Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DesEnigma
Tiamat
Level 17
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 157
God Stats
86W - 54L
1,542 SR
Queue Stats
206W - 197L
1,305 Elo+
Solo
Medusa
Medusa
KakashiHatake C
Medusa
Level 112
God Stats
1W - 6L
1,500 SR
Queue Stats
68W - 65L
1,353 Elo+
Solo
Atlas
Atlas
Verbeeg
Atlas
Level 43
God Stats
3W - 4L
1,335 SR
Queue Stats
33W - 31L
1,337 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,399 Elo+

VS

Team Averages
Level 102
1,418 SR
1,377 Elo+
Nu Wa
Nu Wa
Marquis_Le_Fay
Nu Wa
Level 120
God Stats
10W - 9L
1,557 SR
Queue Stats
245W - 274L
1,455 Elo+
Solo
Chaac
Chaac
OldUncleClinty
Chaac
Level 88
God Stats
3W - 7L
1,362 SR
Queue Stats
295W - 327L
1,388 Elo+
Party 1
Xbalanque
Xbalanque
Rodrigues0041
Xbalanque
Level 145
God Stats
11W - 17L
1,433 SR
Queue Stats
36W - 56L
1,286 Elo+
Solo
Chang'e
Chang'e
UnholyJ3wBun
Chang'e
Level 80
God Stats
3W - 3L
1,433 SR
Queue Stats
186W - 212L
1,422 Elo+
Party 1
Da Ji
Da Ji
onlyafkguy
Da Ji
Level 76
God Stats
3W - 4L
1,306 SR
Queue Stats
383W - 394L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 1 / 0
9,877
520
11,580
16,826
18,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
DesEnigma
Tiamat
12
0 / 2 / 1
7,426
391
1,955
7,660
4,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
JustBanzo
Nu Wa
11
1 / 6 / 0
7,374
388
8,364
15,145
4,635
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 0
8,355
440
9,523
14,134
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Verbeeg
Atlas
10
0 / 2 / 0
7,176
378
4,782
14,656
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
10,756
566
11,532
7,095
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 0 / 1
9,116
480
6,813
17,148
13,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Rodrigues0041
Xbalanque
15
3 / 0 / 4
9,251
487
12,190
11,239
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
UnholyJ3wBun
Chang'e
15
2 / 0 / 4
8,784
462
6,351
12,646
9,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
4 / 1 / 2
10,332
544
9,631
17,386
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Tiamat
DesEnigma
Tiamat
0
2
1
0.25
L
Nu Wa
JustBanzo
Nu Wa
1
6
0
0.17
L
0
5
0
0
W
7
1
4
9
W
0
0
1
0.5
W
Xbalanque
Rodrigues0041
Xbalanque
3
0
4
5
W
Chang'e
UnholyJ3wBun
Chang'e
2
0
4
4
L
Atlas
Verbeeg
Atlas
0
2
0
0
W
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
46,517
68,421
Taken
65,514
46,535
Mitigated
37,301
15,208
Healing
37,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,580
1,735
0
6,758
16,826
18,222
260
618
16,118
10,101
73,243
L
Tiamat
DesEnigma
Tiamat
1,955
123
240
1,453
7,660
4,774
0
1,746
5,742
33,342
0
L
Nu Wa
JustBanzo
Nu Wa
8,364
3,471
0
1,578
15,145
4,635
177
5,097
9,694
47,654
0
L
9,523
3,549
0
2,691
14,134
6,154
1,611
4,950
9,016
0
84,816
W
11,532
3,019
575
1,372
7,095
2,520
2,109
3,455
3,640
70,653
497
W
6,813
1,303
0
12,239
17,148
13,162
672
2,134
15,014
0
66,704
W
Xbalanque
Rodrigues0041
Xbalanque
12,190
4,642
0
5,582
11,239
4,189
3,522
4,840
6,399
0
76,386
W
Chang'e
UnholyJ3wBun
Chang'e
6,351
775
1,628
5,139
12,646
9,153
540
3,957
8,689
37,529
0
L
Atlas
Verbeeg
Atlas
4,782
2,131
0
2,488
14,656
12,750
0
4,489
9,991
22,154
0
W
Da Ji
9,631
2,986
136
10,618
17,386
8,277
0
2,452
14,934
0
108,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
48,239
414
Minions Killed
576
0
Camps Cleared
0
1,621,656
Distance Traveled
1,632,060
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,877
520
133
7
0
340,251
0
L
Tiamat
7,426
391
54
3
0
327,217
1
L
Nu Wa
7,374
388
68
4
0
295,142
9
L
Medusa
8,355
440
132
7
0
311,509
3
W
Nu Wa
10,756
566
127
7
0
359,850
6
W
Chaac
9,116
480
99
5
0
307,447
3
W
Xbalanque
9,251
487
132
7
0
304,958
4
W
Chang'e
8,784
462
64
3
0
343,304
2
L
Atlas
7,176
378
27
1
0
347,537
4
W
Da Ji
10,332
544
154
8
0
316,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role