Player Matchup

Sol
Sol
Life_Siphon
Sol
Level 124
God Stats
4W - 2L
1,802 SR
Queue Stats
96W - 101L
1,435 Elo+
Party 1
Da Ji
Da Ji
Queen_Evanora
Da Ji
Level 158
God Stats
27W - 23L
1,549 SR
Queue Stats
100W - 89L
1,514 Elo+
Party 1
Hachiman
Hachiman
TheTwiztidSpider
Hachiman
Level 139
God Stats
1W - 3L
1,335 SR
Queue Stats
98W - 103L
1,434 Elo+
Party 1
Team Averages
Level 140
1,562 SR
1,461 Elo+

VS

Team Averages
Level 100
1,585 SR
1,394 Elo+
Neith
Neith
Dragonborn4346
Neith
Level 45
God Stats
12W - 6L
1,393 SR
Queue Stats
126W - 160L
1,318 Elo+
Solo
Amaterasu
Amaterasu
Gator bait192
Amaterasu
Level 108
God Stats
7W - 4L
1,681 SR
Queue Stats
114W - 136L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Jackusky3
Baron Samedi
Level 147
God Stats
10W - 4L
1,681 SR
Queue Stats
126W - 143L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
10,124
675
21,675
18,415
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 4 / 4
10,481
699
12,031
14,126
6,991
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 6
9,386
626
11,699
13,713
5,325
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
12,523
835
18,969
16,984
6,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Gator bait192
Amaterasu
16
3 / 5 / 8
11,003
734
8,375
21,505
19,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jackusky3
Baron Samedi
14
3 / 5 / 6
10,207
680
11,493
17,610
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
12
Kills
15
15
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Amaterasu
Gator bait192
Amaterasu
3
5
8
1.4
W
Baron Samedi
Jackusky3
Baron Samedi
3
5
6
1.2
L
2
4
7
1.38
L
8
4
4
2.5
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
38,837
46,254
Taken
56,099
20,483
Mitigated
34,123
9,742
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,969
7,073
0
5,551
16,984
6,941
1,778
7,976
9,008
0
60,748
W
Amaterasu
Gator bait192
Amaterasu
8,375
4,502
274
6,417
21,505
19,917
286
7,799
13,706
0
26,640
W
Baron Samedi
Jackusky3
Baron Samedi
11,493
526
1,998
4,625
17,610
7,265
519
4,626
12,984
32,254
0
L
21,675
6,908
0
8,411
18,415
8,167
1,408
5,576
12,839
55,648
4,789
L
12,031
2,194
0
710
14,126
6,991
0
2,829
11,297
0
25,693
L
11,699
6,588
0
621
13,713
5,325
394
3,533
10,180
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
33,733
143
Minions Killed
171
6
Camps Cleared
6
708,485
Distance Traveled
817,035
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,523
835
98
7
1
273,319
3
W
Amaterasu
11,003
734
38
3
4
292,223
2
W
Baron Samedi
10,207
680
35
2
1
251,493
0
L
Sol
10,124
675
91
6
1
234,039
1
L
Da Ji
10,481
699
27
2
4
260,759
0
L
Hachiman
9,386
626
25
2
1
213,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role