Player Matchup

Medusa
Medusa
Aleksurius
Medusa
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 58L
1,416 Elo+
Party 3
Bacchus
Bacchus
DaRRkuss
Bacchus
Level 96
God Stats
4W - 2L
1,637 SR
Queue Stats
72W - 89L
1,431 Elo+
Party 3
Bellona
Bellona
FRANCUPE526
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 2
Olorun
Olorun
Ojejq123
Olorun
Level 41
God Stats
12W - 12L
1,471 SR
Queue Stats
31W - 51L
1,359 Elo+
Solo
Arachne
Arachne
josejolvin
Arachne
Level 105
God Stats
22W - 13L
1,594 SR
Queue Stats
473W - 508L
1,279 Elo+
Party 2
Team Averages
Level 56
1,540 SR
1,323 Elo+

VS

Team Averages
Level 59
1,524 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Csurmany
Ares
Level 13
God Stats
6W - 3L
1,620 SR
Queue Stats
18W - 15L
1,352 Elo+
Party 1
Artio
Artio
Munchalot
Artio
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 26L
1,465 Elo+
Solo
Set
Set
sethires
Set
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Chaac
Chaac
抓根宝TGB
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aleksurius
Medusa
9
1 / 0 / 0
5,377
538
5,319
3,354
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
DaRRkuss
Bacchus
9
0 / 0 / 1
5,540
554
3,180
5,382
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
FRANCUPE526
Bellona
8
0 / 4 / 1
5,085
509
2,123
7,226
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Ojejq123
Olorun
10
1 / 3 / 0
5,980
598
3,553
5,565
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
josejolvin
Arachne
10
3 / 1 / 0
5,941
594
5,188
8,961
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 0
4,192
419
3,516
6,041
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 0 / 0
4,855
486
1,797
6,865
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Munchalot
Artio
9
4 / 2 / 0
5,572
557
4,824
9,487
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 2 / 0
3,619
362
520
3,240
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 1
5,316
532
4,534
6,813
4,196
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
8
8
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Medusa
Aleksurius
Medusa
1
0
0
1
L
Ares
0
0
0
0
W
Bacchus
DaRRkuss
Bacchus
0
0
1
0.5
W
Bellona
FRANCUPE526
Bellona
0
4
1
0.13
L
Artio
Munchalot
Artio
4
2
0
2
W
Olorun
Ojejq123
Olorun
1
3
0
0.33
W
Arachne
josejolvin
Arachne
3
1
0
3
L
0
2
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
15,191
30,488
Taken
32,446
15,047
Mitigated
14,885
7,806
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,516
1,252
0
2,180
6,041
1,916
0
1,570
4,471
0
27,192
W
Medusa
Aleksurius
Medusa
5,319
1,985
0
1,955
3,354
1,191
0
867
2,487
0
41,600
L
Ares
1,797
164
0
2,780
6,865
3,653
0
1,426
5,439
10,585
0
W
Bacchus
DaRRkuss
Bacchus
3,180
513
0
2,222
5,382
4,159
0
930
4,452
17,931
1,030
W
Bellona
FRANCUPE526
Bellona
2,123
1,032
0
1,056
7,226
4,483
589
3,214
3,570
0
21,219
L
Artio
Munchalot
Artio
4,824
845
149
2,419
9,487
4,384
0
0
9,487
20,754
0
W
Olorun
Ojejq123
Olorun
3,553
1,625
0
1,169
5,565
2,169
1,074
0
5,565
39,583
0
W
Arachne
josejolvin
Arachne
5,188
4,359
0
1,404
8,961
3,045
0
1,042
7,793
0
39,666
L
520
336
0
590
3,240
736
0
0
3,240
0
5,165
L
4,534
808
0
2,060
6,813
4,196
0
3,553
3,260
0
19,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
23,554
274
Minions Killed
148
0
Camps Cleared
0
896,245
Distance Traveled
794,120
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,192
419
43
4
0
179,599
0
W
Medusa
5,377
538
82
8
0
165,961
3
L
Ares
4,855
486
13
1
0
182,516
2
W
Bacchus
5,540
554
27
3
0
196,859
3
W
Bellona
5,085
509
25
3
0
160,936
0
L
Artio
5,572
557
49
5
0
195,402
1
W
Olorun
5,980
598
58
6
0
159,432
3
W
Arachne
5,941
594
82
8
0
213,057
0
L
Set
3,619
362
13
1
0
58,763
0
L
Chaac
5,316
532
30
3
0
177,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role