Player Matchup

Cernunnos
Cernunnos
Gold IV
HEROJO_86
Cernunnos
Gold IV
Level 157
God Stats
2W - 8L
1,242 SR
Queue Stats
636W - 658L
1,221 MMR
Solo
Bacchus
Bacchus
Silver I
I Miguel 24 I
Bacchus
Silver I
Level 139
God Stats
3W - 3L
1,503 SR
Queue Stats
109W - 113L
1,145 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
KyrohBTW
Morgan Le Fay
Silver II
Level 66
God Stats
0W - 1L
1,726 SR
Queue Stats
131W - 147L
1,064 MMR
Party 2
Fenrir
Fenrir
Silver III
Matu_CuAliTy
Fenrir
Silver III
Level 67
God Stats
0W - 1L
1,663 SR
Queue Stats
2W - 12L
1,129 MMR
Solo
Mulan
Mulan
Gold IV
jordanlowe1000
Mulan
Gold IV
Level 124
God Stats
18W - 14L
1,583 SR
Queue Stats
218W - 215L
1,385 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,543 SR
1,189 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,545 SR
1,189 MMR
Ne Zha
Ne Zha
Gold V
Barnaby96
Ne Zha
Gold V
Level 118
God Stats
1W - 3L
1,602 SR
Queue Stats
32W - 40L
1,144 MMR
Solo
Osiris
Osiris
Silver I
IVIACA
Osiris
Silver I
Level 121
God Stats
1W - 0L
1,670 SR
Queue Stats
36W - 35L
1,241 MMR
Solo
Khepri
Khepri
Silver II
KRK_Autt20
Khepri
Silver II
Level 105
God Stats
7W - 6L
1,524 SR
Queue Stats
38W - 47L
1,093 MMR
Solo
Neith
Neith
Gold IV
Kyle10fs
Neith
Gold IV
Level 123
God Stats
5W - 2L
1,486 SR
Queue Stats
102W - 118L
1,293 MMR
Party 1
Yu Huang
Yu Huang
Gold V
PORGIY1285
Yu Huang
Gold V
Level 121
God Stats
1W - 2L
1,441 SR
Queue Stats
80W - 97L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HEROJO_86
Cernunnos
12
1 / 3 / 0
7,711
428
9,602
12,022
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
9
1 / 1 / 1
6,649
369
3,454
9,691
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
KyrohBTW
Morgan Le Fay
12
0 / 5 / 0
6,982
388
3,645
12,111
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
0 / 6 / 2
7,322
407
4,879
17,778
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 3 / 0
9,641
536
19,409
22,855
23,857
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioGebAnubisKing Arthur

VS

Bans
PoseidonLancelotKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Barnaby96
Ne Zha
17
6 / 2 / 6
10,097
561
9,860
16,251
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
IVIACA
Osiris
15
3 / 2 / 2
9,788
544
15,360
24,037
22,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
KRK_Autt20
Khepri
13
1 / 1 / 9
8,678
482
2,861
9,048
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kyle10fs
Neith
16
4 / 0 / 6
9,636
535
14,036
11,459
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
PORGIY1285
Yu Huang
17
4 / 0 / 9
10,082
560
11,170
12,815
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
18
18
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Barnaby96
Ne Zha
6
2
6
4.5
L
Cernunnos
HEROJO_86
Cernunnos
1
3
0
0.33
L
Bacchus
1
1
1
1.5
W
Osiris
IVIACA
Osiris
3
2
2
2
W
Khepri
KRK_Autt20
Khepri
1
1
9
5.5
W
Neith
Kyle10fs
Neith
4
0
6
7
L
Morgan Le Fay
KyrohBTW
Morgan Le Fay
0
5
0
0
L
Fenrir
0
6
2
0.17
W
Yu Huang
PORGIY1285
Yu Huang
4
0
9
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,989
Damage
53,287
74,457
Taken
73,610
49,645
Mitigated
52,033
20,119
Healing
35,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Barnaby96
Ne Zha
9,860
2,411
0
9,521
16,251
8,407
0
1,046
15,205
0
87,234
L
Cernunnos
HEROJO_86
Cernunnos
9,602
2,537
0
2,887
12,022
5,378
0
805
11,217
0
61,108
L
Bacchus
3,454
536
0
1,754
9,691
8,014
0
3,280
6,411
14,560
3,098
W
Osiris
IVIACA
Osiris
15,360
6,538
0
14,917
24,037
22,116
858
572
23,465
0
70,559
W
Khepri
KRK_Autt20
Khepri
2,861
147
2,998
3,584
9,048
8,415
396
1,080
7,968
16,985
0
W
Neith
Kyle10fs
Neith
14,036
5,696
0
3,101
11,459
6,649
2,220
1,345
10,114
0
86,513
L
Morgan Le Fay
KyrohBTW
Morgan Le Fay
3,645
139
0
807
12,111
5,068
194
5,820
6,291
49,800
0
L
Fenrir
4,879
1,039
0
4,984
17,778
7,328
0
4,019
13,759
0
49,738
W
Yu Huang
PORGIY1285
Yu Huang
11,170
825
0
1,867
12,815
6,446
414
3,248
9,567
85,572
0
L
19,409
2,527
0
9,687
22,855
23,857
0
107
22,748
547
88,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
48,281
415
Minions Killed
541
0
Camps Cleared
0
1,467,963
Distance Traveled
1,676,610
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,097
561
135
8
0
332,270
1
L
Cernunnos
7,711
428
96
5
0
297,976
7
L
Bacchus
6,649
369
25
1
0
239,265
3
W
Osiris
9,788
544
110
6
0
347,081
2
W
Khepri
8,678
482
28
2
0
366,776
11
W
Neith
9,636
535
135
8
0
299,217
1
L
Morgan Le Fay
6,982
388
75
4
0
278,920
5
L
Fenrir
7,322
407
84
5
0
343,920
2
W
Yu Huang
10,082
560
133
7
0
331,266
4
L
Mulan
9,641
536
135
8
0
307,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role