Player Matchup

Kukulkan
Kukulkan
G6Hunter123
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,368 Elo+
Solo
Pele
Pele
RandomAnt2020
Pele
Level 109
God Stats
6W - 7L
1,545 SR
Queue Stats
101W - 102L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Yukino27
Ao Kuang
Level 145
God Stats
5W - 2L
1,794 SR
Queue Stats
127W - 133L
1,443 Elo+
Party 3
Neith
Neith
shendragon710
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,759 Elo+
Party 3
Ares
Ares
xDevilzAngel
Ares
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
4W - 6L
1,555 Elo+
Party 1
Team Averages
Level 67
1,532 SR
1,526 Elo+

VS

Team Averages
Level 46
1,399 SR
1,477 Elo+
Cupid
Cupid
Asossa
Cupid
Level 29
God Stats
5W - 7L
1,419 SR
Queue Stats
39W - 42L
1,498 Elo+
Party 2
Mulan
Mulan
KamakuraKuroe
Mulan
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 160L
1,458 Elo+
Solo
Sol
Sol
KrogiePlays
Sol
Level 67
God Stats
2W - 8L
1,121 SR
Queue Stats
144W - 157L
1,501 Elo+
Party 2
Ares
Ares
Myzer676
Ares
Level 52
God Stats
4W - 1L
1,453 SR
Queue Stats
76W - 102L
1,520 Elo+
Solo
Ra
Ra
namechanged9688
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 189L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G6Hunter123
Kukulkan
11
0 / 4 / 0
6,526
466
3,288
7,970
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 0
8,305
593
14,177
12,704
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Yukino27
Ao Kuang
13
2 / 2 / 0
7,456
533
4,372
11,212
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 5 / 1
5,440
389
2,302
8,234
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,623
402
2,999
12,499
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Asossa
Cupid
13
6 / 1 / 4
8,138
581
6,994
7,705
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 0
7,913
565
5,680
16,804
9,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 0 / 5
8,355
597
7,765
8,551
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
12
5 / 1 / 6
8,049
575
7,356
13,368
11,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 0 / 6
8,379
599
7,878
10,981
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
Asossa
Cupid
6
1
4
8
L
Kukulkan
G6Hunter123
Kukulkan
0
4
0
0
W
2
4
0
0.5
W
2
0
5
4.5
W
Ares
5
1
6
8
L
4
3
0
1.33
L
Ao Kuang
Yukino27
Ao Kuang
2
2
0
1
W
4
0
6
7
L
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,138
Damage
35,673
52,619
Taken
57,409
32,036
Mitigated
31,765
9,812
Healing
26,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Asossa
Cupid
6,994
4,020
286
1,199
7,705
3,218
528
2,923
4,772
0
57,518
L
Kukulkan
G6Hunter123
Kukulkan
3,288
219
0
70
7,970
3,708
0
5,287
2,683
45,069
0
W
5,680
732
0
7,391
16,804
9,429
200
58
16,746
0
48,984
W
7,765
3,171
0
5,969
8,551
3,571
2,244
2,071
5,813
63,503
9,602
W
Ares
7,356
1,154
2,359
2,720
13,368
11,203
0
3,538
9,830
21,114
0
L
14,177
4,021
0
4,900
12,704
7,877
0
3,075
9,629
0
72,966
L
Ao Kuang
Yukino27
Ao Kuang
4,372
1,043
0
3,477
11,212
4,767
0
3,718
7,494
51,511
1,867
W
7,878
1,420
1,094
5,884
10,981
4,344
0
2,371
7,985
69,011
0
L
2,302
849
0
455
8,234
4,620
382
4,414
3,820
0
27,984
L
2,999
542
0
910
12,499
11,064
44
5,602
6,897
10,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
40,834
369
Minions Killed
452
0
Camps Cleared
0
1,243,526
Distance Traveled
1,316,537
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,138
581
105
8
0
224,576
1
L
Kukulkan
6,526
466
89
6
0
240,109
0
W
Mulan
7,913
565
102
7
0
269,537
2
W
Sol
8,355
597
122
9
0
264,912
2
W
Ares
8,049
575
14
1
0
277,001
4
L
Pele
8,305
593
113
8
0
234,331
4
L
Ao Kuang
7,456
533
107
8
0
293,601
2
W
Ra
8,379
599
109
8
0
280,511
2
L
Neith
5,440
389
50
4
0
230,231
0
L
Ares
5,623
402
10
1
0
245,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role