Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DAAN_10_LP
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,429 Elo+
Solo
Cernunnos
Cernunnos
DaHarleyfish123
Cernunnos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 285L
1,529 Elo+
Solo
Hades
Hades
Iamriccky
Hades
Level 148
God Stats
3W - 2L
1,720 SR
Queue Stats
246W - 255L
1,456 Elo+
Solo
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 108
God Stats
184W - 192L
1,499 SR
Queue Stats
184W - 192L
1,442 Elo+
Solo
Team Averages
Level 96
1,544 SR
1,471 Elo+

VS

Team Averages
Level 127
1,451 SR
1,461 Elo+
Kuzenbo
Kuzenbo
EXP-NPC
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
El_Pipotor
Merlin
Level 150
God Stats
18W - 16L
1,581 SR
Queue Stats
905W - 884L
1,504 Elo+
Solo
Serqet
Serqet
Ence888
Serqet
Level 77
God Stats
6W - 6L
1,282 SR
Queue Stats
230W - 254L
1,443 Elo+
Solo
Ishtar
Ishtar
SynDam
Ishtar
Level 146
God Stats
14W - 18L
1,412 SR
Queue Stats
503W - 534L
1,428 Elo+
Solo
Shiva
Shiva
mages09
Shiva
Level 122
God Stats
24W - 27L
1,480 SR
Queue Stats
393W - 477L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 3 / 5
7,900
527
6,666
12,890
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 2 / 3
7,721
515
4,133
9,227
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DaHarleyfish123
Cernunnos
15
6 / 4 / 2
9,100
607
9,991
13,056
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Iamriccky
Hades
15
4 / 0 / 2
9,037
602
10,268
14,368
7,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
megayuman
Nu Wa
13
3 / 1 / 6
7,782
519
11,728
6,406
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EXP-NPC
Kuzenbo
10
2 / 3 / 3
6,419
428
4,991
11,685
11,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
El_Pipotor
Merlin
13
2 / 2 / 2
7,631
509
10,519
7,910
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Ence888
Serqet
10
1 / 7 / 4
6,777
452
5,624
14,020
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
SynDam
Ishtar
14
4 / 2 / 1
8,069
538
6,880
13,418
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
mages09
Shiva
13
1 / 3 / 0
7,535
502
6,891
15,493
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
10
10
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
3
5
1.5
W
1
2
3
1.25
W
Cernunnos
DaHarleyfish123
Cernunnos
6
4
2
1.75
L
Kuzenbo
EXP-NPC
Kuzenbo
2
3
3
1.17
L
Merlin
El_Pipotor
Merlin
2
2
2
1.5
L
Serqet
Ence888
Serqet
1
7
4
0.43
W
Hades
Iamriccky
Hades
4
0
2
5
L
Ishtar
SynDam
Ishtar
4
2
1
2.25
L
Shiva
mages09
Shiva
1
3
0
0.33
W
Nu Wa
megayuman
Nu Wa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
34,905
55,947
Taken
62,526
20,896
Mitigated
31,956
23,217
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,666
1,297
0
3,726
12,890
4,207
56
3,894
8,996
0
58,529
W
4,133
329
0
2,328
9,227
3,002
0
5,025
3,878
49,775
0
W
Cernunnos
DaHarleyfish123
Cernunnos
9,991
4,270
0
5,768
13,056
4,710
666
2,354
10,306
0
71,265
L
Kuzenbo
EXP-NPC
Kuzenbo
4,991
2,014
162
2,039
11,685
11,438
0
7,247
4,438
21,185
0
L
Merlin
El_Pipotor
Merlin
10,519
667
0
240
7,910
3,006
0
4,489
3,421
83,758
0
L
Serqet
Ence888
Serqet
5,624
1,666
0
3,742
14,020
5,384
0
4,078
9,942
0
39,887
W
Hades
Iamriccky
Hades
10,268
1,643
67
9,284
14,368
7,094
1,377
222
14,146
69,255
0
L
Ishtar
SynDam
Ishtar
6,880
3,995
0
3,877
13,418
4,936
0
2,017
11,401
0
56,276
L
Shiva
mages09
Shiva
6,891
2,393
0
4,198
15,493
7,192
0
8,298
7,195
0
59,655
W
Nu Wa
megayuman
Nu Wa
11,728
5,269
415
1,629
6,406
1,883
794
4,015
2,391
51,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
36,431
530
Minions Killed
426
0
Camps Cleared
0
1,414,015
Distance Traveled
1,386,185
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,900
527
103
7
0
325,297
1
W
Agni
7,721
515
109
7
0
281,513
3
W
Cernunnos
9,100
607
112
7
0
254,245
1
L
Kuzenbo
6,419
428
22
1
0
282,681
2
L
Merlin
7,631
509
140
9
0
257,202
2
L
Serqet
6,777
452
68
5
0
290,100
2
W
Hades
9,037
602
126
8
0
256,745
0
L
Ishtar
8,069
538
95
6
0
260,648
2
L
Shiva
7,535
502
101
7
0
295,554
4
W
Nu Wa
7,782
519
80
5
0
296,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role