Player Matchup

Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
 
Geb
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
ImAGankstar2
Cthulhu
Bronze V
Level 59
God Stats
0W - 1L
1,810 SR
Queue Stats
8W - 16L
1,218 MMR
Solo
The Morrigan
The Morrigan
Gold V
Sorc3ry
The Morrigan
Gold V
Level 65
God Stats
5W - 3L
1,699 SR
Queue Stats
149W - 163L
1,202 MMR
Solo
Awilix
Awilix
Bronze I
pedroevil213
Awilix
Bronze I
Level 72
God Stats
0W - 4L
1,134 SR
Queue Stats
349W - 387L
375 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,529 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,551 SR
1,035 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Deviad
Chang'e
Gold III
Level 160
God Stats
323W - 258L
1,623 SR
Queue Stats
821W - 821L
1,253 MMR
Solo
Da Ji
Da Ji
Gold V
Gnrfan89
Da Ji
Gold V
Level 129
God Stats
7W - 4L
1,605 SR
Queue Stats
47W - 53L
1,311 MMR
Solo
Persephone
Persephone
Gold V
xHaise
Persephone
Gold V
Level 156
God Stats
15W - 8L
1,509 SR
Queue Stats
236W - 232L
1,213 MMR
Solo
Charybdis
Charybdis
Bronze III
Азриелла
Charybdis
Bronze III
Level 159
God Stats
5W - 7L
1,517 SR
Queue Stats
73W - 114L
-103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 0
6,528
466
8,248
9,357
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
10
0 / 2 / 2
6,287
449
3,790
11,217
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
ImAGankstar2
Cthulhu
11
0 / 2 / 0
6,405
458
2,622
11,466
11,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Sorc3ry
The Morrigan
12
2 / 1 / 1
7,402
529
6,381
5,980
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
1 / 4 / 2
6,890
492
3,192
14,130
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneBellonaYu HuangNemesis

VS

Bans
Ne ZhaMulanBaba YagaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 4
7,236
517
6,801
9,281
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Deviad
Chang'e
15
3 / 0 / 2
9,225
659
9,614
7,240
2,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Gnrfan89
Da Ji
12
6 / 2 / 1
7,506
536
7,015
11,737
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
xHaise
Persephone
12
0 / 2 / 3
7,847
561
6,325
5,624
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
12
1 / 1 / 0
6,711
479
2,520
7,947
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
0
1
L
Geb
 
Geb
0
2
2
0.5
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
W
Chang'e
Deviad
Chang'e
3
0
2
4
W
Da Ji
Gnrfan89
Da Ji
6
2
1
3.25
L
Cthulhu
ImAGankstar2
Cthulhu
0
2
0
0
L
The Morrigan
Sorc3ry
The Morrigan
2
1
1
2.5
L
Awilix
1
4
2
0.5
W
Persephone
xHaise
Persephone
0
2
3
0.75
W
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
32,275
52,150
Taken
41,829
31,599
Mitigated
19,505
13,461
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,248
3,597
0
3,206
9,357
3,546
0
2,946
6,411
0
44,280
L
Geb
 
Geb
3,790
247
0
1,915
11,217
8,986
0
5,436
5,781
21,460
0
W
Morgan Le Fay
 
Morgan Le Fay
6,801
1,406
0
4,073
9,281
5,954
450
2,988
6,239
24,422
0
W
Chang'e
Deviad
Chang'e
9,614
2,007
286
4,488
7,240
2,866
582
2,278
4,696
79,966
0
W
Da Ji
Gnrfan89
Da Ji
7,015
1,396
0
1,423
11,737
4,743
0
2,442
9,235
24
48,852
L
Cthulhu
ImAGankstar2
Cthulhu
2,622
84
0
3,058
11,466
11,415
0
7,537
3,929
42,163
0
L
The Morrigan
Sorc3ry
The Morrigan
6,381
752
0
1,118
5,980
2,271
0
2,343
3,637
56,578
5,178
L
Awilix
3,192
1,184
0
4,164
14,130
5,381
0
4,502
9,628
0
53,471
W
Persephone
xHaise
Persephone
6,325
299
0
407
5,624
2,056
0
2,348
3,272
69,737
0
W
Charybdis
2,520
1,395
0
2,585
7,947
3,886
444
480
7,467
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
38,525
367
Minions Killed
451
0
Camps Cleared
0
1,334,981
Distance Traveled
1,331,204
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,528
466
68
5
0
250,345
6
L
Geb
6,287
449
29
2
0
275,605
2
W
Morgan Le Fay
7,236
517
18
1
0
295,165
2
W
Chang'e
9,225
659
161
12
0
235,651
1
W
Da Ji
7,506
536
74
5
0
289,242
10
L
Cthulhu
6,405
458
82
6
0
252,418
2
L
The Morrigan
7,402
529
100
7
0
271,308
6
L
Awilix
6,890
492
88
6
0
285,305
2
W
Persephone
7,847
561
118
8
0
272,785
5
W
Charybdis
6,711
479
80
6
0
238,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role