Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Anniibunny
Sol
Level 160
God Stats
21W - 18L
1,550 SR
Queue Stats
389W - 359L
1,524 Elo+
Party 1
Chaac
Chaac
Kerzly
Chaac
Level 156
God Stats
6W - 6L
1,579 SR
Queue Stats
746W - 694L
1,477 Elo+
Party 1
Cupid
Cupid
Spider Man6714
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,799 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,560 Elo+

VS

Team Averages
Level 55
1,556 SR
1,356 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Buddy3553
Janus
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
68W - 99L
1,330 Elo+
Party 2
Neith
Neith
MaTTin093
Neith
Level 89
God Stats
14W - 20L
1,436 SR
Queue Stats
142W - 158L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
MrZandar4830
Sun Wukong
Level 28
God Stats
22W - 34L
1,423 SR
Queue Stats
74W - 104L
1,317 Elo+
Party 2
Ymir
Ymir
mahan_38297
Ymir
Level 82
God Stats
2W - 4L
1,702 SR
Queue Stats
148W - 175L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
7 / 1 / 3
8,265
551
6,503
12,884
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 5
7,286
486
5,620
15,502
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 3 / 5
6,877
458
12,622
13,184
5,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Kerzly
Chaac
14
5 / 0 / 1
8,562
571
11,083
12,057
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 0 / 1
7,569
505
4,841
7,835
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 2
6,695
446
8,179
12,998
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Buddy3553
Janus
10
1 / 6 / 1
6,404
427
9,722
9,617
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MaTTin093
Neith
13
1 / 1 / 0
7,610
507
6,344
6,926
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MrZandar4830
Sun Wukong
10
0 / 3 / 1
6,720
448
4,035
11,158
6,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 3 / 1
6,641
443
6,042
14,256
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
1
3
8.5
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Loki
 
Loki
1
3
2
0.67
W
3
3
5
1.83
L
Janus
Buddy3553
Janus
1
6
1
0.25
W
Chaac
Kerzly
Chaac
5
0
1
5.5
L
Neith
MaTTin093
Neith
1
1
0
1
L
Sun Wukong
MrZandar4830
Sun Wukong
0
3
1
0.17
W
0
0
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
34,322
61,462
Taken
54,955
41,784
Mitigated
27,742
26,722
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,503
2,949
0
3,276
12,884
9,484
0
1,452
11,340
47
62,786
W
Kumbhakarna
 
Kumbhakarna
5,620
447
318
3,977
15,502
13,822
0
5,833
9,455
22,261
0
L
Loki
 
Loki
8,179
2,426
0
5,451
12,998
4,260
0
1,226
11,588
0
40,737
W
12,622
4,847
961
6,330
13,184
5,235
176
5,474
7,244
50,880
0
L
Janus
Buddy3553
Janus
9,722
1,013
56
413
9,617
4,179
0
6,552
3,021
36,913
0
W
Chaac
Kerzly
Chaac
11,083
2,668
0
7,018
12,057
10,099
0
1,364
10,585
0
64,142
L
Neith
MaTTin093
Neith
6,344
2,071
0
2,343
6,926
3,364
1,038
1,998
4,928
0
68,380
L
Sun Wukong
MrZandar4830
Sun Wukong
4,035
286
0
2,140
11,158
6,111
0
2,052
8,583
0
39,684
W
4,841
2,577
1,212
3,630
7,835
3,144
0
874
6,921
0
66,040
L
6,042
1,397
0
3,305
14,256
9,828
0
6,461
7,605
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
34,070
441
Minions Killed
323
0
Camps Cleared
0
1,386,850
Distance Traveled
1,374,036
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,265
551
103
7
0
297,952
4
W
Kumbhakarna
7,286
486
32
2
0
279,626
2
L
Loki
6,695
446
68
5
0
327,871
6
W
Sol
6,877
458
54
4
0
253,510
3
L
Janus
6,404
427
45
3
0
250,422
0
W
Chaac
8,562
571
129
9
0
267,062
7
L
Neith
7,610
507
112
7
0
254,669
1
L
Sun Wukong
6,720
448
73
5
0
276,947
0
W
Cupid
7,569
505
123
8
0
288,700
4
L
Ymir
6,641
443
25
2
0
264,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role