Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Hoender
Jormungandr
Level 55
God Stats
10W - 5L
1,794 SR
Queue Stats
35W - 20L
1,580 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,527 Elo+

VS

Team Averages
Level 90
1,528 SR
1,655 Elo+
Atlas
Atlas
JEWSLAYER2000
Atlas
Level 27
God Stats
2W - 2L
1,801 SR
Queue Stats
36W - 13L
1,675 Elo+
Party 1
Poseidon
Poseidon
JaIIu
Poseidon
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
206W - 171L
1,616 Elo+
Party 1
Cupid
Cupid
Sysiässä
Cupid
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 23L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 5
10,368
741
15,259
11,855
6,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
16
5 / 0 / 4
10,263
733
14,240
10,038
4,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Hoender
Jormungandr
14
0 / 1 / 8
10,176
727
5,034
11,034
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,091
578
10,795
19,125
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
JaIIu
Poseidon
11
1 / 4 / 1
8,405
600
9,640
11,894
3,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
14
1 / 1 / 1
9,048
646
4,535
7,834
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
5
7.5
W
Anhur
 
Anhur
5
0
4
7
W
Jormungandr
Hoender
Jormungandr
0
1
8
4
L
0
5
2
0.2
L
Poseidon
JaIIu
Poseidon
1
4
1
0.38
L
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,533
Damage
24,970
32,927
Taken
38,853
23,896
Mitigated
12,555
14,289
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,259
209
0
7,105
11,855
6,978
404
7,797
4,058
59,478
0
W
Anhur
 
Anhur
14,240
11,442
0
3,812
10,038
4,471
2,448
7,125
2,913
0
55,572
W
Jormungandr
Hoender
Jormungandr
5,034
584
0
3,372
11,034
12,447
200
6,038
4,996
14,034
0
L
10,795
3,141
0
440
19,125
6,349
0
9,307
9,818
22,570
0
L
Poseidon
JaIIu
Poseidon
9,640
1,421
0
3,350
11,894
3,524
0
7,036
4,858
32,580
0
L
Cupid
4,535
2,783
609
1,508
7,834
2,682
0
4,236
3,598
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
25,544
180
Minions Killed
135
10
Camps Cleared
1
778,373
Distance Traveled
755,427
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,368
741
89
6
6
240,928
4
W
Anhur
10,263
733
81
6
4
265,064
2
W
Jormungandr
10,176
727
10
1
0
272,381
0
L
Atlas
8,091
578
30
2
0
236,518
4
L
Poseidon
8,405
600
40
3
1
250,559
6
L
Cupid
9,048
646
65
5
0
268,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role