Player Matchup

Zhong Kui
Zhong Kui
ARandomBlond
Zhong Kui
Level 127
God Stats
4W - 1L
1,631 SR
Queue Stats
183W - 162L
1,618 Elo+
Party 1
Hercules
Hercules
Stoic-Saber
Hercules
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
188W - 162L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Takethisip
Cliodhna
Level 103
God Stats
8W - 5L
1,483 SR
Queue Stats
22W - 28L
1,417 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,546 Elo+

VS

Team Averages
Level 126
1,427 SR
1,518 Elo+
Chang'e
Chang'e
BloodDesiple
Chang'e
Level 124
God Stats
3W - 4L
1,572 SR
Queue Stats
477W - 359L
1,572 Elo+
Solo
Bastet
Bastet
JNCP
Bastet
Level 108
God Stats
35W - 34L
1,557 SR
Queue Stats
314W - 305L
1,581 Elo+
Solo
Chaac
Chaac
Tiebearious
Chaac
Level 145
God Stats
0W - 1L
1,151 SR
Queue Stats
40W - 46L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARandomBlond
Zhong Kui
11
0 / 6 / 1
7,164
597
9,930
14,427
10,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Stoic-Saber
Hercules
12
1 / 2 / 0
7,796
650
5,443
13,992
10,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
Takethisip
Cliodhna
12
0 / 2 / 1
7,345
612
10,111
10,778
4,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BloodDesiple
Chang'e
14
5 / 0 / 5
9,261
772
14,742
10,723
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
JNCP
Bastet
14
3 / 1 / 6
8,419
702
9,811
10,462
4,317
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 7
8,179
682
8,311
10,479
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ARandomBlond
Zhong Kui
0
6
1
0.08
L
Chang'e
BloodDesiple
Chang'e
5
0
5
7.5
L
Bastet
JNCP
Bastet
3
1
6
6
W
Hercules
Stoic-Saber
Hercules
1
2
0
0.5
W
Cliodhna
Takethisip
Cliodhna
0
2
1
0.25
L
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
32,864
39,197
Taken
31,664
25,357
Mitigated
17,216
9,990
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ARandomBlond
Zhong Kui
9,930
462
0
4,947
14,427
10,224
14
5,723
8,288
28,888
0
L
Chang'e
BloodDesiple
Chang'e
14,742
441
3,132
5,812
10,723
4,412
0
3,490
7,233
42,877
0
L
Bastet
JNCP
Bastet
9,811
2,928
0
1,662
10,462
4,317
1,028
3,339
7,123
0
25,310
W
Hercules
Stoic-Saber
Hercules
5,443
1,325
639
2,628
13,992
10,954
0
4,488
9,247
0
19,599
W
Cliodhna
Takethisip
Cliodhna
10,111
939
0
1,776
10,778
4,179
0
5,199
5,459
0
31,797
L
8,311
2,561
321
4,976
10,479
8,487
237
3,411
7,068
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
25,859
133
Minions Killed
130
6
Camps Cleared
6
648,421
Distance Traveled
681,152
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,164
597
41
3
2
182,756
1
L
Chang'e
9,261
772
66
6
3
199,789
0
L
Bastet
8,419
702
38
3
3
255,118
5
W
Hercules
7,796
650
37
3
3
220,306
0
W
Cliodhna
7,345
612
55
5
1
245,359
4
L
Chaac
8,179
682
26
2
0
226,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role