Player Matchup

Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
GhosT01_1612
Baba Yaga
Level 120
God Stats
15W - 6L
1,767 SR
Queue Stats
143W - 126L
1,526 Elo+
Party 4
Sol
Sol
Vielt
Sol
Level 67
God Stats
35W - 24L
1,570 SR
Queue Stats
199W - 189L
1,510 Elo+
Party 1
Fenrir
Fenrir
iYebaru
Fenrir
Level 146
God Stats
3W - 6L
1,402 SR
Queue Stats
242W - 241L
1,491 Elo+
Party 4
Team Averages
Level 113
1,548 SR
1,506 Elo+

VS

Team Averages
Level 129
1,547 SR
1,486 Elo+
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
MonkeDchacone
Nike
Level 108
God Stats
9W - 3L
1,696 SR
Queue Stats
140W - 130L
1,410 Elo+
Party 2
Janus
Janus
N0Tomorrow
Janus
Level 138
God Stats
2W - 3L
1,539 SR
Queue Stats
93W - 83L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
9 / 0 / 0
7,562
756
9,861
5,985
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
 
Atlas
8
3 / 0 / 2
5,816
582
2,293
4,973
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
GhosT01_1612
Baba Yaga
11
1 / 0 / 3
6,168
617
3,673
3,585
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
Vielt
Sol
10
1 / 0 / 4
5,833
583
6,589
4,417
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
iYebaru
Fenrir
10
1 / 1 / 7
5,748
575
4,188
8,400
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 1
5,296
530
1,913
7,362
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
 
Cernunnos
9
1 / 4 / 0
4,842
484
4,113
6,753
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
 
Cabrakan
8
0 / 2 / 0
4,791
479
2,156
8,676
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,795
480
2,427
8,403
3,337
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
9
0 / 3 / 0
5,055
506
2,116
5,463
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
0
9
W
Atlas
 
Atlas
3
0
2
4
L
Ganesha
 
Ganesha
0
2
1
0.25
L
Cernunnos
 
Cernunnos
1
4
0
0.25
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Baba Yaga
GhosT01_1612
Baba Yaga
1
0
3
2.5
L
0
4
0
0
L
Janus
0
3
0
0
W
Sol
Vielt
Sol
1
0
4
3
W
Fenrir
iYebaru
Fenrir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
12,725
27,360
Taken
36,657
10,812
Mitigated
17,976
12,772
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,861
4,150
0
1,760
5,985
2,194
0
368
5,617
0
51,790
W
Atlas
 
Atlas
2,293
566
0
2,495
4,973
2,758
0
958
4,015
7,764
2,284
L
Ganesha
 
Ganesha
1,913
413
273
3,044
7,362
4,728
0
3,540
3,822
18,060
1,431
L
Cernunnos
 
Cernunnos
4,113
1,210
169
707
6,753
2,614
0
4,885
1,868
0
24,897
L
Cabrakan
 
Cabrakan
2,156
424
0
1,297
8,676
5,167
0
1,177
7,499
30,080
0
W
Baba Yaga
GhosT01_1612
Baba Yaga
3,673
246
0
1,367
3,585
1,551
0
1,933
1,652
49,742
0
L
2,427
57
0
1,485
8,403
3,337
0
0
8,403
0
27,858
L
Janus
2,116
185
0
1,166
5,463
2,130
0
2,580
2,883
32,464
0
W
Sol
Vielt
Sol
6,589
3,463
0
2,904
4,417
951
0
457
3,960
44,319
0
W
Fenrir
iYebaru
Fenrir
4,188
1,282
0
4,246
8,400
3,358
0
2,299
6,101
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
24,779
361
Minions Killed
237
0
Camps Cleared
0
1,010,004
Distance Traveled
915,430
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,562
756
101
10
0
205,325
0
W
Atlas
5,816
582
15
2
0
199,275
3
L
Ganesha
5,296
530
6
1
0
184,409
4
L
Cernunnos
4,842
484
64
6
0
181,622
5
L
Cabrakan
4,791
479
59
6
0
192,571
0
W
Baba Yaga
6,168
617
99
10
0
220,729
5
L
Nike
4,795
480
49
5
0
161,385
3
L
Janus
5,055
506
59
6
0
195,443
0
W
Sol
5,833
583
81
8
0
165,094
2
W
Fenrir
5,748
575
65
7
0
219,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role