Player Matchup

Neith
Neith
BLZNMTLVeDoo
Neith
Level 104
God Stats
5W - 6L
1,370 SR
Queue Stats
386W - 384L
1,447 Elo+
Solo
Ganesha
Ganesha
CarnageSymb7659
Ganesha
Level 158
God Stats
2W - 5L
1,649 SR
Queue Stats
383W - 391L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pava1987naughty
Tsukuyomi
Level 115
God Stats
4W - 4L
1,629 SR
Queue Stats
173W - 201L
1,430 Elo+
Solo
Sobek
Sobek
SnorW
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,464 Elo+
Solo
Nike
Nike
WiscoBadgers
Nike
Level 157
God Stats
9W - 9L
1,540 SR
Queue Stats
815W - 858L
1,549 Elo+
Solo
Team Averages
Level 128
1,538 SR
1,496 Elo+

VS

Team Averages
Level 118
1,569 SR
1,510 Elo+
Eset
Eset
JaisunXO
Eset
Level 160
God Stats
22W - 12L
1,708 SR
Queue Stats
440W - 427L
1,514 Elo+
Solo
Scylla
Scylla
YakoTRF
Scylla
Level 118
God Stats
1W - 2L
1,316 SR
Queue Stats
87W - 74L
1,576 Elo+
Solo
Artemis
Artemis
damijin
Artemis
Level 88
God Stats
3W - 0L
1,800 SR
Queue Stats
197W - 197L
1,533 Elo+
Solo
Danzaburou
Danzaburou
lImiseryIl
Danzaburou
Level 108
God Stats
4W - 5L
1,456 SR
Queue Stats
210W - 213L
1,447 Elo+
Solo
Cerberus
Cerberus
wydstepbro69420
Cerberus
Level 117
God Stats
1W - 0L
1,565 SR
Queue Stats
3W - 3L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,460
769
7,663
12,624
6,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 9
7,879
716
7,316
14,082
12,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Pava1987naughty
Tsukuyomi
13
4 / 6 / 4
8,228
748
11,896
11,892
6,966
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
SnorW
Sobek
14
1 / 5 / 5
8,068
733
7,131
21,016
28,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 5 / 4
8,506
773
8,809
15,533
14,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 2 / 17
9,176
834
14,137
10,568
6,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
YakoTRF
Scylla
17
9 / 0 / 17
10,157
923
18,941
8,043
3,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
damijin
Artemis
16
10 / 4 / 11
9,861
896
19,114
11,526
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
lImiseryIl
Danzaburou
16
2 / 1 / 15
9,284
844
9,065
10,492
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
14
1 / 4 / 15
8,465
770
5,801
12,007
10,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
11
Kills
26
26
Deaths
11
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
0
4
9
1.13
W
Eset
4
2
17
6.25
L
Tsukuyomi
Pava1987naughty
Tsukuyomi
4
6
4
1
L
Sobek
SnorW
Sobek
1
5
5
0.7
L
3
5
4
1
W
Scylla
YakoTRF
Scylla
9
0
17
17.5
W
Artemis
damijin
Artemis
10
4
11
3.88
W
Danzaburou
lImiseryIl
Danzaburou
2
1
15
9.5
W
Cerberus
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
67,058
75,147
Taken
52,636
69,246
Mitigated
30,207
18,850
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,663
2,583
1,487
1,638
12,624
6,548
351
7,444
5,180
0
18,492
L
7,316
87
911
1,284
14,082
12,949
0
8,464
5,480
23,255
0
W
Eset
14,137
1,489
1,391
2,695
10,568
6,957
1,037
3,353
7,215
24,481
0
L
Tsukuyomi
Pava1987naughty
Tsukuyomi
11,896
2,053
2,842
894
11,892
6,966
0
6,273
5,619
0
23,984
L
Sobek
SnorW
Sobek
7,131
362
847
5,338
21,016
28,400
0
9,234
11,691
13,059
0
L
8,809
712
2,089
1,520
15,533
14,383
0
7,120
8,298
0
13,742
W
Scylla
YakoTRF
Scylla
18,941
803
3,080
3,599
8,043
3,339
619
1,899
6,144
32,111
0
W
Artemis
damijin
Artemis
19,114
7,660
2,281
2,321
11,526
5,258
649
3,840
7,686
0
24,425
W
Danzaburou
lImiseryIl
Danzaburou
9,065
2,993
1,890
4,224
10,492
4,426
1,621
3,706
6,786
0
24,496
W
Cerberus
5,801
44
258
2,009
12,007
10,227
252
1,649
10,358
13,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
46,943
104
Minions Killed
122
0
Camps Cleared
0
1,020,585
Distance Traveled
1,076,949
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,460
769
38
3
0
199,367
1
L
Ganesha
7,879
716
2
0
0
212,032
3
W
Eset
9,176
834
25
2
0
202,402
2
L
Tsukuyomi
8,228
748
29
3
0
207,906
0
L
Sobek
8,068
733
18
2
0
206,452
1
L
Nike
8,506
773
17
2
0
194,828
0
W
Scylla
10,157
923
40
4
0
230,243
2
W
Artemis
9,861
896
4
0
0
214,647
0
W
Danzaburou
9,284
844
26
2
0
215,011
3
W
Cerberus
8,465
770
27
2
0
214,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role