Player Matchup

Guan Yu
Guan Yu
FIN_Skecce
Guan Yu
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
132W - 138L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
Krokrok
Baba Yaga
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,506 Elo+
Solo
Geb
Geb
Ridianok
Geb
Level 102
God Stats
7W - 5L
1,667 SR
Queue Stats
304W - 292L
1,537 Elo+
Solo
Susano
Susano
Septentrion
Susano
Level 160
God Stats
2W - 3L
1,458 SR
Queue Stats
258W - 260L
1,576 Elo+
Solo
Xbalanque
Xbalanque
Yaselmenia27
Xbalanque
Level 160
God Stats
0W - 1L
1,508 SR
Queue Stats
8W - 4L
1,611 Elo+
Solo
Team Averages
Level 133
1,575 SR
1,557 Elo+

VS

Team Averages
Level 136
1,579 SR
1,505 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mammosha
Nu Wa
Level 89
God Stats
15W - 8L
1,568 SR
Queue Stats
437W - 415L
1,458 Elo+
Party 1
Artemis
Artemis
Mamory
Artemis
Level 145
God Stats
8W - 1L
1,548 SR
Queue Stats
485W - 421L
1,538 Elo+
Party 1
Chaac
Chaac
Ozuge
Chaac
Level 149
God Stats
1W - 1L
1,776 SR
Queue Stats
59W - 65L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FIN_Skecce
Guan Yu
13
0 / 5 / 10
8,242
589
8,385
21,810
23,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Krokrok
Baba Yaga
18
3 / 3 / 12
10,288
735
16,412
15,788
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 14
9,834
702
11,986
20,686
23,174
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
17
7 / 5 / 7
11,060
790
13,946
14,613
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Yaselmenia27
Xbalanque
18
7 / 4 / 9
10,522
752
16,943
14,730
6,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 4 / 7
10,446
746
10,294
18,761
25,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
 
Chang'e
18
1 / 3 / 13
10,140
724
8,694
16,502
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Mammosha
Nu Wa
16
1 / 4 / 17
9,888
706
15,468
9,685
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mamory
Artemis
19
8 / 2 / 10
11,398
814
29,543
12,686
7,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Ozuge
Chaac
18
7 / 4 / 9
10,844
775
17,011
24,746
31,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
77
17
Kills
21
22
Deaths
17
52
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
7
1.88
W
Chang'e
 
Chang'e
1
3
13
2.5
L
Guan Yu
FIN_Skecce
Guan Yu
0
5
10
1
L
Baba Yaga
Krokrok
Baba Yaga
3
3
12
3
W
Nu Wa
Mammosha
Nu Wa
1
4
17
2.38
W
Artemis
Mamory
Artemis
8
2
10
6.5
W
Chaac
Ozuge
Chaac
7
4
9
2.88
L
0
5
14
1.4
L
Susano
7
5
7
2.1
L
Xbalanque
Yaselmenia27
Xbalanque
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,672
Damage
81,010
87,627
Taken
82,380
66,593
Mitigated
77,402
37,248
Healing
33,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,294
1,027
3,167
3,196
18,761
25,081
652
5,513
13,248
19,672
0
W
Chang'e
 
Chang'e
8,694
582
10,847
6,798
16,502
9,227
870
6,569
9,933
25,480
0
L
Guan Yu
FIN_Skecce
Guan Yu
8,385
439
9,035
6,904
21,810
23,378
0
8,260
13,550
0
16,826
L
Baba Yaga
Krokrok
Baba Yaga
16,412
1,049
2,341
5,825
15,788
7,670
990
6,155
9,633
44,685
0
W
Nu Wa
Mammosha
Nu Wa
15,468
6,098
890
351
9,685
4,924
1,797
5,114
4,571
27,187
0
W
Artemis
Mamory
Artemis
29,543
14,411
1,376
2,759
12,686
7,145
3,210
4,243
8,443
0
46,753
W
Chaac
Ozuge
Chaac
17,011
2,646
0
4,421
24,746
31,025
827
6,959
17,787
139
35,990
L
11,986
994
687
2,359
20,686
23,174
570
7,562
13,124
21,660
0
L
Susano
13,946
1,676
2,740
1,953
14,613
6,154
357
5,924
8,689
0
30,251
L
Xbalanque
Yaselmenia27
Xbalanque
16,943
6,201
2,418
2,986
14,730
6,217
0
6,694
8,036
0
45,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,946
Gold Earned
52,716
175
Minions Killed
141
0
Camps Cleared
0
1,243,207
Distance Traveled
1,214,134
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,446
746
23
2
0
218,672
2
W
Chang'e
10,140
724
26
2
0
274,659
0
L
Guan Yu
8,242
589
12
1
0
257,547
0
L
Baba Yaga
10,288
735
57
4
0
266,211
0
W
Nu Wa
9,888
706
23
2
0
223,335
0
W
Artemis
11,398
814
36
3
0
240,818
4
W
Chaac
10,844
775
33
2
0
256,650
0
L
Geb
9,834
702
14
1
0
232,385
0
L
Susano
11,060
790
35
3
0
245,633
0
L
Xbalanque
10,522
752
57
4
0
241,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role