Player Matchup

Olorun
Olorun
ColdUnicycle854
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 71L
1,564 Elo+
Party 2
Terra
Terra
MetooPrince66
Terra
Level 148
God Stats
1W - 0L
1,767 SR
Queue Stats
333W - 250L
1,646 Elo+
Party 2
Nemesis
Nemesis
WolfDelta4
Nemesis
Level 104
God Stats
31W - 29L
1,470 SR
Queue Stats
274W - 238L
1,577 Elo+
Party 2
Team Averages
Level 126
1,579 SR
1,596 Elo+

VS

Team Averages
Level 79
1,472 SR
1,473 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Salem71
Jormungandr
Level 106
God Stats
1W - 6L
1,416 SR
Queue Stats
578W - 535L
1,657 Elo+
Solo
Kukulkan
Kukulkan
menczyciel
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,550
655
7,412
6,731
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 1
7,683
768
6,283
11,881
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
WolfDelta4
Nemesis
11
1 / 0 / 2
6,663
666
4,304
7,339
5,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
6,811
681
7,168
7,070
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Salem71
Jormungandr
10
0 / 0 / 2
6,356
636
7,539
7,111
6,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
menczyciel
Kukulkan
9
0 / 1 / 1
6,267
627
6,029
6,817
2,934
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
2
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
0
1
4
2
W
3
1
1
3.5
L
Jormungandr
Salem71
Jormungandr
0
0
2
1
W
Nemesis
WolfDelta4
Nemesis
1
0
2
2
L
Kukulkan
menczyciel
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
20,736
25,951
Taken
20,998
20,026
Mitigated
12,330
6,757
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,168
3,257
0
1,279
7,070
2,792
0
4,279
2,620
0
26,697
W
7,412
3,127
588
1,596
6,731
3,115
430
3,069
3,662
24,864
0
W
6,283
785
480
2,269
11,881
11,138
0
6,853
5,028
17,793
0
L
Jormungandr
Salem71
Jormungandr
7,539
2,124
0
1,224
7,111
6,604
0
4,349
2,447
19,615
0
W
Nemesis
WolfDelta4
Nemesis
4,304
856
372
1,452
7,339
5,773
19
3,955
3,384
0
17,141
L
Kukulkan
menczyciel
Kukulkan
6,029
1,483
0
0
6,817
2,934
0
4,766
1,950
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
19,434
116
Minions Killed
107
5
Camps Cleared
4
603,045
Distance Traveled
536,390
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,811
681
54
5
1
174,744
4
W
Olorun
6,550
655
52
5
1
184,282
1
W
Terra
7,683
768
32
3
3
210,809
2
L
Jormungandr
6,356
636
24
2
2
198,655
2
W
Nemesis
6,663
666
32
3
1
207,954
5
L
Kukulkan
6,267
627
29
3
1
162,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role