Player Matchup

Yu Huang
Yu Huang
Kamachiro
Yu Huang
Level 108
God Stats
14W - 15L
1,446 SR
Queue Stats
176W - 175L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Norillo
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,334 SR
Queue Stats
85W - 73L
1,479 Elo+
Solo
Guan Yu
Guan Yu
RyanDAnder
Guan Yu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
Rëed
Ne Zha
Level 156
God Stats
1W - 1L
1,251 SR
Queue Stats
41W - 36L
1,524 Elo+
Party 1
Ishtar
Ishtar
foxfiress
Ishtar
Level 155
God Stats
1W - 1L
1,237 SR
Queue Stats
13W - 6L
1,747 Elo+
Party 1
Team Averages
Level 118
1,353 SR
1,591 Elo+

VS

Team Averages
Level 125
1,571 SR
1,535 Elo+
Thor
Thor
Ciowoj
Thor
Level 115
God Stats
4W - 3L
1,630 SR
Queue Stats
178W - 174L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Speigei
Baron Samedi
Level 140
God Stats
1W - 3L
1,349 SR
Queue Stats
86W - 80L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spoagei
Ah Muzen Cab
Level 148
God Stats
37W - 51L
1,469 SR
Queue Stats
201W - 218L
1,513 Elo+
Party 2
Sol
Sol
pe4enka228
Sol
Level 90
God Stats
0W - 2L
1,648 SR
Queue Stats
264W - 268L
1,505 Elo+
Solo
Achilles
Achilles
rizoka
Achilles
Level 132
God Stats
6W - 3L
1,758 SR
Queue Stats
92W - 78L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kamachiro
Yu Huang
16
0 / 0 / 12
8,621
718
11,963
6,243
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Norillo
Morgan Le Fay
17
4 / 0 / 7
9,436
786
13,487
10,009
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
RyanDAnder
Guan Yu
14
2 / 3 / 6
8,401
700
6,596
12,433
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Rëed
Ne Zha
16
4 / 5 / 8
8,889
741
13,639
18,193
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
foxfiress
Ishtar
17
4 / 1 / 4
9,270
773
9,605
10,129
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ciowoj
Thor
16
5 / 2 / 0
9,421
785
10,335
14,682
6,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Speigei
Baron Samedi
15
2 / 5 / 4
8,760
730
6,491
10,656
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Spoagei
Ah Muzen Cab
15
1 / 3 / 2
8,483
707
6,074
8,773
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 4
8,590
716
7,195
10,042
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
rizoka
Achilles
14
0 / 3 / 3
7,876
656
9,064
19,345
24,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
14
Kills
9
9
Deaths
14
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Ciowoj
Thor
5
2
0
2.5
W
Yu Huang
Kamachiro
Yu Huang
0
0
12
6
W
Morgan Le Fay
Norillo
Morgan Le Fay
4
0
7
7.5
W
Guan Yu
RyanDAnder
Guan Yu
2
3
6
1.67
W
Ne Zha
Rëed
Ne Zha
4
5
8
1.6
L
Baron Samedi
Speigei
Baron Samedi
2
5
4
0.8
L
Ah Muzen Cab
Spoagei
Ah Muzen Cab
1
3
2
0.67
W
Ishtar
foxfiress
Ishtar
4
1
4
6
L
1
1
4
3
L
Achilles
rizoka
Achilles
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
39,159
57,007
Taken
63,498
34,859
Mitigated
43,771
13,159
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ciowoj
Thor
10,335
2,098
0
1,930
14,682
6,687
0
3,847
10,377
0
39,561
W
Yu Huang
Kamachiro
Yu Huang
11,963
171
73
1,397
6,243
2,957
938
1,794
4,449
33,864
0
W
Morgan Le Fay
Norillo
Morgan Le Fay
13,487
1,016
0
1,898
10,009
5,032
1,479
2,094
7,915
41,265
0
W
Guan Yu
RyanDAnder
Guan Yu
6,596
654
2,200
2,659
12,433
10,203
90
4,619
7,814
0
10,923
W
Ne Zha
Rëed
Ne Zha
13,639
2,021
0
3,577
18,193
11,632
177
1,795
16,398
0
30,442
L
Baron Samedi
Speigei
Baron Samedi
6,491
523
852
1,885
10,656
5,654
190
5,275
5,047
32,382
0
L
Ah Muzen Cab
Spoagei
Ah Muzen Cab
6,074
1,772
0
1,669
8,773
3,467
1,119
5,046
3,591
0
32,139
W
Ishtar
foxfiress
Ishtar
9,605
4,892
0
1,355
10,129
5,035
2,028
3,384
6,745
0
39,813
L
7,195
1,944
0
3,476
10,042
3,699
0
4,524
5,434
28,077
0
L
Achilles
rizoka
Achilles
9,064
1,407
0
3,294
19,345
24,264
0
6,758
12,007
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
43,130
238
Minions Killed
253
0
Camps Cleared
0
1,270,810
Distance Traveled
1,191,899
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,421
785
66
6
0
251,456
1
W
Yu Huang
8,621
718
59
5
0
230,065
3
W
Morgan Le Fay
9,436
786
65
5
0
267,458
5
W
Guan Yu
8,401
700
16
1
0
259,530
3
W
Ne Zha
8,889
741
20
2
0
262,437
0
L
Baron Samedi
8,760
730
69
6
0
223,281
4
L
Ah Muzen Cab
8,483
707
51
4
0
242,092
1
W
Ishtar
9,270
773
78
7
0
251,320
0
L
Sol
8,590
716
49
4
0
230,970
4
L
Achilles
7,876
656
18
2
0
244,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role