Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Anniibunny
Vulcan
Level 160
God Stats
3W - 4L
1,272 SR
Queue Stats
389W - 359L
1,517 Elo+
Party 1
Horus
Horus
Kerzly
Horus
Level 156
God Stats
9W - 5L
1,510 SR
Queue Stats
746W - 694L
1,468 Elo+
Party 1
Neith
Neith
Spider Man6714
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,760 Elo+
Party 1
Team Averages
Level 122
1,456 SR
1,549 Elo+

VS

Team Averages
Level 64
1,413 SR
1,429 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dracaaryss
Olorun
Level 49
God Stats
7W - 11L
1,500 SR
Queue Stats
618W - 654L
1,424 Elo+
Solo
Heimdallr
Heimdallr
LAWilson8
Heimdallr
Level 89
God Stats
26W - 41L
1,339 SR
Queue Stats
557W - 679L
1,350 Elo+
Solo
Thor
Thor
enkel-mythe
Thor
Level 89
God Stats
96W - 111L
1,413 SR
Queue Stats
317W - 321L
1,387 Elo+
Solo
Sylvanus
Sylvanus
polypolar
Sylvanus
Level 45
God Stats
1W - 1L
1,313 SR
Queue Stats
9W - 7L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
4 / 1 / 0
6,236
624
6,933
12,125
5,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
 
Ne Zha
10
1 / 0 / 5
5,715
572
2,743
8,163
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Anniibunny
Vulcan
10
4 / 0 / 2
5,779
578
7,907
4,617
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kerzly
Horus
10
1 / 0 / 5
5,294
529
4,797
7,497
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 0
5,679
568
2,423
3,179
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 3 / 0
5,446
545
7,731
10,976
9,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Dracaaryss
Olorun
9
0 / 3 / 0
5,001
500
3,394
7,643
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LAWilson8
Heimdallr
10
0 / 0 / 0
5,227
523
3,979
4,409
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,856
486
2,591
9,050
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
polypolar
Sylvanus
7
0 / 3 / 0
4,614
461
2,271
10,230
4,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
0
4
W
Ne Zha
 
Ne Zha
1
0
5
3.5
L
Bellona
 
Bellona
1
3
0
0.33
W
Vulcan
Anniibunny
Vulcan
4
0
2
5
L
Olorun
Dracaaryss
Olorun
0
3
0
0
W
Horus
Kerzly
Horus
1
0
5
3.5
L
Heimdallr
LAWilson8
Heimdallr
0
0
0
0
W
1
0
0
1
L
0
3
1
0.17
L
Sylvanus
polypolar
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
19,966
35,581
Taken
42,308
16,787
Mitigated
21,315
18,932
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,933
878
0
8,625
12,125
5,660
0
0
12,125
43,679
0
W
Ne Zha
 
Ne Zha
2,743
1,152
0
1,531
8,163
2,828
0
377
7,786
0
44,069
L
Bellona
 
Bellona
7,731
4,008
0
4,728
10,976
9,149
0
6,155
4,782
0
37,168
W
Vulcan
Anniibunny
Vulcan
7,907
2,853
91
1,676
4,617
1,983
0
2,299
2,318
36,844
0
L
Olorun
Dracaaryss
Olorun
3,394
1,211
0
1,598
7,643
3,364
0
3,477
4,038
31,074
5,653
W
Horus
Kerzly
Horus
4,797
2,204
1,107
4,902
7,497
4,880
0
2,015
5,482
0
24,138
L
Heimdallr
LAWilson8
Heimdallr
3,979
1,618
0
2,419
4,409
1,522
0
0
4,343
0
41,164
W
2,423
722
0
1,000
3,179
1,436
0
632
2,547
0
39,342
L
2,591
806
0
2,074
9,050
2,936
0
2,083
6,882
0
25,298
L
Sylvanus
polypolar
Sylvanus
2,271
1,312
1,751
2,721
10,230
4,344
0
3,125
6,730
13,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
25,144
324
Minions Killed
284
0
Camps Cleared
0
996,784
Distance Traveled
881,524
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,236
624
66
7
0
162,958
0
W
Ne Zha
5,715
572
85
9
0
201,034
3
L
Bellona
5,446
545
62
6
0
174,264
1
W
Vulcan
5,779
578
62
6
0
209,069
1
L
Olorun
5,001
500
67
7
0
166,931
0
W
Horus
5,294
529
38
4
0
228,579
3
L
Heimdallr
5,227
523
75
8
0
179,909
3
W
Neith
5,679
568
73
7
0
195,144
2
L
Thor
4,856
486
55
6
0
197,170
2
L
Sylvanus
4,614
461
25
3
0
163,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role