Player Matchup

Janus
Janus
 
Janus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItsJordanMan
Cthulhu
Level 64
God Stats
2W - 6L
1,568 SR
Queue Stats
57W - 83L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
TSenju
Baron Samedi
Level 149
God Stats
6W - 8L
1,576 SR
Queue Stats
149W - 146L
1,448 Elo+
Solo
Amaterasu
Amaterasu
gengar321434
Amaterasu
Level 6
God Stats
4W - 4L
1,604 SR
Queue Stats
43W - 34L
1,724 Elo+
Party 1
Team Averages
Level 72
1,550 SR
1,527 Elo+

VS

Team Averages
Level 123
1,539 SR
1,520 Elo+
Ymir
Ymir
EliTe1383
Ymir
Level 160
God Stats
7W - 7L
1,353 SR
Queue Stats
775W - 759L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Robigus396
Sun Wukong
Level 142
God Stats
9W - 11L
1,434 SR
Queue Stats
297W - 297L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheIncredibleBud
Ah Muzen Cab
Level 35
God Stats
11W - 4L
1,758 SR
Queue Stats
104W - 96L
1,559 Elo+
Solo
Pele
Pele
alexmgar
Pele
Level 159
God Stats
2W - 3L
1,591 SR
Queue Stats
244W - 229L
1,559 Elo+
Solo
Nu Wa
Nu Wa
neo420
Nu Wa
Level 121
God Stats
28W - 29L
1,560 SR
Queue Stats
309W - 312L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 4 / 3
9,236
710
6,570
8,901
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
 
Hachiman
16
1 / 4 / 4
8,697
669
12,645
11,498
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ItsJordanMan
Cthulhu
15
2 / 3 / 4
8,672
667
9,520
15,819
18,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
TSenju
Baron Samedi
15
1 / 1 / 5
8,755
673
6,419
5,552
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
gengar321434
Amaterasu
15
2 / 4 / 6
8,861
682
7,666
15,470
13,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 2 / 7
9,793
753
5,804
13,568
13,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Robigus396
Sun Wukong
18
4 / 1 / 9
10,726
825
10,781
13,804
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
TheIncredibleBud
Ah Muzen Cab
18
4 / 0 / 5
10,134
780
10,419
10,435
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
17
4 / 5 / 7
10,187
784
9,621
14,878
8,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
neo420
Nu Wa
16
2 / 1 / 8
9,628
741
10,501
7,791
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
9
Kills
16
16
Deaths
9
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
3
1.13
L
Hachiman
 
Hachiman
1
4
4
0.75
W
Ymir
2
2
7
2.75
L
Cthulhu
ItsJordanMan
Cthulhu
2
3
4
1.33
W
Sun Wukong
Robigus396
Sun Wukong
4
1
9
8.5
L
Baron Samedi
TSenju
Baron Samedi
1
1
5
3.5
W
Ah Muzen Cab
TheIncredibleBud
Ah Muzen Cab
4
0
5
6.5
W
Pele
4
5
7
1.5
L
Amaterasu
gengar321434
Amaterasu
2
4
6
1.25
W
Nu Wa
neo420
Nu Wa
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
47,126
57,240
Taken
60,476
42,377
Mitigated
42,564
14,120
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,570
486
0
1,189
8,901
3,872
0
2,395
6,277
46,680
0
L
Hachiman
 
Hachiman
12,645
6,840
0
3,312
11,498
4,701
0
2,163
9,084
0
42,321
W
Ymir
5,804
1,154
860
1,001
13,568
13,809
422
4,465
9,103
26,940
0
L
Cthulhu
ItsJordanMan
Cthulhu
9,520
876
936
2,341
15,819
18,141
0
4,276
11,367
29,414
0
W
Sun Wukong
Robigus396
Sun Wukong
10,781
1,827
550
3,081
13,804
11,858
653
4,820
8,984
0
35,411
L
Baron Samedi
TSenju
Baron Samedi
6,419
251
890
1,769
5,552
2,366
92
2,854
2,662
29,108
0
W
Ah Muzen Cab
TheIncredibleBud
Ah Muzen Cab
10,419
5,060
0
3,953
10,435
5,166
3,152
3,997
6,438
0
41,597
W
Pele
9,621
3,404
0
1,440
14,878
8,038
679
5,281
9,597
0
33,133
L
Amaterasu
gengar321434
Amaterasu
7,666
3,157
0
3,683
15,470
13,297
0
4,617
10,583
88
20,469
W
Nu Wa
neo420
Nu Wa
10,501
2,405
0
404
7,791
3,693
2,244
4,019
3,772
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
50,468
287
Minions Killed
272
0
Camps Cleared
0
1,135,884
Distance Traveled
1,369,873
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,236
710
76
6
0
225,114
7
L
Hachiman
8,697
669
80
6
0
254,982
0
W
Ymir
9,793
753
45
3
0
259,491
5
L
Cthulhu
8,672
667
30
2
0
231,546
1
W
Sun Wukong
10,726
825
73
6
0
304,478
2
L
Baron Samedi
8,755
673
64
5
0
172,321
1
W
Ah Muzen Cab
10,134
780
59
5
0
266,824
1
W
Pele
10,187
784
41
3
0
283,010
3
L
Amaterasu
8,861
682
37
3
0
251,921
1
W
Nu Wa
9,628
741
54
4
0
256,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role