Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LordJokerTK
Merlin
Level 127
God Stats
2W - 2L
1,487 SR
Queue Stats
207W - 212L
1,533 Elo+
Solo
Janus
Janus
MinäsTirith
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
XXXtentacionRip
Lancelot
Level 128
God Stats
5W - 2L
1,790 SR
Queue Stats
635W - 661L
1,518 Elo+
Party 1
Camazotz
Camazotz
juhoalbert
Camazotz
Level 137
God Stats
8W - 8L
1,418 SR
Queue Stats
328W - 331L
1,510 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,512 Elo+

VS

Team Averages
Level 128
1,616 SR
1,535 Elo+
Odin
Odin
Jacks2212
Odin
Level 155
God Stats
2W - 1L
1,542 SR
Queue Stats
126W - 127L
1,518 Elo+
Solo
Cliodhna
Cliodhna
MPESTATO
Cliodhna
Level 144
God Stats
2W - 0L
1,703 SR
Queue Stats
180W - 173L
1,503 Elo+
Solo
Ares
Ares
MacFlash
Ares
Level 105
God Stats
4W - 7L
1,572 SR
Queue Stats
352W - 346L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
piotrek112233
Sun Wukong
Level 107
God Stats
1W - 0L
1,762 SR
Queue Stats
13W - 5L
1,591 Elo+
Solo
Rama
Rama
skipThings
Rama
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 150L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 3 / 7
9,893
582
22,412
12,274
6,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
19
4 / 3 / 6
10,433
614
20,731
12,957
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 5 / 8
11,033
649
18,540
13,444
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
16
2 / 6 / 9
9,714
571
10,599
21,391
25,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
juhoalbert
Camazotz
19
4 / 4 / 6
10,859
639
14,484
23,099
29,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 3 / 15
10,952
644
11,632
20,499
27,154
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
MPESTATO
Cliodhna
19
1 / 3 / 12
11,040
649
18,394
19,124
11,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
19
5 / 3 / 10
12,017
707
12,598
25,309
38,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
piotrek112233
Sun Wukong
20
9 / 2 / 9
12,569
739
17,250
19,578
20,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
5 / 5 / 9
11,567
680
14,033
15,488
9,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
16
Kills
21
21
Deaths
16
36
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
7
2.17
W
Odin
1
3
15
2.83
L
Merlin
4
3
6
2.33
W
Cliodhna
MPESTATO
Cliodhna
1
3
12
2.33
W
Ares
5
3
10
3.33
L
3
5
8
1.4
L
Lancelot
2
6
9
1.08
L
Camazotz
juhoalbert
Camazotz
4
4
6
1.75
W
Sun Wukong
piotrek112233
Sun Wukong
9
2
9
6.75
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,766
Damage
73,907
83,165
Taken
99,998
74,297
Mitigated
105,944
25,613
Healing
44,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
22,412
2,168
0
550
12,274
6,056
264
1,347
10,927
38,773
0
W
Odin
11,632
1,288
6,042
6,570
20,499
27,154
1,039
14,214
6,062
0
24,825
L
Merlin
20,731
1,359
1,485
2,099
12,957
7,239
125
2,107
10,850
44,615
0
W
Cliodhna
MPESTATO
Cliodhna
18,394
1,460
1,276
4,903
19,124
11,372
2,846
11,073
7,802
56
39,055
W
Ares
12,598
606
4,296
7,715
25,309
38,034
494
14,472
10,108
22,249
0
L
18,540
1,490
671
1,709
13,444
6,757
672
1,831
11,613
31,791
0
L
Lancelot
10,599
1,308
2,242
2,483
21,391
25,003
0
4,633
16,758
431
15,825
L
Camazotz
juhoalbert
Camazotz
14,484
1,395
1,625
12,749
23,099
29,242
0
3,032
20,067
0
30,604
W
Sun Wukong
piotrek112233
Sun Wukong
17,250
2,810
2,238
6,249
19,578
20,034
1,329
12,327
6,874
296
36,912
W
14,033
6,047
2,823
2,182
15,488
9,350
2,394
9,991
5,209
0
40,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
58,145
179
Minions Killed
176
0
Camps Cleared
0
1,448,506
Distance Traveled
1,552,729
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,893
582
54
3
0
285,919
0
W
Odin
10,952
644
28
2
0
333,274
1
L
Merlin
10,433
614
51
3
0
266,261
2
W
Cliodhna
11,040
649
37
2
0
325,596
3
W
Ares
12,017
707
12
1
0
305,532
0
L
Janus
11,033
649
35
2
0
279,146
0
L
Lancelot
9,714
571
11
1
0
334,085
0
L
Camazotz
10,859
639
28
2
0
283,095
1
W
Sun Wukong
12,569
739
41
2
0
310,199
2
W
Rama
11,567
680
58
3
0
278,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role