Player Matchup

Fenrir
Fenrir
NoodlezTheeGreat
Fenrir
Level 143
God Stats
8W - 4L
1,614 SR
Queue Stats
611W - 527L
1,652 Elo+
Party 2
Susano
Susano
OblivionNoodles
Susano
Level 142
God Stats
1W - 0L
1,759 SR
Queue Stats
20W - 22L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
ijustputwhatever
Sylvanus
Level 48
God Stats
20W - 26L
1,682 SR
Queue Stats
299W - 187L
1,611 Elo+
Party 2
Yu Huang
Yu Huang
jjtheegreat
Yu Huang
Level 144
God Stats
19W - 23L
1,559 SR
Queue Stats
375W - 331L
1,568 Elo+
Party 2
Ishtar
Ishtar
temp-957853
Ishtar
Level 125
God Stats
5W - 7L
1,214 SR
Queue Stats
393W - 364L
1,548 Elo+
Party 2
Team Averages
Level 120
1,566 SR
1,575 Elo+

VS

Team Averages
Level 57
1,548 SR
1,588 Elo+
Achilles
Achilles
CabrakanMain
Achilles
Level 49
God Stats
2W - 2L
1,550 SR
Queue Stats
45W - 26L
1,599 Elo+
Party 1
Susano
Susano
SimpIyTuff
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,689 Elo+
Party 1
Thoth
Thoth
TELAMs
Thoth
Level 46
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 28L
1,353 Elo+
Solo
Chaac
Chaac
TinglyLotus27
Chaac
Level 89
God Stats
7W - 10L
1,447 SR
Queue Stats
136W - 133L
1,387 Elo+
Solo
Chiron
Chiron
floppycroc
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 2L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,350
577
6,630
7,768
4,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 2 / 0
5,264
479
3,732
8,653
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 2
4,540
413
3,026
6,694
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
jjtheegreat
Yu Huang
11
5 / 1 / 0
6,331
576
5,101
6,063
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
1 / 3 / 0
5,566
506
4,048
6,899
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CabrakanMain
Achilles
9
2 / 1 / 4
6,166
561
5,582
9,531
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
SimpIyTuff
Susano
9
1 / 4 / 1
5,356
487
3,850
10,120
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
TELAMs
Thoth
8
0 / 3 / 0
4,741
431
1,797
4,535
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
5,599
509
4,573
8,967
5,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
floppycroc
Chiron
12
4 / 0 / 2
7,047
641
6,915
6,362
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
10
Kills
7
7
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
CabrakanMain
Achilles
2
1
4
4
W
3
0
2
4
W
1
2
0
0.5
L
Susano
SimpIyTuff
Susano
1
4
1
0.38
L
Thoth
TELAMs
Thoth
0
3
0
0
L
0
2
0
0
L
Chiron
floppycroc
Chiron
4
0
2
5
W
0
1
2
1
W
Yu Huang
jjtheegreat
Yu Huang
5
1
0
5
W
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
22,717
36,077
Taken
39,515
15,285
Mitigated
19,132
15,026
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CabrakanMain
Achilles
5,582
1,481
1,232
3,406
9,531
5,960
0
2,934
6,597
239
20,808
W
6,630
1,826
0
5,625
7,768
4,194
0
0
7,768
0
34,785
W
3,732
1,198
0
3,564
8,653
3,178
0
352
8,301
0
36,830
L
Susano
SimpIyTuff
Susano
3,850
981
0
2,884
10,120
3,907
0
1,847
8,273
0
28,944
L
Thoth
TELAMs
Thoth
1,797
416
0
915
4,535
1,655
396
1,591
2,944
28,299
1,336
L
4,573
1,290
0
2,597
8,967
5,341
0
0
8,967
0
35,424
L
Chiron
floppycroc
Chiron
6,915
2,292
496
2,464
6,362
2,269
324
1,009
5,353
0
56,575
W
3,026
1,048
639
1,912
6,694
3,456
0
344
6,350
11,607
4,380
W
Yu Huang
jjtheegreat
Yu Huang
5,101
441
0
2,025
6,063
2,095
0
1,172
4,891
34,511
0
W
Ishtar
4,048
2,297
0
1,261
6,899
2,362
0
0
6,899
0
41,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
28,909
313
Minions Killed
323
0
Camps Cleared
0
1,053,445
Distance Traveled
1,006,527
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,166
561
38
3
0
231,857
0
W
Fenrir
6,350
577
74
7
0
212,162
2
W
Susano
5,264
479
69
6
0
220,056
2
L
Susano
5,356
487
60
5
0
212,664
1
L
Thoth
4,741
431
43
4
0
198,246
2
L
Chaac
5,599
509
79
7
0
160,260
3
L
Chiron
7,047
641
103
9
0
203,500
3
W
Sylvanus
4,540
413
28
3
0
200,942
6
W
Yu Huang
6,331
576
65
6
0
209,425
2
W
Ishtar
5,566
506
77
7
0
210,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role