Player Matchup

Gilgamesh
Gilgamesh
IILevi-00
Gilgamesh
Level 47
God Stats
1W - 1L
1,714 SR
Queue Stats
135W - 144L
1,378 Elo+
Solo
Ares
Ares
Kizoku_08
Ares
Level 113
God Stats
1W - 3L
1,196 SR
Queue Stats
498W - 504L
1,474 Elo+
Solo
Thor
Thor
ReadySka
Thor
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,338 Elo+
Solo
Horus
Horus
cigalaticochelas
Horus
Level 83
God Stats
2W - 2L
1,488 SR
Queue Stats
281W - 286L
1,375 Elo+
Solo
Camazotz
Camazotz
misterHeisenberg
Camazotz
Level 89
God Stats
3W - 7L
1,337 SR
Queue Stats
190W - 190L
1,410 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,395 Elo+

VS

Team Averages
Level 78
1,506 SR
1,292 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bebobeat69
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,103 Elo+
Party 1
Terra
Terra
Tschotschey
Terra
Level 36
God Stats
2W - 0L
1,730 SR
Queue Stats
4W - 5L
1,221 Elo+
Party 1
Nox
Nox
kliditismonksias
Nox
Level 109
God Stats
8W - 14L
1,350 SR
Queue Stats
501W - 544L
1,373 Elo+
Solo
Scylla
Scylla
mojong
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Chronos
Chronos
sn4ke pliskin55
Chronos
Level 148
God Stats
8W - 11L
1,450 SR
Queue Stats
545W - 763L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IILevi-00
Gilgamesh
20
7 / 5 / 7
13,970
665
32,331
30,897
46,867
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
1
0 / 1 / 0
5,380
256
0
775
10
Thor
20
4 / 12 / 4
12,858
612
18,620
27,984
15,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 8 / 12
12,412
591
9,744
45,633
58,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 5 / 8
13,405
638
25,584
36,933
28,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bebobeat69
Ah Muzen Cab
20
5 / 3 / 22
13,789
657
41,080
15,694
9,108
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 24
14,841
707
15,545
34,534
43,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 18
14,187
676
23,087
22,646
14,895
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
mojong
Scylla
20
11 / 5 / 10
14,668
698
26,656
20,921
11,940
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 16
13,397
638
13,610
12,291
5,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
20
Kills
31
31
Deaths
21
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bebobeat69
Ah Muzen Cab
5
3
22
5.33
L
Gilgamesh
IILevi-00
Gilgamesh
7
5
7
2.1
L
Ares
0
1
0
0
L
Thor
4
12
4
0.5
W
3
5
24
3
L
2
8
12
1
W
6
4
18
3.75
L
7
5
8
2.2
W
Scylla
mojong
Scylla
11
5
10
3.2
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,279
Damage
119,978
142,222
Taken
106,086
150,124
Mitigated
85,090
62,313
Healing
48,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bebobeat69
Ah Muzen Cab
41,080
15,444
296
3,082
15,694
9,108
2,597
0
15,694
0
73,372
L
Gilgamesh
IILevi-00
Gilgamesh
32,331
3,666
3,901
6,278
30,897
46,867
643
17,436
13,461
0
57,029
L
Ares
0
0
0
0
775
10
0
0
775
0
0
L
Thor
18,620
3,000
1,450
2,245
27,984
15,933
0
17,995
9,989
0
37,349
W
15,545
3,996
15,196
12,890
34,534
43,409
856
0
34,534
28,461
0
L
9,744
5,501
8,932
18,763
45,633
58,995
425
23,201
22,432
0
20,421
W
23,087
5,053
4,152
4,604
22,646
14,895
512
0
22,646
43,920
0
L
25,584
4,520
2,883
17,861
36,933
28,319
1,062
20,266
16,667
0
47,729
W
Scylla
mojong
Scylla
26,656
3,989
2,293
3,464
20,921
11,940
1,863
0
20,921
49,530
0
W
13,610
7,235
364
2,309
12,291
5,738
1,257
0
12,291
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
70,882
176
Minions Killed
198
0
Camps Cleared
0
1,368,583
Distance Traveled
1,751,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,789
657
54
3
0
347,213
0
L
Gilgamesh
13,970
665
53
3
0
379,470
0
L
Ares
5,380
256
0
0
0
0
0
L
Thor
12,858
612
49
2
0
296,689
0
W
Terra
14,841
707
27
1
0
370,741
0
L
Horus
12,412
591
39
2
0
309,385
0
W
Nox
14,187
676
49
2
0
359,154
0
L
Camazotz
13,405
638
35
2
0
383,039
0
W
Scylla
14,668
698
48
2
0
389,507
0
W
Chronos
13,397
638
20
1
0
285,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role