Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MyRealNameis
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,521 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,504 Elo+

VS

Team Averages
Level 103
1,555 SR
1,457 Elo+
Hera
Hera
BWANASIMBA
Hera
Level 151
God Stats
3W - 2L
1,534 SR
Queue Stats
119W - 134L
1,477 Elo+
Solo
Scylla
Scylla
Scrumpleruff
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_Quackasaurus
Kumbhakarna
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
48W - 61L
1,423 Elo+
Solo
Apollo
Apollo
Viottic
Apollo
Level 123
God Stats
1W - 2L
1,540 SR
Queue Stats
140W - 135L
1,516 Elo+
Solo
Mulan
Mulan
caynenl2
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 4
7,124
891
7,769
5,447
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
 
Fafnir
13
1 / 0 / 4
7,023
878
3,780
7,540
8,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
 
Achilles
12
2 / 1 / 2
6,807
851
4,799
6,170
5,853
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
 
Tyr
12
0 / 1 / 5
6,474
809
2,110
12,465
8,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 4
6,749
844
4,008
6,101
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,443
805
6,568
6,142
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
2 / 2 / 1
6,551
819
9,178
5,348
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
The_Quackasaurus
Kumbhakarna
5
0 / 0 / 0
5,094
637
710
1,529
515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Viottic
Apollo
14
1 / 0 / 2
6,577
822
7,225
5,488
2,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
caynenl2
Mulan
12
0 / 1 / 1
5,921
740
5,359
5,654
6,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
5
Kills
3
3
Deaths
5
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
4
3
W
Fafnir
 
Fafnir
1
0
4
3
W
Achilles
 
Achilles
2
1
2
3
W
Tyr
 
Tyr
0
1
5
2.5
L
0
2
3
0.75
W
1
1
4
3
L
Scylla
2
2
1
1.25
L
Kumbhakarna
The_Quackasaurus
Kumbhakarna
0
0
0
0
L
Apollo
Viottic
Apollo
1
0
2
2
L
Mulan
caynenl2
Mulan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
29,040
37,723
Taken
24,161
28,099
Mitigated
15,933
16,222
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,769
2,686
3,181
2,121
5,447
2,732
702
2,477
2,970
0
31,358
W
Fafnir
 
Fafnir
3,780
774
579
1,205
7,540
8,175
172
3,042
4,498
7,117
0
W
Achilles
 
Achilles
4,799
392
998
1,007
6,170
5,853
360
2,519
3,651
0
7,105
W
Tyr
 
Tyr
2,110
185
582
4,213
12,465
8,363
120
4,997
7,468
0
6,839
L
6,568
1,359
1,430
1,520
6,142
4,536
0
927
5,215
14,423
0
W
4,008
1,115
1,089
1,247
6,101
2,976
582
3,421
2,680
0
12,906
L
Scylla
9,178
666
466
823
5,348
1,798
0
690
4,658
15,090
0
L
Kumbhakarna
The_Quackasaurus
Kumbhakarna
710
51
63
168
1,529
515
0
32
1,497
710
0
L
Apollo
Viottic
Apollo
7,225
3,920
2,197
2,580
5,488
2,315
350
992
4,496
0
24,185
L
Mulan
caynenl2
Mulan
5,359
605
1,054
967
5,654
6,769
0
1,139
4,515
0
7,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
30,586
96
Minions Killed
76
0
Camps Cleared
0
739,236
Distance Traveled
626,794
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,124
891
47
6
0
166,861
4
W
Fafnir
7,023
878
7
1
0
129,885
0
W
Achilles
6,807
851
8
1
0
156,048
0
W
Tyr
6,474
809
8
1
0
146,658
0
L
Hera
6,443
805
7
1
0
135,111
4
W
Anhur
6,749
844
26
3
0
139,784
2
L
Scylla
6,551
819
24
3
0
146,347
0
L
Kumbhakarna
5,094
637
0
0
0
19,754
0
L
Apollo
6,577
822
38
5
0
169,183
4
L
Mulan
5,921
740
7
1
0
156,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role