Player Matchup

Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond I
MMRPolice
Awilix
Diamond I
Level 117
God Stats
8W - 4L
1,664 SR
Queue Stats
368W - 304L
2,678 MMR
Party 1
The Morrigan
The Morrigan
Diamond I
Om2ga
The Morrigan
Diamond I
Level 85
God Stats
1W - 4L
1,740 SR
Queue Stats
164W - 140L
2,522 MMR
Solo
Cerberus
Cerberus
Diamond I
YuzuKitty
Cerberus
Diamond I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
2,484 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,581 SR
2,137 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,645 SR
2,140 MMR
Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
Hydrocefalus
Chiron
Diamond III
Level 81
God Stats
3W - 1L
2,041 SR
Queue Stats
44W - 29L
2,332 MMR
Solo
Hercules
Hercules
Diamond I
Otson
Hercules
Diamond I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
2,482 MMR
Solo
Thanatos
Thanatos
Grandmaster
chargeit
Thanatos
Grandmaster
Level 122
God Stats
2W - 3L
1,681 SR
Queue Stats
139W - 108L
2,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 3
6,384
580
9,272
9,039
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
 
Xbalanque
10
1 / 2 / 1
5,980
544
5,089
8,168
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
MMRPolice
Awilix
12
8 / 1 / 4
7,251
659
8,810
8,413
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Om2ga
The Morrigan
11
3 / 1 / 3
6,697
609
5,273
3,674
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
YuzuKitty
Cerberus
10
2 / 1 / 6
6,282
571
4,462
8,327
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
UllrMercuryKhepriTyr

VS

Bans
ThothYu HuangLancelotMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
5,799
527
3,235
6,172
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
 
Cabrakan
8
0 / 2 / 3
5,101
464
2,902
8,270
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
10
1 / 2 / 2
6,180
562
3,905
7,453
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Otson
Hercules
9
0 / 5 / 1
5,454
496
4,592
13,782
11,926
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
chargeit
Thanatos
10
5 / 3 / 0
6,128
557
7,034
8,660
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
6
6
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
W
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Merlin
 
Merlin
0
4
1
0.13
L
Cabrakan
 
Cabrakan
0
2
3
0.75
L
Chiron
1
2
2
1
W
Awilix
MMRPolice
Awilix
8
1
4
10
W
The Morrigan
Om2ga
The Morrigan
3
1
3
4.5
L
Hercules
Otson
Hercules
0
5
1
0.1
W
Cerberus
YuzuKitty
Cerberus
2
1
6
5
L
Thanatos
chargeit
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,906
Damage
21,668
37,621
Taken
44,337
18,898
Mitigated
27,737
12,406
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,272
4,384
0
3,958
9,039
6,626
0
0
9,039
45
42,550
W
Xbalanque
 
Xbalanque
5,089
2,486
0
2,868
8,168
2,301
0
571
7,597
0
44,746
L
Merlin
 
Merlin
3,235
564
0
215
6,172
2,064
0
1,445
4,727
45,002
0
L
Cabrakan
 
Cabrakan
2,902
536
0
1,390
8,270
6,844
0
3,335
4,935
10,809
379
L
Chiron
3,905
1,621
243
2,768
7,453
2,617
0
1,034
6,419
0
46,911
W
Awilix
MMRPolice
Awilix
8,810
3,984
0
1,450
8,413
2,839
0
1,838
6,575
0
55,797
W
The Morrigan
Om2ga
The Morrigan
5,273
836
0
803
3,674
1,383
0
1,285
2,389
46,652
1,268
L
Hercules
Otson
Hercules
4,592
1,802
0
4,555
13,782
11,926
0
539
12,272
0
37,022
W
Cerberus
YuzuKitty
Cerberus
4,462
575
0
3,327
8,327
5,749
0
2,346
5,981
20,520
0
L
Thanatos
chargeit
Thanatos
7,034
2,745
0
7,321
8,660
4,286
0
2,159
6,462
1,038
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
28,662
376
Minions Killed
333
0
Camps Cleared
0
1,111,606
Distance Traveled
985,937
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,384
580
68
6
0
219,338
1
W
Xbalanque
5,980
544
78
7
0
182,022
4
L
Merlin
5,799
527
98
9
0
180,198
5
L
Cabrakan
5,101
464
16
1
0
221,066
5
L
Chiron
6,180
562
95
9
0
181,281
5
W
Awilix
7,251
659
89
8
0
268,286
0
W
The Morrigan
6,697
609
90
8
0
209,660
5
L
Hercules
5,454
496
60
5
0
184,941
3
W
Cerberus
6,282
571
51
5
0
232,300
3
L
Thanatos
6,128
557
64
6
0
218,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role