Player Matchup

Ymir
Ymir
Freakman
Ymir
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 170L
1,320 Elo+
Party 2
Izanami
Izanami
Hundemann
Izanami
Level 29
God Stats
4W - 1L
1,829 SR
Queue Stats
94W - 92L
1,490 Elo+
Party 4
Horus
Horus
Korebaton
Horus
Level 71
God Stats
61W - 42L
1,584 SR
Queue Stats
228W - 225L
1,474 Elo+
Party 4
Gilgamesh
Gilgamesh
iFlaqZz
Gilgamesh
Level 65
God Stats
2W - 0L
1,762 SR
Queue Stats
245W - 259L
1,390 Elo+
Solo
Hades
Hades
megazocker
Hades
Level 47
God Stats
2W - 0L
1,664 SR
Queue Stats
145W - 108L
1,320 Elo+
Party 2
Team Averages
Level 48
1,668 SR
1,399 Elo+

VS

Team Averages
Level 55
1,505 SR
1,303 Elo+
Sobek
Sobek
ControlledChaos
Sobek
Level 48
God Stats
10W - 7L
2,007 SR
Queue Stats
194W - 189L
1,563 Elo+
Solo
Arachne
Arachne
MadChronos
Arachne
Level 63
God Stats
6W - 9L
1,404 SR
Queue Stats
12W - 26L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
NaDeOne
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,240 Elo+
Party 1
Neith
Neith
Srtanarocio
Neith
Level 67
God Stats
0W - 3L
1,363 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jairome27
Kumbhakarna
Level 55
God Stats
0W - 3L
1,251 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 4
7,448
438
4,237
8,545
6,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Hundemann
Izanami
13
2 / 1 / 1
7,823
460
7,648
10,473
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Korebaton
Horus
14
5 / 2 / 1
9,152
538
10,975
15,351
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
iFlaqZz
Gilgamesh
15
1 / 4 / 0
9,132
537
7,666
14,250
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
15
6 / 2 / 5
9,879
581
15,200
12,983
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,948
585
13,673
20,526
21,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MadChronos
Arachne
13
1 / 5 / 1
7,532
443
5,291
16,457
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NaDeOne
Kukulkan
13
2 / 6 / 0
8,265
486
3,854
10,639
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 5
6,994
411
7,203
9,904
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
jairome27
Kumbhakarna
12
2 / 2 / 3
8,021
472
5,848
15,407
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
11
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
W
Ymir
0
2
4
1
W
Izanami
Hundemann
Izanami
2
1
1
2.5
W
Horus
Korebaton
Horus
5
2
1
2.75
L
Arachne
MadChronos
Arachne
1
5
1
0.3
L
Kukulkan
NaDeOne
Kukulkan
2
6
0
0.33
L
0
2
5
1.25
W
Gilgamesh
iFlaqZz
Gilgamesh
1
4
0
0.25
L
Kumbhakarna
jairome27
Kumbhakarna
2
2
3
1.75
W
Hades
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
35,869
61,602
Taken
72,933
34,861
Mitigated
50,658
23,817
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,673
1,554
0
9,128
20,526
21,215
282
2,346
18,180
71,942
0
W
Ymir
4,237
508
0
1,080
8,545
6,936
108
1,945
6,600
19,879
0
W
Izanami
Hundemann
Izanami
7,648
5,376
0
3,951
10,473
4,244
2,906
2,216
8,257
0
64,480
W
Horus
Korebaton
Horus
10,975
6,229
477
6,890
15,351
7,511
1,149
4,118
11,181
0
71,753
L
Arachne
MadChronos
Arachne
5,291
4,223
0
2,463
16,457
6,193
438
1,979
14,478
0
64,782
L
Kukulkan
NaDeOne
Kukulkan
3,854
564
0
1,271
10,639
4,435
0
6,062
4,577
40,935
0
L
7,203
3,773
0
3,100
9,904
4,177
1,172
3,150
6,754
0
43,222
W
Gilgamesh
iFlaqZz
Gilgamesh
7,666
2,148
0
4,274
14,250
7,850
285
8,169
5,090
0
69,024
L
Kumbhakarna
jairome27
Kumbhakarna
5,848
221
0
3,949
15,407
14,638
152
5,900
9,507
35,065
0
W
Hades
15,200
3,266
706
6,439
12,983
8,320
462
5,629
7,099
74,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
40,760
469
Minions Killed
407
0
Camps Cleared
0
1,559,723
Distance Traveled
1,538,639
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,948
585
139
8
0
350,104
1
W
Ymir
7,448
438
30
2
0
300,126
4
W
Izanami
7,823
460
87
5
0
291,522
3
W
Horus
9,152
538
111
7
0
328,710
0
L
Arachne
7,532
443
99
6
0
298,349
0
L
Kukulkan
8,265
486
68
4
0
259,397
3
L
Neith
6,994
411
76
4
0
285,561
2
W
Gilgamesh
9,132
537
117
7
0
317,469
3
L
Kumbhakarna
8,021
472
25
1
0
345,228
6
W
Hades
9,879
581
124
7
0
321,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role