Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CubaaMulaa360
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Gearchem
Xbalanque
Level 7
God Stats
3W - 2L
1,713 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1
Da Ji
Da Ji
KittyFloof
Da Ji
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,711 Elo+
Party 1
Cabrakan
Cabrakan
backyardboys
Cabrakan
Level 33
God Stats
4W - 3L
1,546 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,626 Elo+

VS

Team Averages
Level 40
1,530 SR
1,436 Elo+
Mercury
Mercury
LamasBinLaggin
Mercury
Level 48
God Stats
0W - 2L
1,214 SR
Queue Stats
79W - 94L
1,455 Elo+
Solo
Odin
Odin
Tenchuu13
Odin
Level 29
God Stats
2W - 1L
1,671 SR
Queue Stats
43W - 60L
1,325 Elo+
Solo
Ra
Ra
VoodooMLC
Ra
Level 30
God Stats
1W - 3L
1,368 SR
Queue Stats
81W - 110L
1,417 Elo+
Party 2
Raijin
Raijin
hahaimlast
Raijin
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 130L
1,389 Elo+
Party 2
Merlin
Merlin
thouxanbansean
Merlin
Level 47
God Stats
4W - 3L
1,896 SR
Queue Stats
160W - 148L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
9 / 1 / 9
8,341
834
8,449
9,425
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CubaaMulaa360
Hercules
15
5 / 0 / 12
8,260
826
9,107
12,510
10,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Gearchem
Xbalanque
13
0 / 1 / 13
6,985
699
5,021
7,809
2,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
16
10 / 0 / 13
9,113
911
12,785
7,140
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
backyardboys
Cabrakan
13
1 / 1 / 11
7,158
716
5,967
8,411
6,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,313
631
4,035
11,790
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
13
3 / 4 / 0
7,228
723
4,123
12,468
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 7 / 0
6,714
671
7,358
10,831
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
hahaimlast
Raijin
13
0 / 7 / 1
6,948
695
6,734
11,489
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 0 / 0
7,459
746
6,337
2,766
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
25
Kills
3
3
Deaths
25
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
9
13.5
W
Hercules
CubaaMulaa360
Hercules
5
0
12
11
W
Xbalanque
Gearchem
Xbalanque
0
1
13
6.5
W
Da Ji
10
0
13
16.5
L
0
7
0
0
L
Odin
3
4
0
0.75
L
0
7
0
0
W
Cabrakan
backyardboys
Cabrakan
1
1
11
6.5
L
Raijin
hahaimlast
Raijin
0
7
1
0.07
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
28,587
45,295
Taken
49,344
33,508
Mitigated
25,342
4,836
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,449
1,219
0
330
9,425
10,318
0
2,769
6,548
18,447
0
W
Hercules
CubaaMulaa360
Hercules
9,107
2,657
0
3,056
12,510
10,130
529
6,921
5,406
0
23,389
W
Xbalanque
Gearchem
Xbalanque
5,021
2,000
0
230
7,809
2,978
479
3,147
3,343
0
20,582
W
Da Ji
12,785
3,041
0
1,220
7,140
3,351
520
3,212
3,850
0
28,296
L
4,035
893
0
667
11,790
4,693
0
4,262
7,528
0
9,981
L
Odin
4,123
1,151
0
1,724
12,468
10,370
798
3,734
8,734
0
6,120
L
7,358
1,141
472
1,339
10,831
4,540
43
2,341
8,490
20,293
0
W
Cabrakan
backyardboys
Cabrakan
5,967
571
0
0
8,411
6,731
0
4,380
3,951
15,909
0
L
Raijin
hahaimlast
Raijin
6,734
1,091
0
807
11,489
4,600
0
3,814
7,675
24,926
0
L
6,337
343
0
53
2,766
1,139
0
265
2,501
36,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
34,662
162
Minions Killed
183
0
Camps Cleared
0
1,077,008
Distance Traveled
939,873
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,341
834
32
3
0
211,953
0
W
Hercules
8,260
826
39
4
0
211,787
1
W
Xbalanque
6,985
699
36
4
0
197,538
0
W
Da Ji
9,113
911
31
3
0
244,594
2
L
Mercury
6,313
631
11
1
0
209,793
1
L
Odin
7,228
723
10
1
0
215,580
1
L
Ra
6,714
671
43
4
0
186,301
3
W
Cabrakan
7,158
716
24
2
0
211,136
0
L
Raijin
6,948
695
37
4
0
156,562
1
L
Merlin
7,459
746
82
8
0
171,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role