Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bakamancer
Sun Wukong
Level 68
God Stats
4W - 5L
1,273 SR
Queue Stats
64W - 104L
1,396 Elo+
Solo
Artemis
Artemis
dark_bear4417
Artemis
Level 107
God Stats
82W - 115L
1,456 SR
Queue Stats
448W - 722L
1,265 Elo+
Solo
Team Averages
Level 83
1,410 SR
1,387 Elo+

VS

Team Averages
Level 66
1,476 SR
1,292 Elo+
Thor
Thor
Jackusky3
Thor
Level 147
God Stats
5W - 11L
1,344 SR
Queue Stats
126W - 143L
1,384 Elo+
Solo
Vulcan
Vulcan
SquidboySS3
Vulcan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,246 Elo+
Party 1
Shiva
Shiva
WilliamCreed82
Shiva
Level 38
God Stats
5W - 4L
1,583 SR
Queue Stats
37W - 58L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 3
8,142
679
6,163
8,612
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Bakamancer
Sun Wukong
12
3 / 7 / 1
8,407
701
12,346
17,226
11,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
11
0 / 6 / 4
7,622
635
6,603
11,091
4,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 2 / 7
9,236
770
12,081
13,297
5,423
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
3 / 3 / 8
8,934
745
8,237
8,356
3,767
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 7
9,383
782
12,738
11,198
5,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
3
1.75
L
Sun Wukong
Bakamancer
Sun Wukong
3
7
1
0.5
W
Thor
6
2
7
4.75
W
Vulcan
3
3
8
2.33
W
6
0
7
9.5
L
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
33,056
36,929
Taken
32,851
20,358
Mitigated
14,917
3,622
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,163
240
0
840
8,612
4,652
0
2,303
6,309
22,286
0
L
Sun Wukong
Bakamancer
Sun Wukong
12,346
1,946
0
1,933
17,226
11,691
0
3,495
13,731
0
29,295
W
Thor
12,081
602
158
1,183
13,297
5,423
0
3,489
9,808
0
27,557
W
Vulcan
8,237
4,060
478
468
8,356
3,767
441
1,508
6,848
34,037
0
W
12,738
2,627
1,291
1,967
11,198
5,727
260
1,560
9,638
0
32,981
L
Artemis
6,603
2,340
56
793
11,091
4,015
0
3,031
8,060
0
21,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
27,553
122
Minions Killed
132
4
Camps Cleared
6
652,420
Distance Traveled
706,712
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,142
679
44
4
1
230,316
3
L
Sun Wukong
8,407
701
34
3
1
237,236
3
W
Thor
9,236
770
32
3
3
226,387
2
W
Vulcan
8,934
745
51
4
1
225,694
0
W
Shiva
9,383
782
49
4
2
254,631
5
L
Artemis
7,622
635
44
4
2
184,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role