Player Matchup

Bellona
Bellona
BlusterCherry
Bellona
Level 128
God Stats
71W - 64L
1,467 SR
Queue Stats
172W - 164L
1,362 Elo+
Solo
Neith
Neith
JakobHumpter1
Neith
Level 49
God Stats
11W - 9L
1,574 SR
Queue Stats
25W - 28L
1,425 Elo+
Party 1
Anubis
Anubis
PlumpFrog
Anubis
Level 126
God Stats
6W - 7L
1,483 SR
Queue Stats
79W - 89L
1,483 Elo+
Party 1
Ishtar
Ishtar
RinsableFall1124
Ishtar
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 240L
1,317 Elo+
Solo
Ravana
Ravana
TheseBongHits
Ravana
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 28L
1,154 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,348 Elo+

VS

Team Averages
Level 126
1,609 SR
1,423 Elo+
Ymir
Ymir
KILLATHUNDERGUN
Ymir
Level 111
God Stats
18W - 11L
1,552 SR
Queue Stats
161W - 153L
1,339 Elo+
Solo
Ishtar
Ishtar
XxFabull_brxX
Ishtar
Level 160
God Stats
17W - 20L
1,502 SR
Queue Stats
545W - 643L
1,442 Elo+
Solo
Anhur
Anhur
knavishman50
Anhur
Level 142
God Stats
7W - 4L
1,848 SR
Queue Stats
265W - 275L
1,436 Elo+
Solo
Fenrir
Fenrir
toxic venom1996
Fenrir
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 55L
1,413 Elo+
Solo
Discordia
Discordia
ztar_kill3r
Discordia
Level 157
God Stats
4W - 4L
1,645 SR
Queue Stats
530W - 585L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 2 / 0
8,045
536
5,145
14,036
13,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 0
5,863
391
4,365
9,346
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PlumpFrog
Anubis
13
0 / 1 / 1
7,840
523
9,181
10,856
5,285
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 0
6,623
442
5,691
12,143
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
6,198
413
3,406
9,852
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,315
554
4,607
11,194
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 0
7,875
525
5,349
8,090
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 1 / 5
8,199
547
11,308
9,854
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 3
7,795
520
6,392
13,129
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ztar_kill3r
Discordia
13
2 / 0 / 1
8,021
535
6,018
4,961
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
20
20
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
0
0.5
L
0
6
0
0
W
3
0
9
7.5
L
Anubis
PlumpFrog
Anubis
0
1
1
0.5
L
1
7
0
0.14
L
0
4
0
0
W
2
0
0
2
W
9
1
5
11.5
W
4
1
3
5.5
W
Discordia
ztar_kill3r
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
33,674
56,233
Taken
47,228
28,653
Mitigated
22,857
19,431
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,145
1,437
0
6,014
14,036
13,333
0
0
14,036
0
68,645
L
4,365
1,807
0
795
9,346
2,438
0
1,254
8,092
0
32,165
W
4,607
646
0
5,664
11,194
9,456
0
1,272
9,922
23,123
9,834
L
Anubis
PlumpFrog
Anubis
9,181
422
0
7,370
10,856
5,285
0
4,395
6,461
73,689
0
L
5,691
3,198
0
2,337
12,143
3,383
0
1,794
10,349
0
31,536
L
3,406
1,796
0
2,915
9,852
4,214
0
2,200
7,652
0
33,395
W
5,349
3,015
0
5,693
8,090
3,367
594
1,159
6,931
0
59,900
W
11,308
6,233
0
2,803
9,854
3,260
1,188
0
9,854
0
52,145
W
6,392
1,434
0
2,508
13,129
5,186
0
3,432
9,697
0
56,918
W
Discordia
ztar_kill3r
Discordia
6,018
323
0
1,523
4,961
1,588
0
3,318
1,643
59,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
40,205
396
Minions Killed
419
0
Camps Cleared
0
1,297,753
Distance Traveled
1,355,838
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,045
536
121
8
0
278,051
0
L
Neith
5,863
391
42
3
0
234,906
0
W
Ymir
8,315
554
46
3
0
278,337
2
L
Anubis
7,840
523
111
7
0
259,920
4
L
Ishtar
6,623
442
48
3
0
222,427
1
L
Ravana
6,198
413
74
5
0
302,449
0
W
Ishtar
7,875
525
95
6
0
235,822
4
W
Anhur
8,199
547
79
5
0
240,607
4
W
Fenrir
7,795
520
86
6
0
312,355
1
W
Discordia
8,021
535
113
8
0
288,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role