Player Matchup

Erlang Shen
Erlang Shen
DrEggman69x420
Erlang Shen
Level 129
God Stats
2W - 0L
1,305 SR
Queue Stats
538W - 463L
1,558 Elo+
Party 1
Loki
Loki
FaTzRecEEz
Loki
Level 142
God Stats
86W - 48L
1,710 SR
Queue Stats
569W - 484L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
LitlleR
Danzaburou
Level 53
God Stats
1W - 1L
1,332 SR
Queue Stats
177W - 169L
1,490 Elo+
Solo
Vulcan
Vulcan
PlayboiGuts
Vulcan
Level 126
God Stats
9W - 2L
1,723 SR
Queue Stats
518W - 424L
1,591 Elo+
Party 1
Ymir
Ymir
StacyS21346
Ymir
Level 49
God Stats
27W - 21L
1,285 SR
Queue Stats
338W - 284L
1,544 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,554 Elo+

VS

Team Averages
Level 68
1,556 SR
1,514 Elo+
Lancelot
Lancelot
Animamusik
Lancelot
Level 127
God Stats
47W - 22L
1,721 SR
Queue Stats
833W - 854L
1,526 Elo+
Solo
Xing Tian
Xing Tian
Atrayu29
Xing Tian
Level 36
God Stats
3W - 4L
1,246 SR
Queue Stats
25W - 28L
1,580 Elo+
Solo
Anubis
Anubis
CuchuAg16
Anubis
Level 43
God Stats
1W - 2L
1,620 SR
Queue Stats
66W - 60L
1,507 Elo+
Solo
Cernunnos
Cernunnos
MeepSleep
Cernunnos
Level 76
God Stats
16W - 11L
1,709 SR
Queue Stats
85W - 68L
1,521 Elo+
Solo
Bakasura
Bakasura
magicbossk
Bakasura
Level 58
God Stats
20W - 20L
1,484 SR
Queue Stats
87W - 111L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrEggman69x420
Erlang Shen
17
3 / 6 / 11
12,193
530
12,531
28,145
22,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 2 / 15
13,082
569
24,604
18,121
8,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LitlleR
Danzaburou
18
4 / 6 / 8
12,649
550
11,223
16,758
7,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
14 / 2 / 9
14,101
613
22,262
15,591
8,298
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 12
11,296
491
4,835
18,578
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Animamusik
Lancelot
16
5 / 4 / 1
10,820
470
14,545
19,661
13,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Atrayu29
Xing Tian
16
3 / 3 / 4
10,837
471
12,755
24,404
30,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
CuchuAg16
Anubis
17
3 / 9 / 3
11,127
484
11,950
17,919
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MeepSleep
Cernunnos
16
3 / 8 / 4
10,918
475
15,339
19,273
8,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
magicbossk
Bakasura
18
5 / 7 / 3
12,186
530
13,361
24,651
13,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
31
Kills
19
19
Deaths
31
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Animamusik
Lancelot
5
4
1
1.38
L
Xing Tian
Atrayu29
Xing Tian
3
3
4
1.67
L
Anubis
CuchuAg16
Anubis
3
9
3
0.5
W
Erlang Shen
DrEggman69x420
Erlang Shen
3
6
11
1.42
W
9
2
15
8.25
W
Danzaburou
LitlleR
Danzaburou
4
6
8
1.33
L
Cernunnos
MeepSleep
Cernunnos
3
8
4
0.63
W
Vulcan
14
2
9
9.25
W
1
3
12
2.33
L
Bakasura
magicbossk
Bakasura
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,455
Damage
67,950
97,193
Taken
105,908
68,112
Mitigated
75,500
27,583
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Animamusik
Lancelot
14,545
2,861
0
4,316
19,661
13,863
507
3,027
16,634
0
61,380
L
Xing Tian
Atrayu29
Xing Tian
12,755
1,556
0
3,346
24,404
30,420
0
9,973
14,431
46,183
8,228
L
Anubis
CuchuAg16
Anubis
11,950
208
264
4,750
17,919
9,453
632
7,009
10,910
91,858
0
W
Erlang Shen
DrEggman69x420
Erlang Shen
12,531
6,513
0
9,712
28,145
22,847
664
5,747
21,420
0
79,579
W
24,604
8,326
0
5,908
18,121
8,429
2,542
5,683
12,373
0
99,213
W
Danzaburou
LitlleR
Danzaburou
11,223
5,470
0
3,779
16,758
7,793
5,466
2,343
14,250
0
99,909
L
Cernunnos
MeepSleep
Cernunnos
15,339
6,696
0
3,447
19,273
8,352
2,906
3,618
15,655
0
84,443
W
Vulcan
22,262
6,090
182
5,298
15,591
8,298
1,827
5,615
9,395
118,065
0
W
4,835
596
0
2,704
18,578
20,745
231
4,576
13,222
25,285
628
L
Bakasura
magicbossk
Bakasura
13,361
9,180
0
3,596
24,651
13,412
2,793
3,375
21,276
0
78,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,321
Gold Earned
55,888
619
Minions Killed
583
0
Camps Cleared
0
2,195,614
Distance Traveled
1,962,879
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,820
470
83
4
0
423,688
1
L
Xing Tian
10,837
471
64
3
0
439,989
1
L
Anubis
11,127
484
140
6
0
349,226
4
W
Erlang Shen
12,193
530
135
6
0
430,841
3
W
Loki
13,082
569
119
5
0
487,826
3
W
Danzaburou
12,649
550
150
7
0
418,665
2
L
Cernunnos
10,918
475
140
6
0
367,617
7
W
Vulcan
14,101
613
166
7
0
470,442
4
W
Ymir
11,296
491
49
2
0
387,840
0
L
Bakasura
12,186
530
156
7
0
382,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role