Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ChildSniper
Janus
Level 28
God Stats
0W - 2L
1,235 SR
Queue Stats
18W - 19L
1,476 Elo+
Party 2
Chaac
Chaac
Kazuko540
Chaac
Level 60
God Stats
1W - 6L
1,224 SR
Queue Stats
28W - 36L
1,434 Elo+
Party 2
Team Averages
Level 55
1,320 SR
1,470 Elo+

VS

Team Averages
Level 88
1,526 SR
1,508 Elo+
Achilles
Achilles
FastestCakez
Achilles
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,545 Elo+
Party 1
Izanami
Izanami
Mission001
Izanami
Level 48
God Stats
3W - 4L
1,345 SR
Queue Stats
33W - 35L
1,509 Elo+
Party 1
Zeus
Zeus
majd1551
Zeus
Level 64
God Stats
2W - 0L
1,732 SR
Queue Stats
98W - 111L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 3
6,867
687
7,990
10,143
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,481
648
7,833
8,504
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kazuko540
Chaac
11
3 / 5 / 0
7,735
774
7,368
14,484
11,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FastestCakez
Achilles
12
3 / 1 / 9
7,656
766
8,227
14,184
14,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mission001
Izanami
11
2 / 1 / 10
7,394
739
4,920
6,325
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
15
10 / 1 / 5
9,316
932
16,220
8,084
3,067
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
3
0.3
L
0
5
2
0.2
W
Achilles
FastestCakez
Achilles
3
1
9
7.5
L
Chaac
Kazuko540
Chaac
3
5
0
0.6
W
Izanami
Mission001
Izanami
2
1
10
7
W
Zeus
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
29,367
33,131
Taken
28,593
20,639
Mitigated
19,781
3,003
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,990
4,371
0
117
10,143
4,817
0
5,147
4,996
0
20,305
L
7,833
585
0
460
8,504
3,942
0
4,528
3,976
26,766
0
W
Achilles
FastestCakez
Achilles
8,227
2,026
0
4,883
14,184
14,216
0
3,986
9,778
350
17,453
L
Chaac
Kazuko540
Chaac
7,368
1,508
302
2,124
14,484
11,880
0
7,101
7,383
0
14,220
W
Izanami
Mission001
Izanami
4,920
2,145
0
993
6,325
2,498
0
1,949
4,202
0
18,503
W
Zeus
16,220
3,473
0
3,818
8,084
3,067
860
1,702
6,248
43,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,083
Gold Earned
24,366
102
Minions Killed
128
4
Camps Cleared
5
541,009
Distance Traveled
575,357
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,867
687
31
3
1
179,076
5
L
Janus
6,481
648
51
5
2
167,250
1
W
Achilles
7,656
766
20
2
4
197,109
1
L
Chaac
7,735
774
20
2
1
194,683
4
W
Izanami
7,394
739
29
3
0
195,668
0
W
Zeus
9,316
932
79
8
1
182,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role