Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GodOnFireGod
Cernunnos
Level 102
God Stats
1W - 3L
1,220 SR
Queue Stats
75W - 61L
1,549 Elo+
Solo
Thor
Thor
Yodashii
Thor
Level 115
God Stats
5W - 4L
1,527 SR
Queue Stats
177W - 172L
1,555 Elo+
Party 1
Neith
Neith
YourDOOOOOM
Neith
Level 121
God Stats
10W - 7L
1,454 SR
Queue Stats
216W - 201L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
iikalao
Yu Huang
Level 84
God Stats
3W - 0L
1,778 SR
Queue Stats
73W - 82L
1,437 Elo+
Party 2
Team Averages
Level 114
1,496 SR
1,525 Elo+

VS

Team Averages
Level 75
1,597 SR
1,483 Elo+
Jing Wei
Jing Wei
AlienwareNico
Jing Wei
Level 62
God Stats
24W - 34L
1,441 SR
Queue Stats
381W - 455L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Sly_Vendetta
Jormungandr
Level 154
God Stats
5W - 6L
1,733 SR
Queue Stats
229W - 241L
1,554 Elo+
Solo
Bastet
Bastet
Trygveseim
Bastet
Level 75
God Stats
27W - 22L
1,644 SR
Queue Stats
37W - 40L
1,645 Elo+
Solo
Agni
Agni
jaackMeehoff
Agni
Level 72
God Stats
43W - 30L
1,667 SR
Queue Stats
265W - 260L
1,563 Elo+
Solo
Chiron
Chiron
moe955
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 4
9,248
841
9,885
5,895
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
GodOnFireGod
Cernunnos
15
0 / 2 / 4
8,587
781
7,827
10,752
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
16
3 / 2 / 1
8,648
786
6,905
11,656
5,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 6
8,905
810
9,483
11,723
5,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
iikalao
Yu Huang
16
7 / 1 / 3
9,522
866
9,022
7,107
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlienwareNico
Jing Wei
15
3 / 7 / 2
8,409
764
6,378
17,697
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Sly_Vendetta
Jormungandr
15
2 / 3 / 5
8,380
762
6,737
14,551
13,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Trygveseim
Bastet
16
2 / 2 / 8
8,557
778
9,905
8,980
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 3
8,745
795
11,032
7,530
3,061
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
moe955
Chiron
11
0 / 6 / 0
6,804
619
2,303
10,369
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
19
Kills
11
11
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
4
3.5
L
Jing Wei
AlienwareNico
Jing Wei
3
7
2
0.57
W
Cernunnos
GodOnFireGod
Cernunnos
0
2
4
1
L
Jormungandr
Sly_Vendetta
Jormungandr
2
3
5
1.5
L
Bastet
Trygveseim
Bastet
2
2
8
3
W
Thor
3
2
1
1.75
W
4
4
6
1.75
W
Yu Huang
iikalao
Yu Huang
7
1
3
8.5
L
4
1
3
5.5
L
Chiron
moe955
Chiron
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,122
Damage
36,355
47,133
Taken
59,127
20,838
Mitigated
32,346
7,352
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,885
1,754
0
492
5,895
2,685
246
2,620
3,145
29,751
0
L
Jing Wei
AlienwareNico
Jing Wei
6,378
5,059
0
3,477
17,697
6,822
292
5,157
12,292
0
23,224
W
Cernunnos
GodOnFireGod
Cernunnos
7,827
3,911
0
5,426
10,752
4,493
1,602
4,254
6,239
0
33,796
L
Jormungandr
Sly_Vendetta
Jormungandr
6,737
2,884
213
1,287
14,551
13,553
0
4,852
9,191
21,831
0
L
Bastet
Trygveseim
Bastet
9,905
1,414
460
2,444
8,980
4,634
0
552
8,286
0
20,504
W
Thor
6,905
1,668
0
500
11,656
5,251
0
4,296
7,185
0
28,529
W
9,483
3,454
0
934
11,723
5,036
363
4,436
6,936
0
24,992
W
Yu Huang
iikalao
Yu Huang
9,022
447
0
0
7,107
3,373
112
2,163
4,896
31,146
0
L
11,032
470
0
250
7,530
3,061
600
1,647
5,807
45,909
0
L
Chiron
moe955
Chiron
2,303
406
224
1,535
10,369
4,276
0
5,395
4,644
0
7,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,910
Gold Earned
40,895
278
Minions Killed
174
0
Camps Cleared
0
1,138,123
Distance Traveled
1,106,401
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,248
841
60
5
0
223,591
0
L
Jing Wei
8,409
764
33
3
0
204,256
2
W
Cernunnos
8,587
781
70
6
0
223,174
1
L
Jormungandr
8,380
762
21
2
0
224,429
1
L
Bastet
8,557
778
23
2
0
257,247
3
W
Thor
8,648
786
39
4
0
252,783
2
W
Neith
8,905
810
41
4
0
203,614
0
W
Yu Huang
9,522
866
68
6
0
234,961
1
L
Agni
8,745
795
85
8
0
232,581
4
L
Chiron
6,804
619
12
1
0
187,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role