Player Matchup

Anhur
Anhur
ShoTSeveN
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Jormungandr
Jormungandr
VsevolodZubko
Jormungandr
Level 43
God Stats
12W - 6L
1,165 SR
Queue Stats
26W - 19L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
deyvijonns
Baron Samedi
Level 78
God Stats
27W - 11L
1,776 SR
Queue Stats
209W - 200L
1,580 Elo+
Party 1
Nemesis
Nemesis
jaisenn
Nemesis
Level 66
God Stats
1W - 3L
1,175 SR
Queue Stats
72W - 70L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
егеррбуст
Morgan Le Fay
Level 81
God Stats
17W - 16L
1,556 SR
Queue Stats
268W - 241L
1,576 Elo+
Party 1
Team Averages
Level 65
1,434 SR
1,511 Elo+

VS

Team Averages
Level 60
1,449 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlessBand
Izanami
Level 44
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Cthulhu
Cthulhu
GODFATHЕR
Cthulhu
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
12W - 6L
1,795 Elo+
Party 2
Vamana
Vamana
ultrakiller98
Vamana
Level 131
God Stats
14W - 11L
1,626 SR
Queue Stats
42W - 62L
1,423 Elo+
Party 2
Charybdis
Charybdis
Луссио
Charybdis
Level 39
God Stats
1W - 3L
1,216 SR
Queue Stats
18W - 21L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ShoTSeveN
Anhur
15
3 / 1 / 10
9,291
1,161
7,285
7,573
3,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
VsevolodZubko
Jormungandr
15
2 / 2 / 16
9,112
1,139
7,368
15,470
15,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
deyvijonns
Baron Samedi
15
1 / 0 / 14
8,966
1,121
11,539
5,992
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jaisenn
Nemesis
16
9 / 2 / 9
10,619
1,327
13,719
11,552
5,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
егеррбуст
Morgan Le Fay
15
5 / 0 / 12
10,016
1,252
15,741
6,353
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 3
7,854
982
2,590
1,032
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BlessBand
Izanami
13
2 / 5 / 0
8,501
1,063
5,486
10,278
3,564
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GODFATHЕR
Cthulhu
14
1 / 6 / 4
8,580
1,073
14,621
19,214
17,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 4
8,873
1,109
7,948
17,945
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Луссио
Charybdis
14
2 / 5 / 3
8,662
1,083
13,264
11,754
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
20
Kills
5
5
Deaths
20
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
3
1.5
L
Izanami
BlessBand
Izanami
2
5
0
0.4
L
Cthulhu
GODFATHЕR
Cthulhu
1
6
4
0.5
W
Anhur
ShoTSeveN
Anhur
3
1
10
8
W
Jormungandr
VsevolodZubko
Jormungandr
2
2
16
5
W
Baron Samedi
deyvijonns
Baron Samedi
1
0
14
8
W
Nemesis
jaisenn
Nemesis
9
2
9
6.75
L
0
4
4
0.5
L
Charybdis
Луссио
Charybdis
2
5
3
0.7
W
Morgan Le Fay
егеррбуст
Morgan Le Fay
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
43,909
46,940
Taken
60,223
31,016
Mitigated
39,894
9,673
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,590
0
0
0
1,032
383
0
534
440
8,541
0
L
Izanami
BlessBand
Izanami
5,486
4,647
0
279
10,278
3,564
0
6,556
3,678
0
13,159
L
Cthulhu
GODFATHЕR
Cthulhu
14,621
683
0
2,357
19,214
17,929
0
9,363
9,479
31,996
0
W
Anhur
ShoTSeveN
Anhur
7,285
3,785
0
512
7,573
3,715
0
3,041
4,532
0
24,053
W
Jormungandr
VsevolodZubko
Jormungandr
7,368
1,943
0
0
15,470
15,057
0
2,943
12,527
12,916
0
W
Baron Samedi
deyvijonns
Baron Samedi
11,539
408
3,630
2,206
5,992
3,379
0
4,167
1,825
18,502
0
W
Nemesis
jaisenn
Nemesis
13,719
7,348
0
1,580
11,552
5,732
0
4,171
7,381
0
22,756
L
7,948
3,526
1,394
2,403
17,945
13,509
0
11,768
5,945
0
26,530
L
Charybdis
Луссио
Charybdis
13,264
7,332
187
2,311
11,754
4,509
0
5,561
6,033
0
24,831
W
Morgan Le Fay
егеррбуст
Morgan Le Fay
15,741
1,821
334
1,411
6,353
3,133
0
2,889
3,464
41,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,004
Gold Earned
42,470
158
Minions Killed
150
9
Camps Cleared
3
865,112
Distance Traveled
676,714
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,854
982
18
2
0
68,797
1
L
Izanami
8,501
1,063
23
3
1
107,747
0
L
Cthulhu
8,580
1,073
33
4
1
170,817
3
W
Anhur
9,291
1,161
51
6
4
154,926
0
W
Jormungandr
9,112
1,139
12
2
0
153,877
1
W
Baron Samedi
8,966
1,121
15
2
0
183,272
0
W
Nemesis
10,619
1,327
19
2
3
185,241
1
L
Vamana
8,873
1,109
38
5
1
183,305
0
L
Charybdis
8,662
1,083
38
5
0
146,048
0
W
Morgan Le Fay
10,016
1,252
61
8
2
187,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role