Player Matchup

Heimdallr
Heimdallr
COMMANDO55
Heimdallr
Level 107
God Stats
5W - 14L
1,330 SR
Queue Stats
338W - 278L
1,698 Elo+
Party 1
Anubis
Anubis
JabeJade
Anubis
Level 83
God Stats
9W - 2L
1,641 SR
Queue Stats
123W - 82L
1,640 Elo+
Party 1
Artio
Artio
Muteboyo
Artio
Level 38
God Stats
3W - 1L
1,535 SR
Queue Stats
51W - 29L
1,660 Elo+
Party 1
Team Averages
Level 76
1,502 SR
1,666 Elo+

VS

Team Averages
Level 145
1,379 SR
1,469 Elo+
Hachiman
Hachiman
Jakspec
Hachiman
Level 159
God Stats
6W - 3L
1,364 SR
Queue Stats
45W - 46L
1,526 Elo+
Party 2
Achilles
Achilles
Zephyray
Achilles
Level 126
God Stats
0W - 4L
1,273 SR
Queue Stats
30W - 35L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
insn4c
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 101L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
COMMANDO55
Heimdallr
17
4 / 3 / 13
11,523
720
22,089
14,804
7,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
JabeJade
Anubis
19
12 / 0 / 7
12,630
789
17,748
17,295
11,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Muteboyo
Artio
16
3 / 1 / 14
12,298
769
6,299
17,782
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jakspec
Hachiman
15
0 / 3 / 2
9,759
610
18,607
12,423
4,493
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Zephyray
Achilles
14
3 / 5 / 1
10,100
631
10,351
24,294
27,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
insn4c
Nu Wa
14
1 / 11 / 2
9,577
599
11,808
17,320
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
4
4
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
COMMANDO55
Heimdallr
4
3
13
3.5
W
Anubis
JabeJade
Anubis
12
0
7
15.5
L
Hachiman
Jakspec
Hachiman
0
3
2
0.33
W
Artio
Muteboyo
Artio
3
1
14
10
L
Achilles
Zephyray
Achilles
3
5
1
0.7
L
Nu Wa
insn4c
Nu Wa
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,136
Damage
40,766
49,881
Taken
54,037
40,500
Mitigated
37,885
22,193
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
COMMANDO55
Heimdallr
22,089
5,737
0
885
14,804
7,688
1,176
3,482
11,322
0
65,061
W
Anubis
JabeJade
Anubis
17,748
1,563
0
13,846
17,295
11,002
727
4,196
13,099
77,684
0
L
Hachiman
Jakspec
Hachiman
18,607
10,653
0
2,805
12,423
4,493
0
5,667
6,756
0
54,915
W
Artio
Muteboyo
Artio
6,299
1,079
1,827
5,635
17,782
21,810
74
4,414
13,368
11,765
0
L
Achilles
Zephyray
Achilles
10,351
1,864
0
2,460
24,294
27,967
0
12,194
12,100
0
24,929
L
Nu Wa
insn4c
Nu Wa
11,808
4,173
0
755
17,320
5,425
49
7,316
10,001
36,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
29,436
217
Minions Killed
153
7
Camps Cleared
7
909,788
Distance Traveled
924,804
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,523
720
92
6
3
292,969
1
W
Anubis
12,630
789
108
7
4
276,427
4
L
Hachiman
9,759
610
88
6
4
320,639
2
W
Artio
12,298
769
17
1
0
340,392
6
L
Achilles
10,100
631
26
2
3
343,181
6
L
Nu Wa
9,577
599
39
2
0
260,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role