Player Matchup

Lancelot
Lancelot
CamelList227779
Lancelot
Level 138
God Stats
4W - 0L
1,630 SR
Queue Stats
67W - 70L
1,565 Elo+
Party 2
Nike
Nike
Mahikyr
Nike
Level 109
God Stats
6W - 5L
1,445 SR
Queue Stats
140W - 147L
1,500 Elo+
Solo
Ares
Ares
Neurotic Dub
Ares
Level 99
God Stats
19W - 8L
1,760 SR
Queue Stats
59W - 65L
1,557 Elo+
Party 2
Medusa
Medusa
bbHighvalor
Medusa
Level 156
God Stats
7W - 7L
1,567 SR
Queue Stats
117W - 113L
1,529 Elo+
Solo
Chang'e
Chang'e
epic_ducky_07
Chang'e
Level 145
God Stats
5W - 2L
1,778 SR
Queue Stats
272W - 252L
1,644 Elo+
Solo
Team Averages
Level 129
1,636 SR
1,559 Elo+

VS

Team Averages
Level 87
1,506 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KingNicholsx
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
SirBrown250
Terra
Level 101
God Stats
0W - 1L
1,553 SR
Queue Stats
9W - 13L
1,457 Elo+
Party 1
Lancelot
Lancelot
SwaggerBoy225
Lancelot
Level 30
God Stats
1W - 1L
1,388 SR
Queue Stats
4W - 8L
1,418 Elo+
Party 1
Baba Yaga
Baba Yaga
bizzietaco
Baba Yaga
Level 122
God Stats
14W - 9L
1,589 SR
Queue Stats
98W - 116L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
5 / 2 / 5
8,486
849
8,917
9,292
4,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Mahikyr
Nike
14
0 / 0 / 5
7,571
757
2,025
7,940
7,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 12
8,560
856
4,536
12,733
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
4 / 2 / 9
8,433
843
10,961
5,948
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
16
8 / 0 / 5
9,203
920
14,180
7,725
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 2 / 3
7,689
769
5,841
8,713
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
KingNicholsx
Thanatos
12
3 / 7 / 2
7,351
735
5,957
11,551
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 1
7,082
708
3,555
8,997
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
SwaggerBoy225
Lancelot
12
0 / 5 / 3
6,619
662
4,263
10,398
5,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
bizzietaco
Baba Yaga
14
3 / 3 / 2
7,517
752
7,500
9,538
4,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
19
Kills
6
6
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
3
0.75
W
Lancelot
5
2
5
3.75
L
Thanatos
KingNicholsx
Thanatos
3
7
2
0.57
W
Nike
Mahikyr
Nike
0
0
5
2.5
W
2
2
12
4
L
0
2
1
0.25
L
Lancelot
SwaggerBoy225
Lancelot
0
5
3
0.3
W
Medusa
4
2
9
4.25
L
Baba Yaga
bizzietaco
Baba Yaga
3
3
2
1.33
W
Chang'e
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,619
Damage
27,116
43,638
Taken
49,197
33,018
Mitigated
28,474
10,026
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,841
1,798
698
1,889
8,713
3,702
0
3,224
5,395
0
38,147
W
Lancelot
8,917
1,717
0
1,316
9,292
4,405
130
1,943
7,349
0
23,195
L
Thanatos
KingNicholsx
Thanatos
5,957
1,289
0
3,383
11,551
5,112
0
5,054
6,253
0
14,251
W
Nike
Mahikyr
Nike
2,025
105
240
1,484
7,940
7,669
397
1,687
6,253
0
22,197
W
4,536
852
0
821
12,733
14,654
771
4,285
8,448
10,983
0
L
3,555
575
899
2,305
8,997
9,623
0
1,925
6,962
14,889
0
L
Lancelot
SwaggerBoy225
Lancelot
4,263
373
92
251
10,398
5,378
0
4,891
5,297
0
10,558
W
Medusa
10,961
5,312
0
1,376
5,948
2,533
1,467
1,800
4,148
0
29,393
L
Baba Yaga
bizzietaco
Baba Yaga
7,500
1,132
0
674
9,538
4,659
0
2,804
6,574
24,625
0
W
Chang'e
14,180
1,489
1,143
3,646
7,725
3,757
764
1,340
6,385
36,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
36,258
201
Minions Killed
168
0
Camps Cleared
0
1,092,443
Distance Traveled
1,027,222
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,689
769
81
8
0
230,188
3
W
Lancelot
8,486
849
27
3
0
256,584
0
L
Thanatos
7,351
735
15
2
0
197,946
3
W
Nike
7,571
757
34
3
0
185,449
0
W
Ares
8,560
856
19
2
0
227,721
2
L
Terra
7,082
708
25
3
0
193,484
3
L
Lancelot
6,619
662
14
1
0
217,508
0
W
Medusa
8,433
843
55
6
0
206,978
4
L
Baba Yaga
7,517
752
33
3
0
188,096
1
W
Chang'e
9,203
920
66
7
0
215,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role