Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Burberry Fox
Nemesis
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 443L
1,407 Elo+
Solo
Izanami
Izanami
Gman509
Izanami
Level 129
God Stats
3W - 3L
1,471 SR
Queue Stats
308W - 368L
1,501 Elo+
Solo
Awilix
Awilix
NextGenKills
Awilix
Level 145
God Stats
0W - 2L
1,327 SR
Queue Stats
5W - 17L
1,389 Elo+
Solo
Hachiman
Hachiman
eliranone
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,223 Elo+
Solo
Team Averages
Level 122
1,460 SR
1,404 Elo+

VS

Team Averages
Level 108
1,495 SR
1,432 Elo+
Izanami
Izanami
HyperChiquita18
Izanami
Level 90
God Stats
7W - 5L
1,684 SR
Queue Stats
255W - 296L
1,399 Elo+
Party 1
Pele
Pele
WIN_BY_KO
Pele
Level 129
God Stats
2W - 3L
1,395 SR
Queue Stats
126W - 122L
1,420 Elo+
Solo
Freya
Freya
fallenPsyGirL
Freya
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 170L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxdemolitionxx34
Ah Muzen Cab
Level 122
God Stats
16W - 10L
1,565 SR
Queue Stats
397W - 434L
1,500 Elo+
Party 1
Merlin
Merlin
yOzzy456
Merlin
Level 135
God Stats
9W - 9L
1,331 SR
Queue Stats
639W - 681L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 10 / 8
9,394
723
11,274
24,696
19,797
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Burberry Fox
Nemesis
16
5 / 5 / 4
9,728
748
6,146
14,622
9,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Gman509
Izanami
19
3 / 2 / 5
10,020
771
8,763
10,005
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
2 / 4 / 2
8,932
687
5,615
8,008
3,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
eliranone
Hachiman
14
2 / 8 / 3
8,514
655
3,732
14,242
5,157

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
10,654
820
12,849
9,859
4,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
17
6 / 2 / 14
10,629
818
11,615
12,741
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 12
9,093
699
5,516
8,800
4,043
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
xxdemolitionxx34
Ah Muzen Cab
19
7 / 1 / 16
11,205
862
20,807
13,172
6,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
yOzzy456
Merlin
20
8 / 3 / 15
11,682
899
14,929
10,212
5,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
13
Kills
29
29
Deaths
13
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
10
8
0.5
L
Nemesis
Burberry Fox
Nemesis
5
5
4
1.4
L
Izanami
Gman509
Izanami
3
2
5
2.75
W
7
3
11
4.17
L
Awilix
2
4
2
0.75
W
Pele
6
2
14
6.5
L
Hachiman
eliranone
Hachiman
2
8
3
0.44
W
1
4
12
1.75
W
Ah Muzen Cab
xxdemolitionxx34
Ah Muzen Cab
7
1
16
15
W
Merlin
yOzzy456
Merlin
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
65,716
71,573
Taken
54,784
42,666
Mitigated
26,940
14,405
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,274
114
1,681
4,328
24,696
19,797
0
5,270
19,426
0
17,279
L
Nemesis
Burberry Fox
Nemesis
6,146
589
0
3,485
14,622
9,643
0
4,287
10,335
0
11,521
L
Izanami
Gman509
Izanami
8,763
3,897
309
2,703
10,005
4,878
0
2,332
7,673
0
41,424
W
12,849
6,797
921
1,178
9,859
4,631
3,990
0
9,859
0
27,307
L
Awilix
5,615
1,711
648
883
8,008
3,191
0
4,237
3,771
0
10,368
W
Pele
11,615
2,247
1,685
4,710
12,741
6,590
833
0
12,741
0
25,448
L
Hachiman
eliranone
Hachiman
3,732
611
160
208
14,242
5,157
0
4,319
9,923
0
6,781
W
5,516
1,804
965
1,878
8,800
4,043
358
0
8,800
15,152
0
W
Ah Muzen Cab
xxdemolitionxx34
Ah Muzen Cab
20,807
8,840
4,302
8,215
13,172
6,506
1,142
0
13,172
0
32,401
W
Merlin
yOzzy456
Merlin
14,929
843
696
1,874
10,212
5,170
1,569
0
10,212
36,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
53,263
116
Minions Killed
155
0
Camps Cleared
0
905,435
Distance Traveled
1,092,442
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,394
723
8
1
0
203,430
0
L
Nemesis
9,728
748
18
1
0
206,343
0
L
Izanami
10,020
771
77
6
0
178,824
0
W
Izanami
10,654
820
32
2
0
195,974
1
L
Awilix
8,932
687
9
1
0
142,398
1
W
Pele
10,629
818
27
2
0
264,592
1
L
Hachiman
8,514
655
4
0
0
174,440
0
W
Freya
9,093
699
16
1
0
180,090
1
W
Ah Muzen Cab
11,205
862
29
2
0
235,713
0
W
Merlin
11,682
899
51
4
0
216,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role