Player Matchup

Persephone
Persephone
Mayastra
Persephone
Level 85
God Stats
1W - 0L
1,738 SR
Queue Stats
191W - 185L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Moraths
Guan Yu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 216L
1,710 Elo+
Party 1
Hou Yi
Hou Yi
Pladur
Hou Yi
Level 122
God Stats
17W - 9L
1,645 SR
Queue Stats
716W - 614L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Thiubs
Ao Kuang
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 134L
1,528 Elo+
Solo
Odin
Odin
jensgee
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,458 Elo+
Solo
Team Averages
Level 71
1,577 SR
1,556 Elo+

VS

Team Averages
Level 58
1,430 SR
1,305 Elo+
Tyr
Tyr
BaTsTeRsTa
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 2
Lancelot
Lancelot
Blu3Zen
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 2
Chaac
Chaac
DavidRagnarsson
Chaac
Level 22
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Ra
Ra
Dimon22rus
Ra
Level 148
God Stats
2W - 9L
1,268 SR
Queue Stats
498W - 483L
1,503 Elo+
Solo
Raijin
Raijin
NeverDMGxD
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mayastra
Persephone
20
8 / 3 / 26
13,603
800
19,005
16,198
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Moraths
Guan Yu
19
7 / 3 / 28
12,517
736
12,645
26,237
32,254
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hou Yi
Pladur
Hou Yi
20
13 / 2 / 25
13,648
803
39,116
17,531
8,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Thiubs
Ao Kuang
20
18 / 4 / 13
13,413
789
19,889
24,353
12,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
jensgee
Odin
19
5 / 4 / 30
12,297
723
15,690
19,709
26,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 5
10,349
609
9,779
30,037
30,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Blu3Zen
Lancelot
20
9 / 11 / 5
12,886
758
18,196
25,255
17,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 2
9,698
570
7,443
18,868
11,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 6 / 6
11,984
705
13,302
18,535
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
NeverDMGxD
Raijin
18
2 / 11 / 8
11,696
688
17,948
20,943
9,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
42
51
Kills
16
16
Deaths
51
122
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
14
5
0.32
L
Lancelot
Blu3Zen
Lancelot
9
11
5
1.05
L
1
9
2
0.22
L
2
6
6
0.83
W
Persephone
Mayastra
Persephone
8
3
26
7
W
Guan Yu
Moraths
Guan Yu
7
3
28
7
L
Raijin
NeverDMGxD
Raijin
2
11
8
0.55
W
Hou Yi
Pladur
Hou Yi
13
2
25
12.75
W
Ao Kuang
Thiubs
Ao Kuang
18
4
13
6.13
W
Odin
jensgee
Odin
5
4
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,345
Damage
66,668
104,028
Taken
113,638
87,975
Mitigated
78,051
52,877
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,779
2,275
0
1,097
30,037
30,145
0
10,435
19,602
0
14,699
L
Lancelot
Blu3Zen
Lancelot
18,196
3,822
53
2,739
25,255
17,458
985
6,915
18,340
0
30,225
L
7,443
1,684
0
2,239
18,868
11,512
227
6,486
12,382
0
13,740
L
13,302
775
2,188
6,987
18,535
9,427
252
8,467
10,068
42,847
0
W
Persephone
Mayastra
Persephone
19,005
2,808
1,712
4,441
16,198
7,479
2,297
5,433
10,762
41,937
0
W
Guan Yu
Moraths
Guan Yu
12,645
2,972
10,740
12,659
26,237
32,254
2,348
7,449
18,788
0
22,418
L
Raijin
NeverDMGxD
Raijin
17,948
2,656
129
1,420
20,943
9,509
450
6,835
14,108
31,771
0
W
Hou Yi
Pladur
Hou Yi
39,116
21,414
3,588
4,688
17,531
8,851
3,578
4,841
12,690
0
60,404
W
Ao Kuang
Thiubs
Ao Kuang
19,889
7,518
2,304
9,172
24,353
12,977
641
7,591
16,762
38,341
0
W
Odin
jensgee
Odin
15,690
1,206
1,661
1,912
19,709
26,414
1,223
5,936
13,773
264
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,478
Gold Earned
56,613
160
Minions Killed
122
0
Camps Cleared
0
1,478,583
Distance Traveled
1,024,224
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,349
609
3
0
0
211,662
0
L
Lancelot
12,886
758
21
1
0
241,946
0
L
Chaac
9,698
570
8
0
0
152,900
1
L
Ra
11,984
705
62
4
0
223,889
1
W
Persephone
13,603
800
43
3
0
277,555
1
W
Guan Yu
12,517
736
18
1
0
324,066
1
L
Raijin
11,696
688
28
2
0
193,827
0
W
Hou Yi
13,648
803
40
2
0
298,044
1
W
Ao Kuang
13,413
789
25
1
0
294,827
2
W
Odin
12,297
723
34
2
0
284,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role