Player Matchup

Raijin
Raijin
BaKoen
Raijin
Level 79
God Stats
4W - 10L
1,349 SR
Queue Stats
303W - 294L
1,498 Elo+
Solo
Olorun
Olorun
Erthenos
Olorun
Level 144
God Stats
6W - 7L
1,530 SR
Queue Stats
704W - 691L
1,548 Elo+
Solo
Osiris
Osiris
Hasbrogam-Gregda
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,482 Elo+
Party 1
Fafnir
Fafnir
KoniArkana
Fafnir
Level 160
God Stats
5W - 1L
1,941 SR
Queue Stats
648W - 578L
1,543 Elo+
Solo
Hera
Hera
NaNoCryTeK-_-
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,472 Elo+
Party 1
Team Averages
Level 130
1,564 SR
1,509 Elo+

VS

Team Averages
Level 143
1,576 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hysterìa
Shiva
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,636 Elo+
Solo
Hades
Hades
Javba57
Hades
Level 97
God Stats
2W - 0L
1,751 SR
Queue Stats
83W - 82L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
JΩhn
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,352 Elo+
Solo
Discordia
Discordia
o_opsi
Discordia
Level 154
God Stats
7W - 5L
1,627 SR
Queue Stats
731W - 734L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BaKoen
Raijin
20
5 / 5 / 6
11,056
790
17,319
13,781
6,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Erthenos
Olorun
17
6 / 8 / 5
9,846
703
19,728
21,898
11,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 7 / 6
9,071
648
8,634
22,644
21,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
KoniArkana
Fafnir
17
2 / 6 / 10
10,627
759
8,762
24,164
34,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 6 / 4
8,269
591
9,342
8,780
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 3 / 13
12,473
891
31,725
17,993
9,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Hysterìa
Shiva
19
5 / 2 / 20
11,286
806
10,058
16,624
21,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Javba57
Hades
18
7 / 5 / 18
11,431
817
17,509
20,505
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
JΩhn
Gilgamesh
16
5 / 5 / 18
11,713
837
11,975
29,942
16,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
o_opsi
Discordia
17
2 / 3 / 18
10,413
744
15,834
11,648
6,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
17
Kills
32
32
Deaths
18
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
3
13
6.5
L
Raijin
BaKoen
Raijin
5
5
6
1.6
L
Olorun
Erthenos
Olorun
6
8
5
1.06
L
2
7
6
0.71
W
Shiva
Hysterìa
Shiva
5
2
20
7.5
W
Hades
Javba57
Hades
7
5
18
3.2
W
Gilgamesh
JΩhn
Gilgamesh
5
5
18
2.8
L
Fafnir
KoniArkana
Fafnir
2
6
10
1.17
L
2
6
4
0.67
W
Discordia
o_opsi
Discordia
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,785
Damage
87,101
91,267
Taken
96,712
78,115
Mitigated
75,365
27,950
Healing
45,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
31,725
13,296
1,475
5,589
17,993
9,756
3,208
9,751
8,230
0
59,182
L
Raijin
BaKoen
Raijin
17,319
2,588
2,233
2,367
13,781
6,969
0
5,396
8,329
47,011
0
L
Olorun
Erthenos
Olorun
19,728
11,852
3,460
5,961
21,898
11,187
0
8,569
12,717
32,918
0
L
8,634
2,864
2,309
4,045
22,644
21,784
0
8,244
14,102
0
13,211
W
Shiva
Hysterìa
Shiva
10,058
1,007
5,358
5,571
16,624
21,760
297
10,757
5,787
0
16,541
W
Hades
Javba57
Hades
17,509
1,295
2,360
5,093
20,505
21,756
2,259
11,003
9,366
37,474
0
W
Gilgamesh
JΩhn
Gilgamesh
11,975
3,239
4,157
11,216
29,942
16,032
0
15,245
14,391
0
23,364
L
Fafnir
KoniArkana
Fafnir
8,762
2,748
1,878
4,475
24,164
34,714
0
6,928
16,801
12,660
0
L
9,342
2,105
710
512
8,780
3,461
0
4,206
4,526
12,405
0
W
Discordia
o_opsi
Discordia
15,834
888
1,863
2,612
11,648
6,061
987
7,773
3,787
33,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
57,316
146
Minions Killed
152
0
Camps Cleared
0
1,091,950
Distance Traveled
1,291,222
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,473
891
33
2
0
242,318
0
L
Raijin
11,056
790
80
6
0
226,933
0
L
Olorun
9,846
703
36
3
0
188,687
0
L
Osiris
9,071
648
4
0
0
257,293
0
W
Shiva
11,286
806
12
1
0
309,563
0
W
Hades
11,431
817
42
3
0
229,222
0
W
Gilgamesh
11,713
837
21
2
0
274,286
2
L
Fafnir
10,627
759
14
1
0
245,526
1
L
Hera
8,269
591
12
1
0
173,511
0
W
Discordia
10,413
744
44
3
0
235,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role