Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Jjricooo
Artemis
Level 28
God Stats
6W - 6L
1,540 SR
Queue Stats
48W - 74L
1,388 Elo+
Party 1
Freya
Freya
TiB_KaRma
Freya
Level 85
God Stats
2W - 6L
1,546 SR
Queue Stats
11W - 30L
1,385 Elo+
Party 1
Hades
Hades
Tyrese_t1
Hades
Level 88
God Stats
4W - 7L
1,534 SR
Queue Stats
185W - 270L
1,388 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zaratekid
Kumbhakarna
Level 121
God Stats
18W - 23L
1,458 SR
Queue Stats
166W - 231L
1,375 Elo+
Party 1
Team Averages
Level 79
1,516 SR
1,407 Elo+

VS

Team Averages
Level 115
1,686 SR
1,470 Elo+
Lancelot
Lancelot
DankHill3100
Lancelot
Level 148
God Stats
3W - 2L
1,533 SR
Queue Stats
42W - 43L
1,519 Elo+
Solo
Ares
Ares
DoYouKnowJoe69
Ares
Level 114
God Stats
17W - 18L
1,653 SR
Queue Stats
707W - 779L
1,384 Elo+
Solo
Izanami
Izanami
HAWAIIANSOCCER
Izanami
Level 49
God Stats
3W - 0L
1,874 SR
Queue Stats
24W - 25L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Jayt1738
Guan Yu
Level 142
God Stats
8W - 4L
1,587 SR
Queue Stats
202W - 194L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Venus16
Yu Huang
Level 122
God Stats
2W - 0L
1,783 SR
Queue Stats
97W - 99L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 6 / 1
7,103
395
7,118
19,074
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Jjricooo
Artemis
12
0 / 7 / 0
7,085
394
11,422
16,550
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
TiB_KaRma
Freya
14
1 / 4 / 0
8,579
477
14,600
15,318
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Tyrese_t1
Hades
10
1 / 8 / 0
6,778
377
7,108
21,047
10,415
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
zaratekid
Kumbhakarna
9
0 / 4 / 0
6,751
375
3,458
19,307
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DankHill3100
Lancelot
15
3 / 1 / 9
9,159
509
11,162
13,975
6,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
11 / 0 / 11
10,902
606
17,501
20,160
25,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
7 / 0 / 13
10,323
574
18,376
11,096
4,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Jayt1738
Guan Yu
16
5 / 1 / 7
10,370
576
11,778
18,465
17,735
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Venus16
Yu Huang
15
3 / 0 / 7
9,612
534
10,494
6,187
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
2
Kills
29
29
Deaths
2
1
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
1
0.08
W
Lancelot
DankHill3100
Lancelot
3
1
9
7.5
W
11
0
11
16.5
W
7
0
13
13.5
W
Guan Yu
Jayt1738
Guan Yu
5
1
7
8.5
L
Artemis
Jjricooo
Artemis
0
7
0
0
L
Freya
TiB_KaRma
Freya
1
4
0
0.25
L
Hades
Tyrese_t1
Hades
1
8
0
0.13
W
Yu Huang
Venus16
Yu Huang
3
0
7
6.5
L
Kumbhakarna
zaratekid
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,706
Damage
69,311
91,296
Taken
69,883
43,659
Mitigated
57,168
24,791
Healing
24,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,118
2,769
0
6,341
19,074
7,106
0
3,959
15,115
0
52,733
W
Lancelot
DankHill3100
Lancelot
11,162
1,632
0
1,250
13,975
6,637
1,055
4,721
9,196
0
71,693
W
17,501
1,211
792
4,674
20,160
25,020
285
5,165
14,845
41,872
10,367
W
18,376
11,703
0
3,671
11,096
4,886
82
1,767
9,329
0
89,751
W
Guan Yu
Jayt1738
Guan Yu
11,778
2,637
2,985
9,924
18,465
17,735
815
11,131
6,490
0
68,425
L
Artemis
Jjricooo
Artemis
11,422
5,050
0
3,178
16,550
4,903
0
3,312
13,238
0
50,284
L
Freya
TiB_KaRma
Freya
14,600
4,585
0
6,959
15,318
4,399
0
1,460
13,858
67,160
0
L
Hades
Tyrese_t1
Hades
7,108
1,187
312
5,711
21,047
10,415
0
10,474
10,573
44,333
0
W
Yu Huang
Venus16
Yu Huang
10,494
1,709
0
1,250
6,187
2,890
1,008
1,473
4,714
70,541
1,239
L
Kumbhakarna
zaratekid
Kumbhakarna
3,458
445
0
2,290
19,307
16,836
0
7,537
11,770
21,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
50,366
362
Minions Killed
503
0
Camps Cleared
0
1,575,801
Distance Traveled
1,819,045
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,103
395
88
5
0
346,165
0
W
Lancelot
9,159
509
91
5
0
410,199
1
W
Ares
10,902
606
51
3
0
332,164
2
W
Izanami
10,323
574
132
7
0
351,191
0
W
Guan Yu
10,370
576
122
7
0
375,534
3
L
Artemis
7,085
394
71
4
0
263,506
1
L
Freya
8,579
477
118
7
0
305,980
3
L
Hades
6,778
377
66
4
0
274,832
3
W
Yu Huang
9,612
534
107
6
0
349,957
3
L
Kumbhakarna
6,751
375
19
1
0
385,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role