Player Matchup

Ullr
Ullr
ShadowS9748441
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 21L
1,014 Elo+
Party 1
Chaac
Chaac
iTaAcHi974
Chaac
Level 43
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 25L
1,002 Elo+
Party 1
Cthulhu
Cthulhu
tito974tito
Cthulhu
Level 27
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 7L
1,212 Elo+
Party 1
Team Averages
Level 33
1,604 SR
1,076 Elo+

VS

Team Averages
Level 117
1,570 SR
1,615 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ImTheAlphaMF
Anubis
Level 83
God Stats
23W - 5L
1,710 SR
Queue Stats
23W - 5L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,219
652
945
9,231
2,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
9
0 / 5 / 1
5,209
651
1,500
8,436
3,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
tito974tito
Cthulhu
9
2 / 2 / 0
6,834
854
3,297
7,155
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
9 / 1 / 5
7,838
980
12,459
5,891
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 9
6,624
828
2,073
2,748
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
12
5 / 1 / 7
7,106
888
6,586
3,564
1,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
1
5
11.5
W
Kuzenbo
 
Kuzenbo
0
0
9
4.5
W
Anubis
5
1
7
8.5
L
0
7
1
0.07
L
Chaac
0
5
1
0.1
L
Cthulhu
tito974tito
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,742
Damage
21,118
24,822
Taken
12,203
9,045
Mitigated
7,819
1,956
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,459
7,696
0
2,471
5,891
2,414
1,387
1,791
4,100
0
36,904
W
Kuzenbo
 
Kuzenbo
2,073
883
0
765
2,748
3,496
98
690
2,058
6,791
0
W
Anubis
6,586
402
0
1,275
3,564
1,909
705
1,200
2,364
26,882
0
L
945
836
0
0
9,231
2,249
0
3,426
5,805
0
4,818
L
Chaac
1,500
302
0
594
8,436
3,382
0
3,018
5,418
0
10,548
L
Cthulhu
tito974tito
Cthulhu
3,297
0
0
1,362
7,155
3,414
0
2,706
4,449
10,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,262
Gold Earned
21,568
49
Minions Killed
107
1
Camps Cleared
7
357,440
Distance Traveled
384,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,838
980
51
6
2
127,740
1
W
Kuzenbo
6,624
828
9
1
1
136,033
2
W
Anubis
7,106
888
47
6
4
120,446
3
L
Ullr
5,219
652
16
2
0
98,842
0
L
Chaac
5,209
651
21
3
1
111,107
0
L
Cthulhu
6,834
854
12
2
0
147,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role