Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
Cömëthazine
Kukulkan
Diamond II
Level 155
God Stats
2W - 1L
1,827 SR
Queue Stats
79W - 69L
2,318 MMR
Solo
Kali
Kali
Platinum I
Foster On Xbox
Kali
Platinum I
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 152L
2,247 MMR
Solo
Medusa
Medusa
Diamond I
Im PuniisheR
Medusa
Diamond I
Level 160
God Stats
14W - 7L
1,814 SR
Queue Stats
323W - 308L
2,752 MMR
Solo
Vulcan
Vulcan
Diamond III
VulcanNeedsNerf
Vulcan
Diamond III
Level 69
God Stats
17W - 6L
1,943 SR
Queue Stats
83W - 22L
2,660 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,717 SR
2,296 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,702 SR
2,477 MMR
Hades
Hades
Diamond II
MataSie7e_
Hades
Diamond II
Level 126
God Stats
36W - 21L
1,801 SR
Queue Stats
89W - 64L
2,515 MMR
Solo
Ishtar
Ishtar
Grandmaster
OnlyMythical
Ishtar
Grandmaster
Level 159
God Stats
14W - 9L
1,810 SR
Queue Stats
137W - 76L
2,966 MMR
Solo
Khepri
Khepri
Diamond III
XxScArRyyxX
Khepri
Diamond III
Level 158
God Stats
2W - 2L
1,600 SR
Queue Stats
279W - 278L
2,228 MMR
Solo
Susano
Susano
Diamond III
chaispy
Susano
Diamond III
Level 146
God Stats
4W - 5L
1,672 SR
Queue Stats
62W - 51L
2,319 MMR
Solo
Janus
Janus
Diamond III
misaelGAMEPLAY
Janus
Diamond III
Level 144
God Stats
4W - 8L
1,627 SR
Queue Stats
362W - 357L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 1 / 10
9,693
510
4,487
16,987
13,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Cömëthazine
Kukulkan
17
2 / 2 / 1
10,787
568
10,030
8,423
3,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 10
10,429
549
9,307
16,884
8,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
18
4 / 1 / 3
11,616
611
8,590
12,125
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 0 / 0
12,320
648
19,521
8,868
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
LancelotCabrakanThoth

VS

Bans
King ArthurHeraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
2 / 4 / 0
10,872
572
7,487
19,489
9,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
15
0 / 4 / 1
8,912
469
13,321
14,122
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
0 / 3 / 1
7,946
418
3,406
13,459
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
chaispy
Susano
14
2 / 4 / 0
8,520
448
6,130
17,039
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 0
8,259
435
4,937
10,911
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
5
5
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
10
5
W
Kukulkan
Cömëthazine
Kukulkan
2
2
1
1.25
W
2
1
10
7
W
Medusa
4
1
3
5.5
L
Hades
2
4
0
0.5
L
Ishtar
0
4
1
0.13
W
11
0
0
11
L
Khepri
0
3
1
0.17
L
Susano
chaispy
Susano
2
4
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
35,281
63,287
Taken
75,020
35,820
Mitigated
38,738
17,447
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,487
381
3,456
6,882
16,987
13,659
0
2,485
14,472
21,695
2,366
W
Kukulkan
Cömëthazine
Kukulkan
10,030
1,375
0
1,116
8,423
3,721
219
6,756
1,633
95,118
0
W
9,307
4,109
0
4,130
16,884
8,705
384
2,437
14,355
0
80,488
W
Medusa
8,590
3,308
0
1,253
12,125
5,362
360
652
11,473
0
112,262
L
Hades
7,487
492
62
7,748
19,489
9,616
829
12,054
7,435
91,801
0
L
Ishtar
13,321
9,110
0
4,213
14,122
6,093
0
2,556
11,566
0
88,374
W
19,521
3,991
0
610
8,868
4,373
828
3,481
5,181
127,045
0
L
Khepri
3,406
780
0
2,054
13,459
11,082
0
8,274
4,623
18,481
0
L
Susano
chaispy
Susano
6,130
1,030
0
5,558
17,039
7,221
0
4,467
12,572
0
68,272
L
4,937
156
64
1,167
10,911
4,726
0
6,090
4,821
69,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
44,509
670
Minions Killed
607
0
Camps Cleared
0
2,008,668
Distance Traveled
1,854,077
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,693
510
23
1
0
411,204
8
W
Kukulkan
10,787
568
166
9
0
323,880
5
W
Kali
10,429
549
114
6
0
458,829
3
W
Medusa
11,616
611
174
9
0
373,024
5
L
Hades
10,872
572
189
10
0
335,009
6
L
Ishtar
8,912
469
150
8
0
319,596
6
W
Vulcan
12,320
648
193
10
0
441,731
4
L
Khepri
7,946
418
29
2
0
413,606
4
L
Susano
8,520
448
108
6
0
406,670
8
L
Janus
8,259
435
131
7
0
379,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role