,490
576
7,626
6,942
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
10
1 / 1 / 3
6,353
489
5,798
9,158
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 2
7,583
583
8,830
7,102
2,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
OneEyedHaise
Arachne
11
2 / 1 / 3
7,202
554
3,731
10,946
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 4
6,327
487
4,325
9,452
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dummi33
Danzaburou
10
3 / 2 / 3
6,646
511
9,890
9,153
3,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 2 / 2
5,929
456
3,028
7,569
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kilyla_V3
King Arthur
8
0 / 3 / 0
5,343
411
5,699
9,548
5,922
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
10
3 / 0 / 3
6,971
536
4,447
7,960
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Xpot-lter
Erlang Shen
10
1 / 5 / 1
5,911
455
5,192
12,293
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
7
7
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
1
1.75
W
Neith
 
Neith
1
1
3
2.5
L
Danzaburou
Dummi33
Danzaburou
3
2
3
2.25
L
0
2
2
0.5
W
6
0
2
7
L
King Arthur
Kilyla_V3
King Arthur
0
3
0
0
W
Arachne
OneEyedHaise
Arachne
2
1
3
3.5
L
Sobek
3
0
3
4.5
L
Erlang Shen
Xpot-lter
Erlang Shen
1
5
1
0.3
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
28,256
43,600
Taken
46,523
20,233
Mitigated
26,371
19,763
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,626
1,772
95
563
6,942
3,197
1,079
477
6,465
42,755
0
W
Neith
 
Neith
5,798
1,935
10
1,696
9,158
3,387
0
2,707
6,451
0
46,160
L
Danzaburou
Dummi33
Danzaburou
9,890
5,175
0
3,345
9,153
3,844
0
4,105
5,048
0
47,936
L
3,028
664
0
2,648
7,569
3,287
145
4,911
2,356
39,980
0
W
8,830
2,513
261
4,161
7,102
2,305
915
554
6,548
41,623
0
L
King Arthur
Kilyla_V3
King Arthur
5,699
357
0
750
9,548
5,922
0
5,272
4,198
0
25,193
W
Arachne
OneEyedHaise
Arachne
3,731
2,310
0
4,649
10,946
4,344
774
1,161
9,785
0
46,201
L
Sobek
4,447
614
313
5,132
7,960
7,212
14
1,968
5,990
22,599
0
L
Erlang Shen
Xpot-lter
Erlang Shen
5,192
2,838
154
2,503
12,293
6,106
82
3,793
8,238
0
39,566
W
4,325
675
3,465
4,863
9,452
7,000
119
2,576
6,876
17,805
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
30,800
342
Minions Killed
287
0
Camps Cleared
0
1,204,048
Distance Traveled
1,178,928
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,490
576
91
7
0
227,846
2
W
Neith
6,353
489
90
7
0
215,864
3
L
Danzaburou
6,646
511
79
6
0
212,925
3
L
Nox
5,929
456
76
6
0
219,611
0
W
Sol
7,583
583
65
5
0
248,687
1
L
King Arthur
5,343
411
44
3
0
216,381
1
W
Arachne
7,202
554
76
6
0
277,555
0
L
Sobek
6,971
536
26
2
0
256,173
4
L
Erlang Shen
5,911
455
62
5
0
273,838
0
W
Hel
6,327
487
20
2
0
234,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role