Player Matchup

Fafnir
Fafnir
Antipelemeshka
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 114L
1,429 Elo+
Solo
Sobek
Sobek
BlackKiLLerS3
Sobek
Level 58
God Stats
0W - 2L
1,281 SR
Queue Stats
65W - 67L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Icevolrd
Aphrodite
Level 43
God Stats
1W - 1L
1,722 SR
Queue Stats
46W - 49L
1,443 Elo+
Party 3
Hou Yi
Hou Yi
Vanillas
Hou Yi
Level 43
God Stats
1W - 2L
1,436 SR
Queue Stats
45W - 51L
1,434 Elo+
Party 3
Ne Zha
Ne Zha
plinis
Ne Zha
Level 98
God Stats
1W - 5L
1,271 SR
Queue Stats
276W - 287L
1,527 Elo+
Solo
Team Averages
Level 54
1,442 SR
1,457 Elo+

VS

Team Averages
Level 99
1,550 SR
1,383 Elo+
Bacchus
Bacchus
HoSoDe
Bacchus
Level 108
God Stats
2W - 0L
1,381 SR
Queue Stats
13W - 12L
1,382 Elo+
Party 1
Hel
Hel
Psicobouc
Hel
Level 85
God Stats
2W - 0L
1,746 SR
Queue Stats
33W - 36L
1,387 Elo+
Party 2
Achilles
Achilles
juanmamon
Achilles
Level 88
God Stats
1W - 0L
1,562 SR
Queue Stats
13W - 11L
1,395 Elo+
Party 1
Baba Yaga
Baba Yaga
kliditismonksias
Baba Yaga
Level 109
God Stats
13W - 16L
1,500 SR
Queue Stats
501W - 544L
1,385 Elo+
Solo
Chaac
Chaac
united_byboozzz
Chaac
Level 104
God Stats
1W - 0L
1,558 SR
Queue Stats
26W - 32L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,025
694
6,741
26,310
27,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 7
8,270
636
9,787
17,131
13,797
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Icevolrd
Aphrodite
14
0 / 7 / 6
7,776
598
7,027
17,863
12,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Vanillas
Hou Yi
17
4 / 4 / 6
9,361
720
22,358
15,340
7,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
plinis
Ne Zha
15
3 / 5 / 4
8,665
667
11,815
11,684
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HoSoDe
Bacchus
16
3 / 3 / 19
10,087
776
12,698
24,905
29,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 4 / 16
10,148
781
14,230
13,571
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
juanmamon
Achilles
18
9 / 3 / 17
11,119
855
11,958
17,320
20,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
16
4 / 4 / 15
9,780
752
16,430
12,978
5,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 3 / 15
10,741
826
20,562
20,455
17,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
12
Kills
29
29
Deaths
17
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
1
6
7
0.75
W
Bacchus
HoSoDe
Bacchus
3
3
19
4.17
L
Aphrodite
Icevolrd
Aphrodite
0
7
6
0.43
W
5
4
16
3.25
L
Hou Yi
Vanillas
Hou Yi
4
4
6
1.75
W
Achilles
juanmamon
Achilles
9
3
17
5.83
W
Baba Yaga
4
4
15
2.88
L
Ne Zha
plinis
Ne Zha
3
5
4
1
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
75,878
88,328
Taken
89,229
68,645
Mitigated
79,899
29,125
Healing
42,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,741
2,988
1,070
6,252
26,310
27,915
351
10,741
15,077
9,625
0
L
9,787
417
457
2,502
17,131
13,797
0
9,871
7,203
15,524
0
W
Bacchus
HoSoDe
Bacchus
12,698
1,441
941
9,116
24,905
29,545
641
5,250
19,655
19,701
0
L
Aphrodite
Icevolrd
Aphrodite
7,027
835
5,172
5,246
17,863
12,949
90
8,181
9,506
19,280
0
W
14,230
1,210
7,727
6,602
13,571
5,625
910
3,915
9,656
28,496
0
L
Hou Yi
Vanillas
Hou Yi
22,358
12,293
773
5,293
15,340
7,410
546
7,402
7,707
0
39,353
W
Achilles
juanmamon
Achilles
11,958
1,796
595
3,970
17,320
20,875
1,917
4,903
12,417
159
21,680
W
Baba Yaga
16,430
1,476
855
3,888
12,978
5,863
399
4,194
8,784
29,258
0
L
Ne Zha
plinis
Ne Zha
11,815
1,263
1,156
1,204
11,684
6,574
382
7,397
4,096
0
19,625
W
20,562
3,485
954
8,162
20,455
17,991
937
5,293
15,162
75
36,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
51,875
92
Minions Killed
114
0
Camps Cleared
0
1,055,974
Distance Traveled
1,218,752
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,025
694
8
1
0
188,333
0
L
Sobek
8,270
636
13
1
0
228,977
0
W
Bacchus
10,087
776
8
1
0
252,320
0
L
Aphrodite
7,776
598
11
1
0
241,493
0
W
Hel
10,148
781
39
3
0
229,431
0
L
Hou Yi
9,361
720
35
3
0
187,678
0
W
Achilles
11,119
855
11
1
0
253,463
0
W
Baba Yaga
9,780
752
35
3
0
242,240
1
L
Ne Zha
8,665
667
25
2
0
209,493
0
W
Chaac
10,741
826
21
2
0
241,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role